Supertest: Pan-Asian Tier VIII Cruiser Harbin
4 min readHistorical background
The Harbin is based on the Soviet MK-6 AA cruiser design from the 1930s. This design had a main battery consisting of five twin turrets with 130 mm guns.
The ship is named after the provincial capital of Heilongjiang province in China.
In World of Warships, Harbin is representing the design in its early stages as she is using the 130 mm/50 MK-18. Her anti-air is a bit of a mixed bag though as she is both carrying Soviet AA mounts and 20 mm Oerlikons. Except that, she features the same characteristics as the previous ships and is also equipped with a Torpedo Reload Booster consumable.
Ship’s preview
Camouflage
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Harbin (A) | Propulsion: 80 000 HP | Mk 8 mod. 1 | ![]() 130 mm/50 MK-18 | 533 mm 53-56 |
Harbin (B) | Mk 8 mod. 2 |
Stock Ship
General Characteristics
Tier | VIII |
Health | 23 800 HP |
Torpedo Damage Reduction | 4 % |
Displacement | 5 963 tons |
Dimensions | |
Overall length | 174.92 m |
Beam | 16.0 m |
Overall height (keel to the highest point on the ship) | 23.0 m |
Freeboard | 4.1 m |
Main Armament | |
Maximum Firing Range | 11.820 km |
130 mm/50 MK-18 | 5 x 2 130 mm |
Torpedo Armament | |
Maximum Firing Range | 10.000 km |
533 mm 1-N | 4 x 3 533 mm |
Maximum speed | 33.4 knots |
Turning Circle Radius | 660 m |
Rudder Shift Time | 9.7 s |
Surface Detectability | 12.04 km |
Air Detectability | 7.42 km |
Detectability After Firing Main Guns in Smoke | 5.36 km |
Main Armament
5 x 2 130 mm/50 MK-18 | |
Maximum Firing Range | 11.820 km |
Reloading Time | 5.25 s |
180 Degree Turn Time | 18.5 s |
Optimal firing angles at the front | 30° |
Optimal firing angles at the rear | 33° |
Sigma | 2.05 sigma |
Maximum Dispersion | 114 m |
Shells | |
Type of Projectile | HE – 130 mm HE-46![]() |
Alpha Damage | 1 900 |
Penetration capacity | 22 mm |
Explosion size | 0.45 |
Fire chance | 7 % |
Projectile Speed | 870 m/s |
Air Drag | 0.286 |
Projectile Mass | 33.4 kg |
Type of Projectile | AP – 130 mm SAP-46![]() |
Alpha Damage | 2 500 |
Projectile Speed | 870 m/s |
Air Drag | 0.286 |
Projectile Mass | 33.5 kg |
Projectile Krupp | 1 700 |
Projectile Detonator | 0.01 s |
Detonator threshold | 22 mm |
Ricochet Angles | 45° – 60° |
Torpedo Armament
4 x 3 533 mm 1-N 533 mm 53-56 Deepwater: Can only hit cruisers, battleships and aircraft carriers | |
Reloading Time | 125 s |
Maximum Distance | 10.000 km |
Optimal firing angles at the front | 31° |
Optimal firing angles at the rear | 31° |
Damage | 17 933 |
Flooding Chance | 302% |
Speed | 62 knots |
Surface Detectability | 0.8 km |
Anti-air Armament
5 x 2 130 mm/50 MK-18 | |
Sector range | 0.1 km – 6.0 km |
Hit chance | 90 % |
Sector’s damage | 24 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 84 |
Flak clouds number | 4 |
Flak cloud damage | 1 540 |
2 x 2 37 mm 66-K mount 10 x 1 37 mm 70-K 8 x 1 20 mm Oerlikon Mk4 | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 90 % |
Sector’s damage | 55 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 60 |
Consumable
Slot 1 | Slot 2 | Slot 3 | Slot 4 |
Damage Control Party ![]() Work time: 5 s Cooldown: 60 s | Defensive AA Fire Number of charges: 3 Work time: 40 s Cooldown: 80 s Damage from continuous DPS: +50% Damage from flak explosions: +300% | Torpedo Reload Booster Number of charges: 2 Work time: 1 s Cooldown: 300 s Torpedo reload time: 8 s | Smoke Generator Number of charges: 3 Work time: 30 s Cooldown: 100 s Smoke radius: 450 m Smoke duration: 70 s |
