World of Warships

World of Warships 0.6.15 Supertest: Shimakaze Changes

Japanese Tier X Destroyer Shimakaze received some changes today and quite big ones. But how will be community fare with these changes?

Please note: the following information is from Supertest and it’s subject to change without warning before the final version is released.

Shimakaze 0.6.15

  • Shimakaze (B) Hull added
  • Torpedoes Module Type93
    • Type93 torpedoes removed
    • Type93 mod.3 torpedoes added
    • Reload time changed from 150s to 153s
  • Torpedoes Module Type93 mod. 3
    • Type93 mod. 3 torpedoes removed
    • Type F3 torpedoes added
    • Reload time changed from 153s to 131s
  • Torpedoes Module Type F3

    • Type F3 torpedoes removed
    • Type93 DW added
      • Maximum Damage: 20,967
      • Speed: 76 knots
      • Maximum Distance: 20.0 km
      • Surface Detectability Range: 0.7
      • UW Critical: 4.36
      • Deepwater: Yes
      • Running Depth: 8.85m
    • Reload time changed from 131s to 150s
  • Consumables
    • Torpedo Reload I added
    • Torpedo Reload II added
  • Upgrades
    • Upgrade slots changed from 3 to 7.
Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7

‎Main Battery Modification 1

‎Main Armaments Modification 1

‎Damage Control System Modification 1

‎Main Battery Modification 2

‎Damage Control System Modification 2

‎Target Acquisition System Modification 1

‎Main Battery Modification 3

‎Torpedo Tubes Modification 1

‎Auxiliary Armaments Modification 1

‎Propulsion Modification 1

‎AA Guns Modification 2

‎Propulsion Modification 2

‎Concealment System Modification 1

‎Torpedo Tubes Modification 3

‎AA Guns Modification 1

‎Magazine Modification 1

‎Steering Gears Modification 1

‎Aiming Systems Modification 1

‎Steering Gears Modification 2

‎Steering Gears Modification 3

‎Gun Fire Control System Modification 2

‎Secondary Battery Modification 1

‎Aiming Systems Modification 0

‎Engine Boost Modification 1

‎Smoke Generator Modification 1

‎AA Guns Modification 3

‎Torpedo Tubes Modification 2

‎Damage Control Party Modification 1

‎Defensive AA Fire Modification 1

‎Gun Fire Control System Modification 1

‎Hydroacoustic Search Modification 1

‎Surveillance Radar

 

 

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9 comments

        1. Not necessarily. The air-dropped torps being tested on Graf Zeppelin for example only hit BBs and CVs. This is all open to whatever WG wants, and I remember WG saying they were gonna test DW torps on shimakaze that could only hit BBs/CVs.
          Only thing that matters here is that shima gets the torp reload booster. Honestly something she didn’t need but it’s fine I suppose. Would’ve preferred a flat buff to torpedo concealment across the board on the IJN, but alas.

          1. The issue here is that you are using the Graf Zeppelin as an example here whereas it is far more better to use ships that aren’t wip such as the already added Pan-Asian DDs whose DW torps can in fact hit cruisers.

  1. IJN DDS got the shaft again with the inclusion of Pan Asia’s DW… Meanwhile this DW torps can only hit BBs and CVs as it is stated on these notes their running depth is almost 9 metres. Des Moines and Hipper’s draft: around 8 m, Kutuzov 6 m and so on…

    About damn time IJN torps get an across the board concealment buff…

    Also, the initial Shima torps nerf was meant to reduce the toxic torpedo soup, now WG gives torpedo reload…. 30 torps in 30 secs…

    Adding DW torps which can only hit BB’s (and CVs) is the most obvious and lame way of fighting the BB overpopulation… This might be cynical, but it is the only explanation I find…

    1. Wargaming scrapped the draft and running depth idea i believe and they simply went for a can/cannot class based hit system for dw torpedoes. So dd dw torps can hit cruisers as inferred by the pan-asian dd line not the WIP Graf Zepplin.

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