World of Warships

Supertest: Pan-European Tier IX Destroyer Östergötland

The Östergötland-class was a group of 4 destroyers built for the Swedish Navy in the late 1950s. They were smaller and less capable than the preceding Halland class and were decommissioned in 1982. The ships of this class were the last destroyers built by Sweden in the 20th century. They were sometimes referred to as Light destroyers.

Characteristics of the line

Currently, the concept of European destroyers brings the following features:

  • Very fast torpedoes with relatively low damage and long-range;
  • Artillery is similar to that of American destroyers: quite effective in close combat but weaker than that of artillery-focused destroyers;
  • The speed of the new destroyers is relatively low: 35 knots at Tiers VII — X. It can be increased by an Engine Boost consumable found in a dedicated slot, giving a standard bonus of 8%;
  • Starting from Tier VII, the AA defense of European destroyers has a large area of effect and deals good damage;
  • Presence of Repair Party: at Tiers V — VIII it is the same as on British destroyers, and at Tiers IX and X this consumable will be active for 4 seconds longer;
  • Starting from Tier VIII, ships are equipped with Surveillance Radar in a dedicated slot. It has an action time of 15 seconds and a range of up to 7.5 km;
  • Lack of Smoke Generator and relatively high detection range: when fighting with other destroyers for key areas it’s better to rely on Surveillance Radar and torpedoes.

9

Modules
Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

Östergötland (A)

Propulsion: 44 000 hp

SUO Mk 9 Mod. 1

120 mm/50 Bofors M1942

Torped M1947

Östergötland (B)

SUO Mk 9 Mod. 2

As usual, I will cover the stats of the stock and fully upgraded versions of the ship.

Characteristics

Stock ship

GeneralMain BatteryTorpedo TubesAir DefenseConsumables
Tier IX
Health 14 100 HP
Displacement 2 150 tons
Main Armament
Maximum Firing Range 9.270 km
120 mm/50 Bofors M1942 2 x 2 120 mm
Torpedo Armament
Maximum Firing Range 15.000 km
533 mm Quadruple 2 x 4 533 mm
Maximum speed 35 kts
Turning Circle Radius 610 m
Rudder Shift Time 5.14 s
Surface Detectability 7.22 km
Air Detectability 3.12 km
Detectability After Firing Main Guns in Smoke 2.57 km

View post on imgur.com

2 x 2 120 mm/50 Bofors M1942
 Reloading Time 2.0 s
180 Degree Turn Time 18.0 s
Optimal firing angles at the front 30°
Optimal firing angles at the rear 31°
Sigma 2.00 sigma
Maximum Dispersion 84 m
Shells
Type of Projectile  HE – 120 mm HE M1942
Alpha Damage 1 700 HP
Damage 460 HP
Penetration capacity  19 mm
Explosion size 0.39
Fire chance 7 %
Projectile Speed 850 m/s
Air Drag 0.334
Projectile Mass 23.5
Type of Projectile AP – 120 mm AP M1942
Alpha Damage 2 150 HP
Chance to Cause Fire -0.5 %
Projectile Speed 850 m/s
Air Drag 0.334
Projectile Mass 23.5
Projectile Krupp 2 500
Projectile Detonator 0.01 s
Detonator threshold 20 mm

View post on imgur.com

(I know that it’s a quintuple launcher on the picture but Wargaming changed that later and the 3D model still has it.)

2 x 4 533 mm Quadruple
Torped M1947
Reloading Time 90 s
Maximum Distance 15.0 km
Optimal firing angles at the front 56°
Optimal firing angles at the rear 56°
Damage 10 700
Flooding Chance 173 %
Speed 86 kt
Surface Detectability 1.8 km

View post on imgur.com

2 x 2 120 mm/50 Bofors M1942
Sector range 0.1 km – 6.0 km
Hit chance 100 %
Sector’s damage 20
Sector’s damage frequency 0.29 s
Sector’s damage per second 70
Flak clouds number 4
Flak cloud damage 1 610
7 x 1 40 mm/60 Bofors M1936
Sector range 0.1 km – 3.5 km
Hit chance 100 %
Sector’s damage 31
Sector’s damage frequency 0.29 s
Sector’s damage per second 109
Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party I
Work time: 5 s
Cooldown: 60 s
Engine Boost I
Number of charges: 2
Work time: 120 s
Cooldown: 180 s
Boost: +8% speed
Repair Party I
Number of charges: 2
Work time: 10 s
Cooldown: 120 s
HP regeneration time: 1% HP/s
Defensive AA Fire I
Number of charges: 2
Work time: 40 s
Cooldown: 120 s
Bonus to continuous damage: +50%
Bonus to flak damage: +300%
Damage Control Party II
Work time: 5 s
Cooldown: 40 s
Engine Boost II
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Boost: +8% speed
Repair Party II
Number of charges: 3
Work time: 10 s
Cooldown: 80 s
HP regeneration time: 1% HP/s
Defensive AA Fire II
Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Bonus to continuous damage: +50%
Bonus to flak damage: +300%