Fully Upgraded Ship
General Characteristics
Tier | VIII |
Health | 26 500 HP |
Torpedo Damage Reduction | 4 % |
Displacement | 7 666 tons |
Dimensions | |
Overall length | 174.92 m |
Beam | 16.0 m |
Overall height (keel to the highest point on the ship) | 23.0 m |
Freeboard | 4.1 m |
Main Armament | |
Maximum Firing Range | 13.002 km |
130 mm/50 MK-18 | 5 x 2 130 mm |
Torpedo Armament | |
Maximum Firing Range | 10.000 km |
533 mm 1-N | 4 x 3 533 mm |
Maximum speed | 33.4 knots |
Turning Circle Radius | 660 m |
Rudder Shift Time | 6.9 s |
Surface Detectability | 12.04 km |
Air Detectability | 7.42 km |
Detectability After Firing Main Guns in Smoke | 5.36 km |
Main Armament
5 x 2 130 mm/50 MK-18 | |
Maximum Firing Range | 13.002 km |
Reloading Time | 5.25 s |
180 Degree Turn Time | 18.5 s |
Optimal firing angles at the front | 30° |
Optimal firing angles at the rear | 33° |
Sigma | 2.05 sigma |
Maximum Dispersion | 123 m |
Shells | |
Type of Projectile | HE – 130 mm HE-46![]() |
Alpha Damage | 1 900 |
Penetration capacity | 22 mm |
Explosion size | 0.45 |
Fire chance | 7 % |
Projectile Speed | 870 m/s |
Air Drag | 0.286 |
Projectile Mass | 33.4 kg |
Type of Projectile | AP – 130 mm SAP-46![]() |
Alpha Damage | 2 500 |
Projectile Speed | 870 m/s |
Air Drag | 0.286 |
Projectile Mass | 33.5 kg |
Projectile Krupp | 1 700 |
Projectile Detonator | 0.01 s |
Detonator threshold | 22 mm |
Ricochet Angles | 45° – 60° |
Torpedo Armament
4 x 3 533 mm 1-N 533 mm 53-56 Deepwater: Can only hit cruisers, battleships and aircraft carriers | |
Reloading Time | 125 s |
Maximum Distance | 10.000 km |
Optimal firing angles at the front | 31° |
Optimal firing angles at the rear | 31° |
Damage | 17 933 |
Flooding Chance | 302% |
Speed | 62 knots |
Surface Detectability | 0.8 km |
Anti-air Armament
5 x 2 130 mm/50 MK-18 | |
Sector range | 0.1 km – 6.0 km |
Hit chance | 90 % |
Sector’s damage | 24 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 84 |
Flak clouds number | 4 |
Flak cloud damage | 1 540 |
4 x 4 37 mm 46-K mount 10 x 2 37 mm 67 shì | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 90 % |
Sector’s damage | 72 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 252 |
8 x 2 20 mm Oerlikon Mk20 | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 85 % |
Sector’s damage | 30 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 105 |
Consumable
Slot 1 | Slot 2 | Slot 3 | Slot 4 |
Damage Control Party ![]() Work time: 5 s Cooldown: 60 s | Defensive AA Fire Number of charges: 3 Work time: 40 s Cooldown: 80 s Damage from continuous DPS: +50% Damage from flak explosions: +300% | Torpedo Reload Booster Number of charges: 2 Work time: 1 s Cooldown: 300 s Torpedo reload time: 8 s | Smoke Generator Number of charges: 3 Work time: 30 s Cooldown: 100 s Smoke radius: 450 m Smoke duration: 70 s |
The Armor
External armor protection:
Front and rear armor protection of the middle section:
Citadel armor protection:
Turrets armor protection:
Personal Opinion
Overall, the ship looks fairly decent. It’s definitely not a tier VIII Smolensk (thank God) especially with the lack of Repair Party and limited range but the firepower is quite nice and the concealment will give her a lot of flexibility.
Compared to the previous ships, her torpedo power is definitely more interesting with two triple launchers per side and the reload booster.
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