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Supertest: Pan-Asian Tier V Cruiser Chung King

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Historical background

Chung King was initially called HMS Aurora, a light cruiser of the Arethusa-class. After the war, the Aurora was sold to the Republic of China Navy (Taiwanese Navy) and renamed Chung King after the Chinese war time capital of Chung King (Chongqing). In February 1949, her crew defected to join the Communists and she was renamed Tchoung King.
A month later, she was sunk in Huludao harbour by Nationalist aircraft.

She was later salvaged with Soviet assistance but then stripped bare as “repayment”. The original engines were sent to the Shanghai Department of Electricity and were replaced with engines from the scuttled coastal defense ship Hai Yung. The empty hulk spent the rest of her life as an accommodation and warehouse ship, being subsequently renamed Huang He in 1959, when it was transferred to Shanghai on 27 October of that year to be converted to a salvage ship at a planned budget of 3 million ¥.

After spending 276,000 ¥, the conversion project was canceled, and the ship was once again transferred, this time to Tianjin in June 1965, used as a barracks ship and renamed Pei Ching. She was scrapped at some point during the Cultural Revolution. Her name tablet and ship’s bell were preserved in the Military Museum of the Chinese People’s Revolution.

In World of Warships, Chung King will be the first ship of the new Pan-Asian cruisers line and ironically, has the biggest guns of all the ships. She is equipped with deepwater torpedoes and the same Smoke Generator as Pan-Asian destroyers. For some reason, she retains the British AP shell characteristics with a short fuse timer and improved ricochet angles.

Ship’s preview

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Chung King (A)

icon_module_Engine_installed

Propulsion: 64 000 HP

icon_module_Suo_installed

‎‎Mk V mod. 1

icon_module_Artillery_installed

152 mm/50 Mk XXI

icon_module_Torpedoes_installed

‎533 mm Mk IX*

icon_module_Hull_installed

Chung King (B)

icon_module_Suo_installed

‎‎Mk V mod. 2

Stock Ship

General Characteristics

Tier V
Health 20 100 HP
Torpedo Damage Reduction 4 %
Displacement 5 270 tons
Dimensions
Overall length 154.22 m
Beam 15.55 m
Overall height (keel to the highest point on the ship) 20.0 m
Freeboard 3.5 m
Main Armament
Maximum Firing Range 10.910 km
152 mm/50 Mk XXI 3 x 2 152 mm
Secondary Armament
Maximum Firing Range 4.300 km
102 mm/45 QF Mk XIX
4 x 2 102 mm
Torpedo Armament
Maximum Firing Range 9.500 km
533 mm TR Mk IV 2 x 3 533 mm
Maximum speed 32.3 knots
Turning Circle Radius 570 m
Rudder Shift Time 9.0 s
Surface Detectability 10.26 km
Air Detectability 6.44 km
Detectability After Firing Main Guns in Smoke 4.6 km

Main Armament

3 x 2 152 mm/50 Mk XXI
 Maximum Firing Range 10.910 km
 Reloading Time 7.5 s
180 Degree Turn Time 25.7 s
Optimal firing angles at the front 35°
Optimal firing angles at the rear 35°
Sigma 2.05 sigma
Maximum Dispersion 108 m
Shells
Type of Projectile  HE – 152 mm HE 6crh Mk IV
Alpha Damage 2 100
Penetration capacity  25 mm
Explosion size 0.54
Fire chance 9 %
Projectile Speed 841 m/s
Air Drag 0.33
Projectile Mass 50.8 kg
Type of Projectile AP – 152 mm AP 6crh Mk IV
Alpha Damage 3 100
Projectile Speed 841 m/s
Air Drag 0.33
Projectile Mass 50.8 kg
Projectile Krupp 2 609
Projectile Detonator 0.005 s
Detonator threshold 25 mm
Ricochet Angles 60° – 75°

Secondary battery

4 x 2 102 mm/45 QF Mk XIX
Maximum Firing Range 4.300 km
Reloading Time 3.0 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 102 mm HE 35 lb
Alpha Damage 1 500
Damage 310
HE penetration 17 mm
Explosion Size 0.3
Chance to Cause Fire 6 %
Projectile Speed 811m/s
Air Drag 0.33
Projectile Mass 15.88 kg

Torpedo Armament

2 x 3 533 mm TR Mk IV
533 mm Mk IX*
Deepwater: Can only hit cruisers, battleships and aircraft carriers
Reloading Time 85 s
Maximum Distance 9.500 km
Optimal firing angles at the front 32°
Optimal firing angles at the rear 28°
Damage 15 800
Flooding Chance 265%
Speed 61 knots
Surface Detectability 0.8 km

