World of Warships

Supertest: Pan-European Tier X Destroyer Halland

The Halland-class was a group of 2 destroyers built for the Swedish Navy in the 1950s. The ships mostly focused on anti-submarine and anti-surface warfare. Halland would be decommissioned in 1982 and scrapped in 1985.

The Colombian Navy received 2 modified ships based on the Halland-class. The biggest distinction was that the ships were carrying a 3rd 120 mm guns turret instead of the twin 57 mm Bofors.

Characteristics of the line

Currently, the concept of European destroyers brings the following features:

  • Very fast torpedoes with relatively low damage and long-range;
  • Artillery is similar to that of American destroyers: quite effective in close combat but weaker than that of artillery-focused destroyers;
  • The speed of the new destroyers is relatively low: 35 knots at Tiers VII — X. It can be increased by an Engine Boost consumable found in a dedicated slot, giving a standard bonus of 8%;
  • Starting from Tier VII, the AA defense of European destroyers has a large area of effect and deals good damage;
  • Presence of Repair Party: at Tiers V — VIII it is the same as on British destroyers, and at Tiers IX and X this consumable will be active for 4 seconds longer;
  • Starting from Tier VIII, ships are equipped with Surveillance Radar in a dedicated slot. It has an action time of 15 seconds and a range of up to 7.5 km;
  • Lack of Smoke Generator and relatively high detection range: when fighting with other destroyers for key areas it’s better to rely on Surveillance Radar and torpedoes.

10

Modules

 

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

Halland

Propulsion: 58 000 hp

SUO Mk 10 Mod. 1

120 mm/50 Bofors M1950

Torped M1947

Characteristics
GeneralMain BatteryTorpedo TubesAir DefenseConsumables
Tier X
Health 19 200 HP
Displacement 3 400 tons
Main Armament
Maximum Firing Range 10.450 km
120 mm/50 Bofors M1950 2 x 2 120 mm
Torpedo Armament
Maximum Firing Range 15.000 km
533 mm Quintuple 2 x 5 533 mm
Maximum speed 35 kts
Turning Circle Radius 660 m
Rudder Shift Time 4.3 s
Surface Detectability 7.62 km
Air Detectability 3.38 km
Detectability After Firing Main Guns in Smoke 2.73 km

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2 x 2 120 mm/50 Bofors M1950
 Reloading Time 2.0 s
180 Degree Turn Time 7.2 s
Optimal firing angles at the front 30°
Optimal firing angles at the rear 31°
Sigma 2.00 sigma
Maximum Dispersion 93 m
Shells
Type of Projectile  HE – 120 mm HE M1950
Alpha Damage 1 750 HP
Damage 490 HP
Penetration capacity  19 mm
Explosion size 0.39
Fire chance 8 %
Projectile Speed 825 m/s
Air Drag 0.322
Projectile Mass 23.5
Type of Projectile AP – 120 mm AP M1950
Alpha Damage 2 150 HP
Chance to Cause Fire -0.5 %
Projectile Speed 825 m/s
Air Drag 0.322
Projectile Mass 23.5
Projectile Krupp 2 400
Projectile Detonator 0.01 s
Detonator threshold 20 mm

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2 x 5 533 mm Quintuple
Torped M1947
Reloading Time 100 s
Maximum Distance 15.0 km
Optimal firing angles at the front 63°
Optimal firing angles at the rear 62°
Damage 10 700
Flooding Chance 173 %
Speed 86 kt
Surface Detectability 1.8 km

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2 x 2 120 mm/50 Bofors M1950
Sector range 0.1 km – 6.0 km
Hit chance 100 %
Sector’s damage 40
Sector’s damage frequency 0.29 s
Sector’s damage per second 140
Flak clouds number 6
Flak cloud damage 1 890
1 x 2 57 mm/60 Bofors M1950
6 x 1 40 mm/70 Bofors M1948
Sector range 0.1 km – 5.0 km
Hit chance 100 %
Sector’s damage 97
Sector’s damage frequency 0.29 s
Sector’s damage per second 340
Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party I
Work time: 5 s
Cooldown: 60 s
Engine Boost I
Number of charges: 2
Work time: 120 s
Cooldown: 180 s
Boost: +8% speed
Repair Party I
Number of charges: 2
Work time: 10 s
Cooldown: 120 s
HP regeneration time: 1% HP/s
Defensive AA Fire I
Number of charges: 2
Work time: 40 s
Cooldown: 120 s
Bonus to continuous damage: +50%
Bonus to flak damage: +300%
Damage Control Party II
Work time: 5 s
Cooldown: 40 s
Engine Boost II
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Boost: +8% speed
Repair Party II
Number of charges: 3
Work time: 10 s
Cooldown: 80 s
HP regeneration time: 1% HP/s
Defensive AA Fire II
Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Bonus to continuous damage: +50%
Bonus to flak damage: +300%

The armor

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The Halland has the classic high tier destroyer armor. The hull is 19 mm thick, the superstructure is 13 mm thick and the turrets are 6 mm thick.

Personal Opinion

Right now, the ship is really promising. Great firepower, 10 torpedoes with an absurd speed and MY GOD THAT ANTI-AIR!

I know that people aren’t convinced about anti-air these days but basically, this destroyer has a better AA than any cruiser. All of this is thanks to that flabbergasting (yes, I used that word) mid-range that has a 5.0 km range. To this, you can add the Defensive AA Fire. With the AA reinforcement, Basic Firing Training, the AA flag and with Defensive AA Fire active, you reach 1123 DPS that starts ticking at 5 km. Literally no other ship in the game can achieve that kind of DPS at such a long range.

Except for the armament, the ship has a decent HP pool compared to the lower tier ships that were always on the lower end of the spectrum. Her concealment matches the one of Grozovoi which is respectable and better concealment would be over the top in my opinion.

Overall, I can’t wait to play this ship.

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