World of Tanks: Graphics Evolution by DezGamez
1 min read
World of Tanks Update 1.0 is almost here and while we all are amazed at the new graphics, compared to what we currently have, some of us still are amazed at what it used to be. DezGamez went through a whole lot of work to get a video where we can compare how World of Tanks used to be since the start, to what it will be in a couple of weeks.
I’ve started to play World of Tanks back in September 2010 and I have to admit I forgot how the game was back in the day, it’s an amazing to see how much the game has changed since it was first released.
Eons better than the vomit Wargaming attempted to make with pretty much the same name.
No WG I do not care at all about the behind the scenes or your journey of greed in your “world of tanks graphics then and now” mockumentary
DezGamez is a pure legend, what he did here was nicely made. His overall editing style makes his videos stand out in the community.
the scenery on 1.0 lacks something like wind physics that will make the foliage and tree leaves more alive and cloud mechanics that will change the lighting effects
1:35 Komarin and the ONLY physics the game had back then. Still my favourite Memory, too bad These tank barriers dont work anymore in the game :/
they actually work… in Overlord (beach) etc. 😉