World of Warships Supertest: British Tier X Freemium Aircraft Carrier Malta
5 min readHistorical Background
The Malta-class was a never built class of aircraft carriers from the Royal Navy. In total, four ships were ordered in 1943: Malta, Gibraltar, Africa, and New Zealand. However, based on the experience of the U.S. Navy in the Pacific, the design was revised on multiple occasions.
Due to the increase in size and speed of the carrier-based aircraft as well as the increased importance of aircraft carriers as a whole, the new design was meant to be much larger than previous ships. The first design, design X, was actually larger than the Midway-class and even too large for its own good. Due to its size, the class wouldn’t have been able to fit in most British dockyards without expansion works being needed. As such, a smaller design was presented called X1. Compared to previous designs, a partially open hangar was considered, allowing aircraft preparation before being brought on the flight deck. An unarmored flight deck and an armored hangar deck were selected for the final design. However, due to the experience of American and British carriers in the Pacific, an armored flight deck was considered but it was too late in development to heavily alter the design.
When it comes to its air group, the Malta-class was intended to carry a total of 108 modern aircraft.
In the end, the Malta-class was canceled in late 1945 before construction had started as part of austerity measures and on the basis that previous classes could still be modernized to accommodate the soon-to-be-ready jet aircraft.
In World of Warships, Malta is based on the X1 design but with a slightly modified bow as well as the addition of an armored flight deck. Compared to classic British CVs, her bombers are dropping AP bombs. The ship will be available for Coal and we can already estimate her price to be similar to that of Max Immelmann at 264 000 Coal.
If you want to learn more about the Malta-class of aircraft carriers, here is a video from Drachinifel covering it:
Ship’s preview
Ship’s commemorative flag
Ship’s camouflages
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Attack Aircraft | Dive Bombers | Torpedo Bombers | Propulsion |
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General Characteristics
Tier | X |
Health | 66 600 HP |
Torpedo damage reduction | 34 % |
Displacement | 56 800 tons |
Dimensions | |
Overall length | 270.66 m |
Beam | 35.26 m |
Overall height (keel to the highest point on the ship) | 35.8 m |
Freeboard | 15.8 m |
Aircraft on deck | |
Attack Aircraft | 18 |
Torpedo Bombers | 18 |
Dive Bombers | 23 |
Secondary Armament | |
113 mm/45 QF Mk.7 mod.P on a RP 41 Mk.VII mount | 8 x 2 113 mm |
Maximum Firing Range | 5.000 km |
Anti-Air Armament | |
113 mm/45 QF Mk.7 mod.P on a RP 41 Mk.VII mount | 8 x 2 113 mm |
40 mm/56 OQF Mk.IX on a Mk.VI mount | 9 x 6 40 mm |
Maximum speed | 33.6 knots |
Turning Circle Radius | 1 220 m |
Rudder Shift Time | 16.9 s |
Surface Detectability | 15.19 km |
Air Detectability | 12.2 km |
Consumables | ||
Slot 1 | Slot 2 | |
Damage Control Party ![]() Cooldown: 90 s | Fighter ![]() Work time: 600 s Cooldown: 40 s Patrol Radius: 3.0 km Planes in a squadron: 4 |
Attack Aircraft
Attack Aircrafts – Blackburn Firebrand![]() | |
Tier | X |
Hitpoints per plane | 2 190 |
Cruise speed | 137 knots |
Maximum speed | 177 knots |
Engine boost time | 5 s |
Engine boost reload time | 10 s |
Size of attacking flight | 4 |
Aircraft per squadron | 12 |
Rocket type | RP-3 60 lb No2 Mk.I |
Rocket per plane | 10 |
Machine gun sequence | 2.97 s |
Maximum rocket damage | 2 350 |
HE penetration capacity | 28 mm |
Explosion size | 0.51 |
Fire chance | 9 % |
Detectability range | 10.0 km |
Aircraft restoration time | 64 s |
Aircraft on deck | 18 |
Consumables | |
Slot 1 | Slot 2 |
Engine Cooling ![]() Number of Charges: 2 Work time: 5 s Cooldown: 80 s | Patrol fighter ![]() Number of Charges: 3 Work time: 60 s Cooldown: 10 s Aircraft per squadron: 7 Patrol radius: 3.5 km |
Torpedo Bombers
Torpedo bomber – Blackburn Firebrand![]() | ||
Tier | X | |
