World of Warships

Supertest: Japanese Tier X Premium Destroyer Hayate

Continuing our exploration of the new upcoming ships, let’s have a look at the Hayate, the Japanese Tier X Premium destroyer.

When the ship was teased covered with smoke, I thought that it was the Super-Shimakaze or V6 Project. This design was basically an improved version of Shimakaze produced on a large scale. It turns out that the ship is not the Super-Shimakaze and I have no idea of what it exactly is.

My personal theory is that the ship is based on the V6 Project but one of the torpedo launchers initially planned was removed to allow the installation of stronger engines and also maybe to compensate for the heavier new 127 mm twin turrets.

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Modules
Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

Hayate

Propulsion: 79 500 HP

Type10 mod. 1

127 mm/50 Type5

Type93 mod. 3

Please Note
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
Characteristics
GeneralMain BatteryTorpedo TubesAir DefenseConsumables
Tier X
Health 20 800 HP
Main Armament
Maximum Firing Range 11.620 km
127 mm/50 Type5 3 x 2 127 mm
Torpedo Armament
Maximum Firing Range 12.000 km
610 mm Quintuple 2 x 5 610 mm
Maximum speed 37 kt
Turning Circle Radius 750 m
Rudder Shift Time 4.6 s
Surface Detectability 7.74 km
Air Detectability 3.78 km
Detectability After Firing Main Gus in Smoke 2.9 km
3 × 2 127 mm/50 Type5
 Reloading Time 4.0 s
180 Degree Turn Time 10.0 s
Optimal fronfiring angle
30°
Optimal rear firing angle 30°
Sigma 2.00 sigma
Maximum Dispersion 102 m
Shells
Type of Projectile HE
Alpha Damage 2 150 HP
Damage 470 HP
HE penetration 20 mm
Explosion Size 0.41
Chance to Cause Fire 9 %
Projectile Speed 915 m/s
Air Drag 0.334
Projectile Mass 23
Projectile Krupp 450
Type of Projectile AP
Alpha Damage 2 200 HP
Chance to Cause Fire -0.5 %
Projectile Speed 915 m/s
Air Drag 0.334
Projectile Mass 23
Projectile Krupp 2 266
Projectile Detonator 0.03 s
2 x 5 610 mm Quintuple
Reloading Time 153 s
Maximum Distance 12.0 km
Optimal fronfiring angle 50°
Optimal rear firing angle 50°
Damage 23 767
Speed 67 kt
Surface Detectability 1.7 km
3 x 2 127 mm/50 Type5
Sector range 3.5 km – 5.8 km
Hit chance 100 %
Sector’s damage 290
Sector’s damage frequency 3.59 s
Sector’s damage per second 81
Flak clouds number 3
Flak cloud damage 1610
5 x 2 40 mm/60 Type5
Sector range 1.9 km – 3.5 km
Hit chance 100 %
Sector’s damage 210
Sector’s damage frequency 1.72 s
Sector’s damage per second 122
Flak clouds number 3
Flak cloud damage 980
8 x 1 25 mm/60 Type96 mod. 1
Sector range 0.1 km – 1.9 km
Hit chance 95 %
Sector’s damage 140
Sector’s damage frequency 1.44 s
Sector’s damage per second 97
Sector reinforcement
Sector reinforcement bonus +50%
Sector reinforcement time 5 s
Sector reinforcement shift time 5 s
Slot 1
Slot 2
Slot 3
Work time: 5 s
Cooldown: 60 s
Number of charges: 2
Work time: 20 s
Cooldown: 240 s
Radius: 450 m
Lifetime: 97 s
Number of charges: 2
Work time: 120 s
Cooldown: 180 s
Boost: +8% maximum speed
Work time: 5 s
Cooldown: 40 s
Number of charges: 3
Work time: 20 s
Cooldown: 160 s
Radius: 450 m
Lifetime: 97 s
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Boost: +8% maximum speed
Number of charges: 2
Work time: 1 s
Cooldown: 360 s
Torpedo reload: 8 s
Number of charges: 3
Work time: 1 s
Cooldown: 240 s
Torpedo reload: 8 s

 

The armor

Hayate.JPG

She has the classic destroyer armor with a 19 mm hull, 13 mm superstructure and 6 mm armor on the turrets.

Personal opinion

Right now, I’m quite hyped for this destroyer. The firepower will be simply great since it’s the Japanese destroyer high alpha HE with a nice 4 seconds reload. On top of that, her torpedo power will also be quite solid with the 10 torpedo broadside.
Now, the maneuverability and concealment remain a bit eh but that’s not the end of the world. As for the consumable, I don’t think that anyone will go for the torpedo reload booster instead of the smoke.

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