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World of Tanks 1.4 Common Test Patch Notes

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World of Tanks 1.4 Common Test is almost here and the Patch Notes have been leaked by WOT Express. Here’s a list of changes we should expect, with a surprise of French armoured wheeled vehicles.

Common Test 1.4 Patch Notes

Main Changes

  • Changes to Personal Missions: Rebalanced the missions of the second operation within the Second Front campaign.
  • Added concurrent rendering support to improve performance by evenly loading all available CPU cores.
  • Optimized performance of the Store.

Changes to Wheeled Vehicles

  • Fixed some issues related to wheeled vehicles.
  • Optimized performance of the movement physics.
  • Made some balance changes.

Changes to Vehicle Exterior

  • Added Tactical Numbers, a new type of Exterior elements (three-digit numbers that can be entered manually, the font can also be selected manually).

Changes to Maps

  • Made terrain-related changes on difficult-to-access (not intended for playing) areas on the following maps. Fixed some issues on the following maps:
    • Karelia
    • Live Oaks
    • Lakeville
    • Cliff
    • Murovanka
    • El Halluf
    • Airfield
    • Steppes
    • Minsk
    • Empire’s Border
    • Klondike
    • Nebelburg
    • Abbey
  • Disabled the Assault battle type for the Empire’s Border map.
  • Added the Ghost Town map in the Random Battle mode (including Assault, Encounter battle), as well as in the Attack/Defense mode in Team Training. Made significant changes to the map to suit the modes and battle types.  The map will be available to vehicles of Tiers IV–X.

Changes to the vehicles technical characteristics


  • Chimera
    • Decreased dispersion during movement by 17%
    • Decreased dispersion on hull traverse by 17%
    • Changed dispersion from 0.38 to 0.36 m
    • Changed aiming time from 2.7 to 2.5 s
    • Changed the view range from 360 to 380 m
    • Increased velocity of the AP Mk. 1 shell by 30%
    • Increased velocity of the APDS Mk. 1 shell by 20%
    • Changed penetration value of the AP Mk. 1 shell from 202 to 218 mm


  • Object 279 (e)
    • Changed dispersion from 0.38 to 0.36 m
    • Changed dispersion on turret traverse by 25%
    • Changed aiming time from 2.5 to 2.3 s
    • Improved hull armouring


  • Added the following wheeled vehicles:
    • Tier VI: Panhard AMD 178B
    • Tier VII: Hotchkiss EBR
    • Tier VIII: Panhard AML Lynx 6×6
    • Tier IX: Panhard EBR 90
    • Tier X: Panhard EBR 105
  • AM 39 Gendron-Somua for testing by Supertest players.
  • Panhard EBR 75 FL 10
    • Changed the engine power from 500 to 525 h.p.


  • Added the Lansen C for testing by Supertest players
Source: WOT Express

15,466 thoughts on “World of Tanks 1.4 Common Test Patch Notes

  1. BUFFING the 279? How ****ing ******ed can WG be?

    Also no MM changes. Straight up FU move as we’ve already seen it working better on asia server.

  2. The 279 is ****. The turret is impressive but the hull is garbage, 240mm effective UFP with a natural curve is awful. And they can’t buff the armor without making it OP, so they buff its gun a bit.

    The only reason this thing works is because people don’t know how to fight it yet because so few of them are running around. Just like people had trouble with the 257 when it came out: if you still have issues with the 257 despite the weak UFP, roof weak spot and cupolas, you just suck.

  3. Cant wait for wheeled memes but i dont see MM changes 🙁 disappointed

  4. Harkonnen! For years i have been trying to get my country flag as emblems i created post on forum but no attentio from developers so can i expect any help from you?

  5. Depends, contact me over Discord or Email and I’ll see what I can do to help 🙂

  6. The upper plate is around 280 effective on flat ground… The armour already is op.

  7. Happy to hear that from you! But problem is i am not on discord nor i know your email 🙁 how about i go to menu>help>contact us and then send u message?

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