Fully Upgraded Ship

GeneralMain BatteryTorpedo TubesAir DefenseConsumables
Tier IX
Health 15 800 HP
Displacement 2 600 tons
Main Armament
Maximum Firing Range 10.197 km
120 mm/50 Bofors M1942 2 x 2 120 mm
Torpedo Armament
Maximum Firing Range 15.000 km
533 mm Quadruple 2 x 4 533 mm
Maximum speed 35 kts
Turning Circle Radius 610 m
Rudder Shift Time 3.7 s
Surface Detectability 7.22 km
Air Detectability 3.12 km
Detectability After Firing Main Guns in Smoke 2.57 km

View post on imgur.com

2 x 2 120 mm/50 Bofors M1942
 Reloading Time 2.0 s
180 Degree Turn Time 18.0 s
Optimal firing angles at the front 30°
Optimal firing angles at the rear 31°
Sigma 2.00 sigma
Maximum Dispersion 91 m
Shells
Type of Projectile  HE – 120 mm HE M1942
Alpha Damage 1 700 HP
Damage 460 HP
Penetration capacity  19 mm
Explosion size 0.39
Fire chance 7 %
Projectile Speed 850 m/s
Air Drag 0.334
Projectile Mass 23.5
Type of Projectile AP – 120 mm AP M1942
Alpha Damage 2 150 HP
Chance to Cause Fire -0.5 %
Projectile Speed 850 m/s
Air Drag 0.334
Projectile Mass 23.5
Projectile Krupp 2 500
Projectile Detonator 0.01 s
Detonator threshold 20 mm

View post on imgur.com

2 x 4 533 mm Quadruple
Torped M1947
Reloading Time 90 s
Maximum Distance 15.0 km
Optimal firing angles at the front 58°
Optimal firing angles at the rear 67°
Damage 10 700
Flooding Chance 173 %
Speed 86 kt
Surface Detectability 1.8 km

View post on imgur.com

2 x 2 120 mm/50 Bofors M1942
Sector range 0.1 km – 6.0 km
Hit chance 100 %
Sector’s damage 20
Sector’s damage frequency 0.29 s
Sector’s damage per second 70
Flak clouds number 4
Flak cloud damage 1 610
7 x 1 40 mm/70 Bofors M1948
Sector range 0.1 km – 3.5 km
Hit chance 100 %
Sector’s damage 94
Sector’s damage frequency 0.29 s
Sector’s damage per second 329
Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party I
Work time: 5 s
Cooldown: 60 s
Engine Boost I
Number of charges: 2
Work time: 120 s
Cooldown: 180 s
Boost: +8% speed
Repair Party I
Number of charges: 2
Work time: 10 s
Cooldown: 120 s
HP regeneration time: 1% HP/s
Defensive AA Fire I
Number of charges: 2
Work time: 40 s
Cooldown: 120 s
Bonus to continuous damage: +50%
Bonus to flak damage: +300%
Damage Control Party II
Work time: 5 s
Cooldown: 40 s
Engine Boost II
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Boost: +8% speed
Repair Party II
Number of charges: 3
Work time: 10 s
Cooldown: 80 s
HP regeneration time: 1% HP/s
Defensive AA Fire II
Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Bonus to continuous damage: +50%
Bonus to flak damage: +300%

The armor

View post on imgur.com

The Östergötland has the classic high tier destroyer armor. The hull is 19 mm thick, the superstructure is 13 mm thick and the turrets are 6 mm thick.

Personal Opinion

Let’s see…
-Third best concealment at this tier behind Yuugumo and Chung Mu.
-Very good firepower, almost on par with Friesland.
-Torps with an absurd speed of 86 knots and 15 km range.
-Relatively low HP pool but compensated by Repair Parties.
-Strong anti-air.

I won’t lie, I’m quite hyped by this ship and hope that I will be able to enjoy it as much as I enjoy the Friesland. The lack of smoke will of course be an issue but I’m sure that it won’t be too hard to work around it.

Liked it? Take a second to support The Daily Bounce - WoT & WoWS News, leaks, and more! on Patreon!