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Supertest: Pan-Asian Tier V Cruiser Chung King

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Historical background

Chung King was initially called HMS Aurora, a light cruiser of the Arethusa-class. After the war, the Aurora was sold to the Republic of China Navy (Taiwanese Navy) and renamed Chung King after the Chinese war time capital of Chung King (Chongqing). In February 1949, her crew defected to join the Communists and she was renamed Tchoung King.
A month later, she was sunk in Huludao harbour by Nationalist aircraft.

She was later salvaged with Soviet assistance but then stripped bare as “repayment”. The original engines were sent to the Shanghai Department of Electricity and were replaced with engines from the scuttled coastal defense ship Hai Yung. The empty hulk spent the rest of her life as an accommodation and warehouse ship, being subsequently renamed Huang He in 1959, when it was transferred to Shanghai on 27 October of that year to be converted to a salvage ship at a planned budget of 3 million ¥.

After spending 276,000 ¥, the conversion project was canceled, and the ship was once again transferred, this time to Tianjin in June 1965, used as a barracks ship and renamed Pei Ching. She was scrapped at some point during the Cultural Revolution. Her name tablet and ship’s bell were preserved in the Military Museum of the Chinese People’s Revolution.

In World of Warships, Chung King will be the first ship of the new Pan-Asian cruisers line and ironically, has the biggest guns of all the ships. She is equipped with deepwater torpedoes and the same Smoke Generator as Pan-Asian destroyers. For some reason, she retains the British AP shell characteristics with a short fuse timer and improved ricochet angles.

Ship’s preview

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Chung King (A)

icon_module_Engine_installed

Propulsion: 64 000 HP

icon_module_Suo_installed

‎‎Mk V mod. 1

icon_module_Artillery_installed

152 mm/50 Mk XXI

icon_module_Torpedoes_installed

‎533 mm Mk IX*

icon_module_Hull_installed

Chung King (B)

icon_module_Suo_installed

‎‎Mk V mod. 2

Stock Ship

General Characteristics

TierV
Health20 100 HP
Torpedo Damage Reduction4 %
Displacement5 270 tons
Dimensions
Overall length154.22 m
Beam15.55 m
Overall height (keel to the highest point on the ship)20.0 m
Freeboard3.5 m
Main Armament
Maximum Firing Range10.910 km
152 mm/50 Mk XXI3 x 2 152 mm
Secondary Armament
Maximum Firing Range4.300 km
102 mm/45 QF Mk XIX
4 x 2 102 mm
Torpedo Armament
Maximum Firing Range9.500 km
533 mm TR Mk IV2 x 3 533 mm
Maximum speed32.3 knots
Turning Circle Radius570 m
Rudder Shift Time9.0 s
Surface Detectability10.26 km
Air Detectability6.44 km
Detectability After Firing Main Guns in Smoke4.6 km

Main Armament

3 x 2 152 mm/50 Mk XXI
 Maximum Firing Range10.910 km
 Reloading Time7.5 s
180 Degree Turn Time25.7 s
Optimal firing angles at the front35°
Optimal firing angles at the rear35°
Sigma2.05 sigma
Maximum Dispersion108 m
Shells
Type of Projectile HE – 152 mm HE 6crh Mk IV
Alpha Damage2 100
Penetration capacity 25 mm
Explosion size0.54
Fire chance9 %
Projectile Speed841 m/s
Air Drag0.33
Projectile Mass50.8 kg
Type of ProjectileAP – 152 mm AP 6crh Mk IV
Alpha Damage3 100
Projectile Speed841 m/s
Air Drag0.33
Projectile Mass50.8 kg
Projectile Krupp2 609
Projectile Detonator0.005 s
Detonator threshold25 mm
Ricochet Angles60° – 75°

Secondary battery

4 x 2 102 mm/45 QF Mk XIX
Maximum Firing Range4.300 km
Reloading Time3.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 102 mm HE 35 lb
Alpha Damage1 500
Damage310
HE penetration17 mm
Explosion Size0.3
Chance to Cause Fire6 %
Projectile Speed811m/s
Air Drag0.33
Projectile Mass15.88 kg

Torpedo Armament

2 x 3 533 mm TR Mk IV
533 mm Mk IX*
Deepwater: Can only hit cruisers, battleships and aircraft carriers
Reloading Time85 s
Maximum Distance9.500 km
Optimal firing angles at the front32°
Optimal firing angles at the rear28°
Damage15 800
Flooding Chance265%
Speed61 knots
Surface Detectability0.8 km

