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Supertest: German Tier VIII Battleship Zieten

6 min read

Historical background

So… for the Zieten, things get a little bit confusing because we aren’t exactly sure of what design she is based on. It’s most likely based on the Schnelle Großekampfschiffe 4531 or 4931a but they changed the main armament of the ship.

Both designs were made at the end of the First World War, based on the experience learned from the previous battles, especially the Battle of Jutland. These battlecruisers projects were meant to have a main battery consisting of six 420 mm guns in three twin turrets in an A-XY configuration. Of course, with the end of the war, these projects of battlecruisers were all abandoned.

When it comes to World of Warships, Zieten follows the same main battery configuration but with 406 mm guns. She is also armed with a fairly odd secondary battery as she presents both single and twin casemate mounted 150 mm guns.
As for the superstructure… I seriously wish I knew what were Wargaming thinking with that hypothetical refit. It looks more disturbing than anything else, especially when looking at Prinz Rupprecht or Schlieffen.

Ship’s preview

Camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Zieten (A)

icon_module_Engine_installed

Propulsion: 152 000 HP

icon_module_Suo_installed

‎FKS Typ 8 Mod. 1

icon_module_Artillery_installed

406 mm/52 SK L/52 in a turret

icon_module_Torpedoes_installed

‎G7 T1 Ausf. B

icon_module_Hull_installed

Zieten (B)

icon_module_Suo_installed

‎FKS Typ 8 Mod. 2

Stock Ship

General Characteristics

Tier VIII
Health 57 200 HP
Torpedo Damage Reduction 23 %
Displacement 39 420 tons
Dimensions
Overall length 239.9 m
Beam 32.64 m
Overall height (keel to the highest point on the ship) 31.0 m
Freeboard 5.35 m
Main Armament
Maximum Firing Range 17.390 km
406 mm/52 SK L/52 in a turret 3 x 2 406 mm
Secondary Armament
Maximum Firing Range 7.600 km
150 mm/55 SK C/28 in a casemate
150 mm/45 SK L/45 on an MPL C/06 mount
105 mm/65 SK C/33 on a Dop. L. C/31 mount
4 x 2 150 mm
4 x 1 150 mm
8 x 2 105 mm
Torpedo Armament
Maximum Firing Range 12.000 km
533 mm Drilling
2 x 3 533 mm
Maximum speed 31.0 knots
Turning Circle Radius 820 m
Rudder Shift Time 21.5 s
Surface Detectability 15.26 km
Air Detectability 11.04 km
Detectability After Firing Main Guns in Smoke 14.72 km

Main Armament

3 x 2 406 mm/52 SK L/52 in a turret
 Maximum Firing Range 17.390 km
 Reloading Time 25.0 s
180 Degree Turn Time 30.0 s
Optimal firing angles at the front 35°
Optimal firing angles at the rear 35°
Sigma 1.70 sigma
Maximum Dispersion 195 m
Shells
Type of Projectile  HE – 406 mm Spr.Gr. L/4.4 Kz.
Alpha Damage 4 800
Damage 4 900
Penetration capacity  102 mm
Explosion size 2.51
Fire chance 38 %
Projectile Speed 810 m/s
Air Drag 0.299
Projectile Mass 1 030 kg
Type of Projectile AP – 406 mm P.Spr.Gr. L/4.4
Alpha Damage 12 700
Projectile Speed 810 m/s
Air Drag 0.299
Projectile Mass 1 030 kg
Projectile Krupp 2 527
Projectile Detonator 0.033 s
Detonator threshold 68 mm
Ricochet Angles 45° – 60°

Secondary Armament

4 x 2 150 mm/55 SK C/28 in a casemate
Maximum Firing Range 7.600 km
Reloading Time 7.7 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 150 mm Spr.Gr. L/4.5
Alpha Damage 1 700
Damage 670
HE penetration 38 mm
Explosion Size 0.54
Chance to Cause Fire 8 %
Projectile Speed 875 m/s
Air Drag 0.33
Projectile Mass 45.3 kg
4 x 1 150 mm/45 SK L/45 on an MPL C/06 mount
Maximum Firing Range 7.600 km
Reloading Time 7.7 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 150 mm HE K Gr 18
Alpha Damage 1 800
Damage 760
HE penetration 38 mm
Explosion Size 0.57
Chance to Cause Fire 10 %
Projectile Speed 835 m/s
Air Drag 0.407
Projectile Mass 45.3 kg
8 x 2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
Maximum Firing Range 7.600 km
Reloading Time 3.0 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 105 mm Spr.Gr. Kz.
Alpha Damage 1 200
Damage 330
HE penetration 26 mm
Explosion Size 0.31
Chance to Cause Fire 5 %
Projectile Speed 900 m/s
Air Drag 0.33
Projectile Mass 15.1 kg

Torpedo Armament

2 x 3 533 mm Drilling
G7 T1 Ausf.B
Reloading Time 90 s
Maximum Distance 12.000 km
Optimal firing angles at the front 16°
Optimal firing angles at the rear 22°
Damage 16 533
Flooding Chance 279%
Speed 50 knots
Surface Detectability 1.2 km