Hitpoints per plane | 2 250 | |
Cruise speed | 136 knots | |
Maximum speed | 171 knots | |
Engine boost time | 20 s | |
Engine boost reload time | 40 s | |
Size of attacking flight | 4 | |
Aircraft per squadron | 12 | |
Torpedo type | Mark XVII | |
Torpedoes per plane | 1 | |
Maximum torpedo damage | 5 933 | |
Maximum torpedo range | 2.4 km | |
Torpedo speed | 35 knots | |
Torpedo arming time | 5.0 s | |
Flooding chance | 51% | |
Detectability range | 10.0 km | |
Aircraft restoration time | 64 s | |
Aircraft on deck | 18 |
Consumables | ||
Slot 1 | Slot 2 | Slot 3 |
Engine Cooling ![]() Number of Charges: 2 Work time: 5 s Cooldown: 80 s | Patrol fighter ![]() Number of Charges: 3 Work time: 60 s Cooldown: 10 s Aircraft per squadron: 7 Patrol radius: 3.5 km | Repair ![]() Work time: 5 s Cooldown: 180 s Repair speed: 10% HP/s |
Dive Bombers
Dive bomber – Blackburn Firebrand![]() | |
Tier | X |
Hitpoints per plane | 2 320 |
Cruise speed | 134 knots |
Maximum speed | 169 knots |
Engine boost time | 20 s |
Engine boost reload time | 40 s |
Size of attacking flight | 5 |
Aircraft per squadron | 15 |
Bomb type | 500 lb G.P. Bomb |
Bomb per plane | 4 |
Maximum bomb damage | 4 300 |
AP penetration capacity | 109 mm |
Projectile Detonator | 0.03 |
Detonator threshold | 30 mm |
Detectability range | 10.0 km |
Aircraft restoration time | 51 s |
Aircraft on deck | 23 |
Consumables | ||
Slot 1 | Slot 2 | |
Engine Cooling ![]() Number of Charges: 2 Work time: 5 s Cooldown: 80 s | Patrol fighter ![]() Number of Charges: 3 Work time: 60 s Cooldown: 10 s Aircraft per squadron: 7 Patrol radius: 3.5 km |
Secondary Armament
8 x 2 113 mm/45 QF Mk.7 mod.P on a RP 41 Mk.VII mount | |
Maximum Firing Range | 5.000 km |
Reloading Time | 5.0 s |
Sigma | 1.00 sigma |
Shells | |
Type of Projectile | HE – 113 mm HE Mk XVI![]() |
Alpha Damage | 1 600 HP |
HE penetration | 19 mm |
Explosion Size | 0.36 |
Chance to Cause Fire | 7 % |
Projectile Speed | 746 m/s |
Air Drag | 0.33 |
Projectile Mass | 25.0 kg |
Anti-air Armament
8 x 2 113 mm/45 QF Mk.7 mod.P on a RP 41 Mk.VII mount | |
Sector range | 0.1 km – 5.8 km |
Hit chance | 100 % |
Sector’s damage | 41 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 144 |
Flak clouds number | 6 |
Flak cloud damage | 1 540 |
9 x 6 40 mm/56 OQF Mk.IX on a Mk.VI mount | |
Sector range | 0.1 km – 2.4 km |
Hit chance | 100 % |
Sector’s damage | 89 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 312 |
The Armor
External armor protection
Internal hangar protection
Front and rear protection of the middle section
Citadel armor protection
Personal Opinion
As of right now, Malta looks fairly strong. Compared to Audacious, her reserves’ characteristics are far better with large base reserves and fast plane restoration.
Her torpedo bombers should also be brutal and will work wonderfully with Andrew Cunningham and the Lightning Fast talent as the skill only requires 2 floodings and you drop 4 torpedoes with each attack, making it very easy to trigger. Since it’s the same torpedoes as stock Audacious, they also get a short arming distance, making it easy to land them.
When it comes to the bombs, while the penetration is particularly low with an effective penetration that will be even lower considering the drop angle bombs in carpet bombing attacks, they might still work well. In total, it’s no less than 20 bombs dropped per attack and with a reticule size that should be just a bit bigger than that of a stock Audacious. Even if you don’t get citadel hits, these bombs might still hit really hard from pure penetration hits.
The rockets are going to be the weak squadron of Malta by a long shot. While the rockets are the same as those of Audacious, the reticule is WAY bigger. This will undoubtedly lead to them being particularly bad against small targets.
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In the stats for the bomber it states 1 bomb per plane for an attacking squadron of 5 meaning 5 bombs per drop. In your discussion you claim 20 bombs per drop, do the planes drop 1 bomb or 4?
That’s a typo from me in the stats. It is indeed 4 bombs.