The Daily Bounce

WOT Leaks, WOWS Leaks, News and much more!

TDB Home » Supertest: German Tier VII Battleship Prinz Heinrich

Supertest: German Tier VII Battleship Prinz Heinrich

5 min read

Historical background

Prinz Heinrich is based on the Ersatz Yorck-class of battlecruisers ordered by the German Kaiserliche Marine in 1916 as additions of the Mackensen-class. Due to the development of British battlecruisers, particularly the Renown-class, the Ersatz Yorck were redesigned with the primary change being the armament going from 350 mm to 380 mm guns.

Just like the Mackensen, the ships were never built except for some elements of Ersatz Yorck such as the midsection of the hull.

In World of Warships, Prinz Heinrich represents an Ersatz Yorck if it had been completed and after a hypothetic refit with a more modern superstructure and anti-air defense.

She follows the same design as the rest of the German battlecruisers and is also the first ship in the line to be armed with torpedo launchers. Her fourth turret is also able to turn at 360°.

Ship’s preview

Camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Prinz Heinrich (A)

icon_module_Engine_installed

Propulsion: 110 000 HP

icon_module_Suo_installed

‎FKS Typ 7 Mod. 1

icon_module_Artillery_installed

380 mm/45 Drh LC/1913 on a Drh LC/1913 mount

icon_module_Torpedoes_installed

‎G7a T1

icon_module_Hull_installed

Prinz Heinrich (B)

icon_module_Suo_installed

‎FKS Typ 7 Mod. 2

Stock Ship

General Characteristics

TierVII
Health50 500 HP
Torpedo Damage Reduction21 %
Displacement33 950 tons
Dimensions
Overall length235.59 m
Beam31.0 m
Overall height (keel to the highest point on the ship)34.0 m
Freeboard5.0 m
Main Armament
Maximum Firing Range16.870 km
380 mm/45 Drh LC/1913 on a Drh LC/1913 mount4 x 2 380 mm
Secondary Armament
Maximum Firing Range6.300 km
150 mm/45 SK C/09 on an MPL C/06 mount
88 mm/76 SK C/32 on a Dop. L. C/32 mount
12 x 1 150 mm
6 x 2 88 mm
Torpedo Armament
Maximum Firing Range10.000 km
533 mm Drilling
2 x 3 533 mm
Maximum speed28.0 knots
Turning Circle Radius810 m
Rudder Shift Time20.3 s
Surface Detectability15.04 km
Air Detectability9.66 km
Detectability After Firing Main Guns in Smoke13.74 km

Main Armament

4 x 2 380 mm/45 Drh LC/1913 on a Drh LC/1913 mount
 Maximum Firing Range16.870 km
 Reloading Time28.0 s
180 Degree Turn Time30.0 s
Optimal firing angles at the front26°
Optimal firing angles at the rear32°
Sigma1.60 sigma
Maximum Dispersion190 m
Shells
Type of Projectile HE – 380 mm Spr.Gr. L/4.1
Alpha Damage4 500
Damage4 290
Penetration capacity 95 mm
Explosion size2.26
Fire chance35 %
Projectile Speed800 m/s
Air Drag0.413
Projectile Mass750 kg
Type of ProjectileAP – 380 mm P.Spr.Gr. L/3.5
Alpha Damage10 900
Projectile Speed800 m/s
Air Drag0.409
Projectile Mass750 kg
Projectile Krupp2 454
Projectile Detonator0.033 s
Detonator threshold63 mm
Ricochet Angles45° – 60°

Secondary battery

12 x 1 12 × 150 mm/45 SK C/09 on an MPL C/06 mount
Maximum Firing Range6.300 km
Reloading Time7.7 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 150 mm HE K Gr 18
Alpha Damage1 800
Damage760
HE penetration38 mm
Explosion Size0.57
Chance to Cause Fire10 %
Projectile Speed835 m/s
Air Drag0.407
Projectile Mass45.3 kg
6 x 2 88 mm/76 SK C/32 on a Dop. L. C/32 mount
Maximum Firing Range6.300 km
Reloading Time3.6 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
Damage240
HE penetration15 mm
Explosion Size0.24
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9 kg

Torpedo Armament

2 x 3 533 mm Drilling
G7 T1 Ausf.A
Reloading Time90 s
Maximum Distance10.000 km
Optimal firing angles at the front34°
Optimal firing angles at the rear34°
Damage13 700
Flooding Chance227%
Speed50 knots
Surface Detectability1.2 km

Anti-air Armament

6 x 2 88 mm/76 SK C/32 on a Dop. L. C/32 mount
Sector range0.1 km – 4.6 km
Hit chance75 %
Sector’s damage22
Sector’s damage frequency0.29 s
Sector’s damage per second77
Flak clouds number2
Flak cloud damage1 120
12 x 2 37 mm/83 SK C/30 on a Dopp LC/30 mount
Sector range0.1 km – 3.5 km
Hit chance75 %
Sector’s damage20
Sector’s damage frequency0.29 s
Sector’s damage per second70