Anti-air Armament

4 x 2 102 mm/45 QF Mk XIX
Sector range 0.1 km – 5.8 km
Hit chance 90 %
Sector’s damage 17
Sector’s damage frequency 0.29 s
Sector’s damage per second 60
Flak clouds number 2
Flak cloud damage 1 050
2 x 4 40 mm/39 QF Mk VII
Sector range 0.1 km – 2.5 km
Hit chance 90 %
Sector’s damage 18
Sector’s damage frequency 0.29 s
Sector’s damage per second 63
5 x 1 20 mm Oerlikon Mk4
Sector range 0.1 km – 2.0 km
Hit chance 85 %
Sector’s damage 14
Sector’s damage frequency 0.29 s
Sector’s damage per second 49

Consumable

Slot 1
Slot 2
Damage Control Party
Work time: 5 s
Cooldown: 60 s
Smoke Generator

Number of charges: 3
Work time: 30 s
Cooldown: 100 s
Smoke radius: 450 m
Smoke duration: 70 s

Fully Upgraded Ship

General Characteristics

Tier V
Health 22 600 HP
Torpedo Damage Reduction 4 %
Displacement 6 715 tons
Dimensions
Overall length 154.22 m
Beam 15.55 m
Overall height (keel to the highest point on the ship) 20.0 m
Freeboard 3.5 m
Main Armament
Maximum Firing Range 12.001 km
152 mm/50 Mk XXI 3 x 2 152 mm
Secondary Armament
Maximum Firing Range 4.300 km
102 mm/45 QF Mk XIX
4 x 2 102 mm
Torpedo Armament
Maximum Firing Range 9.500 km
533 mm TR Mk IV 2 x 3 533 mm
Maximum speed 32.3 knots
Turning Circle Radius 570 m
Rudder Shift Time 6.4 s
Surface Detectability 10.26 km
Air Detectability 6.44 km
Detectability After Firing Main Guns in Smoke 4.6 km

Main Armament

3 x 2 152 mm/50 Mk XXI
 Maximum Firing Range 12.001 km
 Reloading Time 7.5 s
180 Degree Turn Time 25.7 s
Optimal firing angles at the front 35°
Optimal firing angles at the rear 35°
Sigma 2.05 sigma
Maximum Dispersion 116 m
Shells
Type of Projectile  HE – 152 mm HE 6crh Mk IV
Alpha Damage 2 100
Penetration capacity  25 mm
Explosion size 0.54
Fire chance 9 %
Projectile Speed 841 m/s
Air Drag 0.33
Projectile Mass 50.8 kg
Type of Projectile AP – 152 mm AP 6crh Mk IV
Alpha Damage 3 100
Projectile Speed 841 m/s
Air Drag 0.33
Projectile Mass 50.8 kg
Projectile Krupp 2 609
Projectile Detonator 0.005 s
Detonator threshold 25 mm
Ricochet Angles 60° – 75°

Secondary battery

4 x 2 102 mm/45 QF Mk XIX
Maximum Firing Range 4.300 km
Reloading Time 3.0 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 102 mm HE 35 lb
Alpha Damage 1 500
Damage 310
HE penetration 17 mm
Explosion Size 0.3
Chance to Cause Fire 6 %
Projectile Speed 811m/s
Air Drag 0.33
Projectile Mass 15.88 kg

Torpedo Armament

2 x 3 533 mm TR Mk IV
533 mm Mk IX*
Deepwater: Can only hit cruisers, battleships and aircraft carriers
Reloading Time 85 s
Maximum Distance 9.500 km
Optimal firing angles at the front 32°
Optimal firing angles at the rear 28°
Damage 15 800
Flooding Chance 265%
Speed 61 knots
Surface Detectability 0.8 km

Anti-air Armament

4 x 2 102 mm/45 QF Mk XIX
Sector range 0.1 km – 5.8 km
Hit chance 90 %
Sector’s damage 17
Sector’s damage frequency 0.29 s
Sector’s damage per second 60
Flak clouds number 2
Flak cloud damage 1 050
2 x 4 40 mm/39 QF Mk VII
Sector range 0.1 km – 2.5 km
Hit chance 90 %
Sector’s damage 18
Sector’s damage frequency 0.29 s
Sector’s damage per second 63
2 x 1 20 mm Oerlikon Mk4
3 x 2 20 mm Oerlikon Mk V
Sector range 0.1 km – 2.0 km
Hit chance 85 %
Sector’s damage 20
Sector’s damage frequency 0.29 s
Sector’s damage per second 70

Consumable

Slot 1
Slot 2
Damage Control Party
Work time: 5 s
Cooldown: 60 s
Smoke Generator

Number of charges: 3
Work time: 30 s
Cooldown: 100 s
Smoke radius: 450 m
Smoke duration: 70 s

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Personal Opinion

For a tier V cruiser, Chung King looks pretty decent. She gets great concealment allowing her to fire her torpedoes from a safe distance and while her HE DPM is pretty low, she gets the British AP to compensate. Also, she gets the Smoke Generator to deal damage while staying hidden.

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