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Supertest: German Tier VI Battleship Mackensen

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Historical background

The Mackensen-class was the last class of battlecruisers built by Germany in World War I.

The class was meant to be composed of seven ships with the first three named Macksensen, Graf Spee and Prinz Eitel Friedrich. Out of the seven ships, four were launched but never completed as shipbuilding priorities switches to u-boats. Ironically, the British Admiral-class battlecruisers were laid down in response to the Mackensen-class but one unit was completed, HMS Hood.

If you want to learn more about Mackensen, here is a video from Drachinifel covering the ship:

In World of Warships, we are getting Mackensen as it would have been completed. Just like the rest of the line, she gets the battlecruiser dispersion on the main battery and the secondary battery as the same dispersion as Massachusetts and co.

It’s also with Mackensen that we start seeing (kinda) the battlecruiser-type armor scheme with the bow and stern being only 25 mm thick while the middle section’s standard plating is 26 mm. Also, starting from Mackensen, German battlecruisers’ rear-most turret can rotate at 360° and they get access to Hydroacoustic Search.

Ship’s preview

Camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Mackensen

icon_module_Engine_installed

90 000 HP

icon_module_Suo_installed

‎FKS Typ 6 Mod. 1

icon_module_Artillery_installed

350 mm/45 SK C/14 on a Drh LC/1914 mount

icon_module_Suo_installed

FKS Typ 6 Mod. 2

Stock and Fully Upgraded Ship

General Characteristics

Tier VI
Health 52 300 HP
Torpedo Damage Reduction 16 %
Displacement 35 300 tons
Dimensions
Overall length 222.94 m
Beam 30.42 m
Overall height (keel to the highest point on the ship) 24.33 m
Freeboard 4.84 m
Main Armament
Maximum Firing Range 15.060 km (stock)
16.566 km (upgraded)
350 mm/45 SK C/14 on a Drh LC/1914 mount 4 x 2 350 mm
Secondary Armament
Maximum Firing Range 5.600 km
150 mm/45 SK L/45 on an MPL C/06 mount
88 mm/45 Flak on an MPL C/13 mount
14 x 1 150 mm
8 x 1 88 mm
Maximum speed 28.0 knots
Turning Circle Radius 780 m
Rudder Shift Time 14.0 s
Surface Detectability 13.22 km
Air Detectability 10.28 km
Detectability After Firing Main Guns in Smoke 11.32 km

Main Armament

4 x 2 350 mm/45 SK C/14 on a Drh LC/1914 mount
 Maximum Firing Range 15.060 km (stock)
16.566 km (upgraded)
 Reloading Time 28.0 s
180 Degree Turn Time 30.0 s
Optimal firing angles at the front 30°
Optimal firing angles at the rear 30°
Sigma 1.60 sigma
Maximum Dispersion 174 m (stock)
187 m (upgraded)
Shells
Type of Projectile  HE – 350 mm Spr.Gr. L/4.2 Bdz
Alpha Damage 4 000
Damage 3 310
Penetration capacity  88 mm
Explosion size 1.93
Fire chance 27 %
Projectile Speed 815 m/s
Air Drag 0.407
Projectile Mass 600 kg
Type of Projectile AP – 350 mm P.Spr.Gr. L/3.6
Alpha Damage 10 500
Projectile Speed 815 m/s
Air Drag 0.407
Projectile Mass 600 kg
Projectile Krupp 2 460
Projectile Detonator 0.033 s
Detonator threshold 59 mm
Ricochet Angles 45° – 60°

Secondary battery

14 x 1 150 mm/45 SK L/45 on an MPL C/06 mount
Maximum Firing Range 5.600 km
Reloading Time 7.7 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 150 mm HE K Gr 18
Alpha Damage 1 800
Damage 760
HE penetration 38 mm
Explosion Size 0.57
Chance to Cause Fire 10 %
Projectile Speed 835 m/s
Air Drag 0.407
Projectile Mass 45.3 kg
8 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range 5.600 km
Reloading Time 3.6 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 88 mm Spr.Gr.
Alpha Damage 1 000
Damage 240
HE penetration 15 mm
Explosion Size 0.24
Chance to Cause Fire 4 %
Projectile Speed 890 m/s
Air Drag 0.446
Projectile Mass 9 kg

Anti-air Armament

8 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector range 0.1 km – 4.6 km
Hit chance 75 %
Sector’s damage 9
Sector’s damage frequency 0.29 s
Sector’s damage per second 32
Flak clouds number 1
Flak cloud damage 770
20 x 1 7.92 mm MG 08 machine gun
Sector range 0.1 km – 1.5 km
Hit chance 70 %
Sector’s damage 37
Sector’s damage frequency 0.29 s
Sector’s damage per second 130

Consumables

Slot 1
Slot 2
Slot 3
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 110 s
Cooldown: 120 s
Torpedo spotting range: 3.8 km
Ship spotting range: 5.5 km

The Armor

Unlike your classic German capital ships, Mackensen doesn’t have a turtleback but a spaced armor that protects the citadel.

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Hidden armor protection inside the bow and stern:

Personal Opinion

Well… stats-wise, the ship is (to nobody’s surprise) very similar to Prinz Eitel Friedrich. Yes, I know, that doesn’t sound promising. Compared to Eitel, Mackensen has a lower firing range, weaker AA and also weaker secondaries since she has single 88 mm peashooters instead of the 105 mm ones with improved HE penetration. At the same time, it’s potentially compensated by the improved dispersion both on the main and secondary battery.

Overall… I really don’t have high hopes for this ship but who knows.

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