Consumable

Slot 1
Slot 2
Slot 3
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 110 s
Cooldown: 120 s
Torpedo spotting range: 3.8 km
Ship spotting range: 5.5 km

Fully Upgraded Ship

General Characteristics

TierVII
Health56 300 HP
Torpedo Damage Reduction21 %
Displacement38 650 tons
Dimensions
Overall length235.59 m
Beam31.0 m
Overall height (keel to the highest point on the ship)34.0 m
Freeboard5.0 m
Main Armament
Maximum Firing Range18.577 km
380 mm/45 Drh LC/1913 on a Drh LC/1913 mount4 x 2 380 mm
Secondary Armament
Maximum Firing Range6.300 km
150 mm/45 SK C/09 on an MPL C/06 mount
105 mm/65 SK C/33 on a Dop. L. C/31 mount
12 x 1 150 mm
6 x 2 105 mm
Torpedo Armament
Maximum Firing Range10.000 km
533 mm Vierling
2 x 4 533 mm
Maximum speed28.0 knots
Turning Circle Radius810 m
Rudder Shift Time14.5 s
Surface Detectability15.04 km
Air Detectability9.66 km
Detectability After Firing Main Guns in Smoke13.74 km

Main Armament

4 x 2 380 mm/45 Drh LC/1913 on a Drh LC/1913 mount
 Maximum Firing Range18.577 km
 Reloading Time28.0 s
180 Degree Turn Time30.0 s
Optimal firing angles at the front26°
Optimal firing angles at the rear32°
Sigma1.60 sigma
Maximum Dispersion204 m
Shells
Type of Projectile HE – 380 mm Spr.Gr. L/4.1
Alpha Damage4 500
Damage4 290
Penetration capacity 95 mm
Explosion size2.26
Fire chance35 %
Projectile Speed800 m/s
Air Drag0.413
Projectile Mass750 kg
Type of ProjectileAP – 380 mm P.Spr.Gr. L/3.5
Alpha Damage10 900
Projectile Speed800 m/s
Air Drag0.409
Projectile Mass750 kg
Projectile Krupp2 454
Projectile Detonator0.033 s
Detonator threshold63 mm
Ricochet Angles45° – 60°

Secondary battery

12 x 1 12 × 150 mm/45 SK C/09 on an MPL C/06 mount
Maximum Firing Range6.300 km
Reloading Time7.7 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 150 mm HE K Gr 18
Alpha Damage1 800
Damage760
HE penetration38 mm
Explosion Size0.57
Chance to Cause Fire10 %
Projectile Speed835 m/s
Air Drag0.407
Projectile Mass45.3 kg
6 x 2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
Maximum Firing Range6.300 km
Reloading Time3.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 105 mm Spr.Gr. Kz.
Alpha Damage1 200
Damage330
HE penetration26 mm
Explosion Size0.31
Chance to Cause Fire5 %
Projectile Speed900 m/s
Air Drag0.33
Projectile Mass15.1 kg

Torpedo Armament

2 x 4 533 mm Vierling
G7 T1 Ausf.A
Reloading Time110 s
Maximum Distance10.000 km
Optimal firing angles at the front34°
Optimal firing angles at the rear34°
Damage13 700
Flooding Chance227%
Speed50 knots
Surface Detectability1.2 km

Anti-air Armament

6 x 2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
Sector range0.1 km – 5.2 km
Hit chance75 %
Sector’s damage37
Sector’s damage frequency0.29 s
Sector’s damage per second130
Flak clouds number5
Flak cloud damage1 330
12 x 1 37 mm/69 Flak M42 on an LM/42 single mount
Sector range0.1 km – 3.5 km
Hit chance75 %
Sector’s damage48
Sector’s damage frequency0.29 s
Sector’s damage per second168

Consumables

Slot 1
Slot 2
Slot 3
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 110 s
Cooldown: 120 s
Torpedo spotting range: 3.8 km
Ship spotting range: 5.5 km

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Hidden armor protection inside the bow and stern:

Personal Opinion

Prinz Heinrich looks… alright. The 380 mm guns are really nothing great as they are the same as those of Bayern but at least, there is the battlecruiser dispersion.

The secondaries start looking nice with the 88 mm guns being replaced with 105 mm ones and the range once fully specced.

Thank you for reading this article!

Don’t hesitate to subscribe to our notifications to make sure that you don’t miss any future articles.
Have a good one and see you soon!

15,466 thoughts on “Supertest: German Tier VII Battleship Prinz Heinrich

  1. I don’t care if the ship is good or just meh. I have all German tech tree ships and most of premiums (except CVs). I will search/ buy this entire line.

  2. I wonder how this compares to the iter VII ship form main german BB line we have ingame… It has two more 380mm guns (one whole turret) and one more torpedo tube per launcher than Gneisenau…

Comments are closed.