Anti-air Armament

4 x 2 102 mm/45 QF Mk XIX
Sector range0.1 km – 5.8 km
Hit chance90 %
Sector’s damage17
Sector’s damage frequency0.29 s
Sector’s damage per second60
Flak clouds number2
Flak cloud damage1 050
2 x 4 40 mm/39 QF Mk VII
Sector range0.1 km – 2.5 km
Hit chance90 %
Sector’s damage18
Sector’s damage frequency0.29 s
Sector’s damage per second63
5 x 1 20 mm Oerlikon Mk4
Sector range0.1 km – 2.0 km
Hit chance85 %
Sector’s damage14
Sector’s damage frequency0.29 s
Sector’s damage per second49

Consumable

Slot 1
Slot 2
Damage Control Party
Work time: 5 s
Cooldown: 60 s
Smoke Generator

Number of charges: 3
Work time: 30 s
Cooldown: 100 s
Smoke radius: 450 m
Smoke duration: 70 s

Fully Upgraded Ship

General Characteristics

TierV
Health22 600 HP
Torpedo Damage Reduction4 %
Displacement6 715 tons
Dimensions
Overall length154.22 m
Beam15.55 m
Overall height (keel to the highest point on the ship)20.0 m
Freeboard3.5 m
Main Armament
Maximum Firing Range12.001 km
152 mm/50 Mk XXI3 x 2 152 mm
Secondary Armament
Maximum Firing Range4.300 km
102 mm/45 QF Mk XIX
4 x 2 102 mm
Torpedo Armament
Maximum Firing Range9.500 km
533 mm TR Mk IV2 x 3 533 mm
Maximum speed32.3 knots
Turning Circle Radius570 m
Rudder Shift Time6.4 s
Surface Detectability10.26 km
Air Detectability6.44 km
Detectability After Firing Main Guns in Smoke4.6 km

Main Armament

3 x 2 152 mm/50 Mk XXI
 Maximum Firing Range12.001 km
 Reloading Time7.5 s
180 Degree Turn Time25.7 s
Optimal firing angles at the front35°
Optimal firing angles at the rear35°
Sigma2.05 sigma
Maximum Dispersion116 m
Shells
Type of Projectile HE – 152 mm HE 6crh Mk IV
Alpha Damage2 100
Penetration capacity 25 mm
Explosion size0.54
Fire chance9 %
Projectile Speed841 m/s
Air Drag0.33
Projectile Mass50.8 kg
Type of ProjectileAP – 152 mm AP 6crh Mk IV
Alpha Damage3 100
Projectile Speed841 m/s
Air Drag0.33
Projectile Mass50.8 kg
Projectile Krupp2 609
Projectile Detonator0.005 s
Detonator threshold25 mm
Ricochet Angles60° – 75°

Secondary battery

4 x 2 102 mm/45 QF Mk XIX
Maximum Firing Range4.300 km
Reloading Time3.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 102 mm HE 35 lb
Alpha Damage1 500
Damage310
HE penetration17 mm
Explosion Size0.3
Chance to Cause Fire6 %
Projectile Speed811m/s
Air Drag0.33
Projectile Mass15.88 kg

Torpedo Armament

2 x 3 533 mm TR Mk IV
533 mm Mk IX*
Deepwater: Can only hit cruisers, battleships and aircraft carriers
Reloading Time85 s
Maximum Distance9.500 km
Optimal firing angles at the front32°
Optimal firing angles at the rear28°
Damage15 800
Flooding Chance265%
Speed61 knots
Surface Detectability0.8 km

Anti-air Armament

4 x 2 102 mm/45 QF Mk XIX
Sector range0.1 km – 5.8 km
Hit chance90 %
Sector’s damage17
Sector’s damage frequency0.29 s
Sector’s damage per second60
Flak clouds number2
Flak cloud damage1 050
2 x 4 40 mm/39 QF Mk VII
Sector range0.1 km – 2.5 km
Hit chance90 %
Sector’s damage18
Sector’s damage frequency0.29 s
Sector’s damage per second63
2 x 1 20 mm Oerlikon Mk4
3 x 2 20 mm Oerlikon Mk V
Sector range0.1 km – 2.0 km
Hit chance85 %
Sector’s damage20
Sector’s damage frequency0.29 s
Sector’s damage per second70

Consumable

Slot 1
Slot 2
Damage Control Party
Work time: 5 s
Cooldown: 60 s
Smoke Generator

Number of charges: 3
Work time: 30 s
Cooldown: 100 s
Smoke radius: 450 m
Smoke duration: 70 s

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Personal Opinion

For a tier V cruiser, Chung King looks pretty decent. She gets great concealment allowing her to fire her torpedoes from a safe distance and while her HE DPM is pretty low, she gets the British AP to compensate. Also, she gets the Smoke Generator to deal damage while staying hidden.

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