Anti-air Armament

8 x 2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
Sector range 0.1 km – 5.2 km
Hit chance 75 %
Sector’s damage 46
Sector’s damage frequency 0.29 s
Sector’s damage per second 161
Flak clouds number 7
Flak cloud damage 1 400
12 x 2 30 mm/45 Flakzwilling 103/38
Sector range 0.1 km – 3.0 km
Hit chance 70 %
Sector’s damage 74
Sector’s damage frequency 0.29 s
Sector’s damage per second 259

Consumables

Slot 1
Slot 2
Slot 3
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 120 s
Cooldown: 120 s
Torpedo spotting range: 4.0 km
Ship spotting range: 6.0 km

Fully Upgraded Ship

General Characteristics

Tier VIII
Health 62 900 HP
Torpedo Damage Reduction 23 %
Displacement 44 120 tons
Dimensions
Overall length 239.9 m
Beam 32.64 m
Overall height (keel to the highest point on the ship) 31.0 m
Freeboard 5.35 m
Main Armament
Maximum Firing Range 19.129 km
406 mm/52 SK L/52 in a turret 3 x 2 406 mm
Secondary Armament
Maximum Firing Range 7.600 km
150 mm/55 SK C/28 in a casemate
150 mm/45 SK L/45 on an MPL C/06 mount
105 mm/65 SK C/33 on a Dop. L. C/31 mount
4 x 2 150 mm
4 x 1 150 mm
8 x 2 105 mm
Torpedo Armament
Maximum Firing Range 12.000 km
533 mm Vierling
2 x 4 533 mm
Maximum speed 31.0 knots
Turning Circle Radius 820 m
Rudder Shift Time 15.3 s
Surface Detectability 15.26 km
Air Detectability 11.04 km
Detectability After Firing Main Guns in Smoke 14.72 km

Main Armament

3 x 2 406 mm/52 SK L/52 in a turret
 Maximum Firing Range 19.129 km
 Reloading Time 25.0 s
180 Degree Turn Time 30.0 s
Optimal firing angles at the front 35°
Optimal firing angles at the rear 35°
Sigma 1.70 sigma
Maximum Dispersion 209 m
Shells
Type of Projectile  HE – 406 mm Spr.Gr. L/4.4 Kz.
Alpha Damage 4 800
Damage 4 900
Penetration capacity  102 mm
Explosion size 2.51
Fire chance 38 %
Projectile Speed 810 m/s
Air Drag 0.299
Projectile Mass 1 030 kg
Type of Projectile AP – 406 mm P.Spr.Gr. L/4.4
Alpha Damage 12 700
Projectile Speed 810 m/s
Air Drag 0.299
Projectile Mass 1 030 kg
Projectile Krupp 2 527
Projectile Detonator 0.033 s
Detonator threshold 68 mm
Ricochet Angles 45° – 60°

Secondary Armament

4 x 2 150 mm/55 SK C/28 in a casemate
Maximum Firing Range 7.600 km
Reloading Time 7.7 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 150 mm Spr.Gr. L/4.5
Alpha Damage 1 700
Damage 670
HE penetration 38 mm
Explosion Size 0.54
Chance to Cause Fire 8 %
Projectile Speed 875 m/s
Air Drag 0.33
Projectile Mass 45.3 kg
4 x 1 150 mm/45 SK L/45 on an MPL C/06 mount
Maximum Firing Range 7.600 km
Reloading Time 7.7 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 150 mm HE K Gr 18
Alpha Damage 1 800
Damage 760
HE penetration 38 mm
Explosion Size 0.57
Chance to Cause Fire 10 %
Projectile Speed 835 m/s
Air Drag 0.407
Projectile Mass 45.3 kg
8 x 2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
Maximum Firing Range 7.600 km
Reloading Time 3.0 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 105 mm Spr.Gr. Kz.
Alpha Damage 1 200
Damage 330
HE penetration 26 mm
Explosion Size 0.31
Chance to Cause Fire 5 %
Projectile Speed 900 m/s
Air Drag 0.33
Projectile Mass 15.1 kg

Torpedo Armament

2 x 4 533 mm Vierling
G7 T1 Ausf.B
Reloading Time 110 s
Maximum Distance 12.000 km
Optimal firing angles at the front 16°
Optimal firing angles at the rear 22°
Damage 16 533
Flooding Chance 279%
Speed 50 knots
Surface Detectability 1.2 km

Anti-air Armament

8 x 2 105 mm/65 SK C/33 on a Dop. L. C/31 mount
Sector range 0.1 km – 5.2 km
Hit chance 75 %
Sector’s damage 46
Sector’s damage frequency 0.29 s
Sector’s damage per second 161
Flak clouds number 7
Flak cloud damage 1 400
12 x 4 30 mm/45 Flakvierling 103/38
Sector range 0.1 km – 3.0 km
Hit chance 70 %
Sector’s damage 102
Sector’s damage frequency 0.29 s
Sector’s damage per second 357

Consumables

Slot 1
Slot 2
Slot 3
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 120 s
Cooldown: 120 s
Torpedo spotting range: 4.0 km
Ship spotting range: 6.0 km

The Armor

For a German battlecruiser… Zieten is quite thinly protected, especially considering that she only has a 32 mm deck which is less than ideal for a ship meant to brawl.

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Hidden armor protection inside the bow:

 

 

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