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Supertest: German Tier VI Battleship Mackensen

4 min read

Historical background

The Mackensen-class was the last class of battlecruisers built by Germany in World War I.

The class was meant to be composed of seven ships with the first three named Macksensen, Graf Spee and Prinz Eitel Friedrich. Out of the seven ships, four were launched but never completed as shipbuilding priorities switches to u-boats. Ironically, the British Admiral-class battlecruisers were laid down in response to the Mackensen-class but one unit was completed, HMS Hood.

If you want to learn more about Mackensen, here is a video from Drachinifel covering the ship:

In World of Warships, we are getting Mackensen as it would have been completed. Just like the rest of the line, she gets the battlecruiser dispersion on the main battery and the secondary battery as the same dispersion as Massachusetts and co.

It’s also with Mackensen that we start seeing (kinda) the battlecruiser-type armor scheme with the bow and stern being only 25 mm thick while the middle section’s standard plating is 26 mm. Also, starting from Mackensen, German battlecruisers’ rear-most turret can rotate at 360° and they get access to Hydroacoustic Search.

Ship’s preview

Camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Mackensen

icon_module_Engine_installed

90 000 HP

icon_module_Suo_installed

‎FKS Typ 6 Mod. 1

icon_module_Artillery_installed

350 mm/45 SK C/14 on a Drh LC/1914 mount

icon_module_Suo_installed

FKS Typ 6 Mod. 2

Stock and Fully Upgraded Ship

General Characteristics

TierVI
Health52 300 HP
Torpedo Damage Reduction16 %
Displacement35 300 tons
Dimensions
Overall length222.94 m
Beam30.42 m
Overall height (keel to the highest point on the ship)24.33 m
Freeboard4.84 m
Main Armament
Maximum Firing Range15.060 km (stock)
16.566 km (upgraded)
350 mm/45 SK C/14 on a Drh LC/1914 mount4 x 2 350 mm
Secondary Armament
Maximum Firing Range5.600 km
150 mm/45 SK L/45 on an MPL C/06 mount
88 mm/45 Flak on an MPL C/13 mount
14 x 1 150 mm
8 x 1 88 mm
Maximum speed28.0 knots
Turning Circle Radius780 m
Rudder Shift Time14.0 s
Surface Detectability13.22 km
Air Detectability10.28 km
Detectability After Firing Main Guns in Smoke11.32 km

Main Armament

4 x 2 350 mm/45 SK C/14 on a Drh LC/1914 mount
 Maximum Firing Range15.060 km (stock)
16.566 km (upgraded)
 Reloading Time28.0 s
180 Degree Turn Time30.0 s
Optimal firing angles at the front30°
Optimal firing angles at the rear30°
Sigma1.60 sigma
Maximum Dispersion174 m (stock)
187 m (upgraded)
Shells
Type of Projectile HE – 350 mm Spr.Gr. L/4.2 Bdz
Alpha Damage4 000
Damage3 310
Penetration capacity 88 mm
Explosion size1.93
Fire chance27 %
Projectile Speed815 m/s
Air Drag0.407
Projectile Mass600 kg
Type of ProjectileAP – 350 mm P.Spr.Gr. L/3.6
Alpha Damage10 500
Projectile Speed815 m/s
Air Drag0.407
Projectile Mass600 kg
Projectile Krupp2 460
Projectile Detonator0.033 s
Detonator threshold59 mm
Ricochet Angles45° – 60°

Secondary battery

14 x 1 150 mm/45 SK L/45 on an MPL C/06 mount
Maximum Firing Range5.600 km
Reloading Time7.7 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 150 mm HE K Gr 18
Alpha Damage1 800
Damage760
HE penetration38 mm
Explosion Size0.57
Chance to Cause Fire10 %
Projectile Speed835 m/s
Air Drag0.407
Projectile Mass45.3 kg
8 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range5.600 km
Reloading Time3.6 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
Damage240
HE penetration15 mm
Explosion Size0.24
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9 kg

Anti-air Armament

8 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector range0.1 km – 4.6 km
Hit chance75 %
Sector’s damage9
Sector’s damage frequency0.29 s
Sector’s damage per second32
Flak clouds number1
Flak cloud damage770
20 x 1 7.92 mm MG 08 machine gun
Sector range0.1 km – 1.5 km
Hit chance70 %
Sector’s damage37
Sector’s damage frequency0.29 s
Sector’s damage per second130

Consumables

Slot 1
Slot 2
Slot 3
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 110 s
Cooldown: 120 s
Torpedo spotting range: 3.8 km
Ship spotting range: 5.5 km

The Armor

Unlike your classic German capital ships, Mackensen doesn’t have a turtleback but a spaced armor that protects the citadel.

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Hidden armor protection inside the bow and stern:

Personal Opinion

Well… stats-wise, the ship is (to nobody’s surprise) very similar to Prinz Eitel Friedrich. Yes, I know, that doesn’t sound promising. Compared to Eitel, Mackensen has a lower firing range, weaker AA and also weaker secondaries since she has single 88 mm peashooters instead of the 105 mm ones with improved HE penetration. At the same time, it’s potentially compensated by the improved dispersion both on the main and secondary battery.

Overall… I really don’t have high hopes for this ship but who knows.

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15,466 thoughts on “Supertest: German Tier VI Battleship Mackensen

  1. Usually Wargrinding puts the fake Nazi refit in the tech tree while the historical one becomes the premium ship. I’m sure history buffs will love this though.

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