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Supertest: German Tier IV Battleship Moltke

6 min read

Ladies and Gentlemen, don’t worry, I’m still alive. I’m currently on vacation… pretty much in the middle of nowhere with a horrible internet connection and until now, I didn’t have much time available to write articles. Don’t worry though, we are back at it again.

Also, for those that might be wondering what’s going on with the World of Tanks side, Harkonnen has… a whole lot of stuff on his plate right now between family and work so he just doesn’t have time to write stuff for The Daily Bounce at all.

Historical background

The Moltke-class was a pair of battlecruisers (Moltke and Goeben) of the German Imperial Navy and were basically an improved version of the Von Der Tann, being larger, faster, better armored and had an additional twin turret.

Moltke herself was laid down in December 1908, launched in April 1910 and commissioned in August 1911. Moltke participated in several major battles with the rest of the High Seas Fleet, including the battles of Dogger Bank and Jutland in the North Sea, and the Battle of the Gulf of Riga and Operation Albion in the Baltic Sea.

To prevent the Allies from seizing the ship, she was scuttled at Scapa Flow in June 1919.

If you want to learn more about Moltke, here is a video from Drachinifel covering the history of the ship:

Just like the rest of the new line, Moltke features battlecruiser dispersion and the same dispersion as Massachusetts and co for her secondaries.

Ship’s preview

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Moltke (A)

icon_module_Engine_installed

85,782 HP

icon_module_Suo_installed

‎FKS Typ 4 Mod. 1

icon_module_Artillery_installed

283 mm/50 SK L/50 on a Drh LC/1908 mount

icon_module_Hull_installed

Moltke (B)

icon_module_Suo_installed

FKS Typ 4 Mod. 2

Stock Ship

General Characteristics

TierIV
Health37 600 HP
Torpedo Damage Reduction16 %
Displacement22 979 tons
Dimensions
Overall length186.52 m
Beam29.21 m
Overall height (keel to the highest point on the ship)18.38 m
Freeboard5.17 m
Main Armament
Maximum Firing Range14.030 km
283 mm/50 SK L/50 on a Drh LC/1908 mount5 x 2 283 mm
Secondary Armament
Maximum Firing Range4.800 km
150 mm/45 SK C/09 on an MPL C/06 mount
88 mm/45 Flak on an MPL C/13 mount
12 x 1 150 mm
4 x 1 88 mm
Maximum speed28.4 knots
Turning Circle Radius650 m
Rudder Shift Time17.2 s
Surface Detectability10.86 km
Air Detectability8.83 km
Detectability After Firing Main Guns in Smoke7.85 km

Main Battery

5 x 2 283 mm/50 SK L/50 on a Drh LC/1908 mount
 Maximum Firing Range14.030 km
 Reloading Time28.0 s
180 Degree Turn Time45 s
Optimal firing angles at the front37° for 4 turrets
56° for 5 turrets
Optimal firing angles at the rear30° for 4 turrets
52° for 5 turrets
Sigma1.50 sigma
Maximum Dispersion166 m
Shells
Type of Projectile HE – 283 mm Spr.Gr. L/3.6
Alpha Damage3 200
Damage2 090
Penetration capacity 71 mm
Explosion size1.37
Fire chance19 %
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Type of ProjectileAP – 283 mm P.Spr.Gr. L/3.2
Alpha Damage7 200
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Projectile Krupp2 789
Projectile Detonator0.01 s
Detonator threshold47 mm
Ricochet Angles45° – 60°

Secondary battery

12 x 1 150 mm/45 SK C/09 on an MPL C/06 mount
Maximum Firing Range4.800 km
Reloading Time8.57 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 150 mm HE K Gr 18
Alpha Damage1 800
Damage760
HE penetration38 mm
Explosion Size0.57
Chance to Cause Fire10 %
Projectile Speed835 m/s
Air Drag0.407
Projectile Mass45.3 kg
4 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range4.800 km
Reloading Time4.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
Damage240
HE penetration15 mm
Explosion Size0.24
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9 kg

Anti-air Armament

4 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector range0.1 km – 4.6 km
Hit chance75 %
Sector’s damage2
Sector’s damage frequency0.29 s
Sector’s damage per second7
Flak clouds number1
Flak cloud damage770

Consumables

Slot 1
Slot 2
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%

Fully Upgraded Ship

General Characteristics

TierIV
Health40 800 HP
Torpedo Damage Reduction16 %
Displacement25 400 tons
Dimensions
Overall length186.52 m
Beam29.21 m
Overall height (keel to the highest point on the ship)18.38 m
Freeboard5.17 m
Main Armament
Maximum Firing Range15.433 km
283 mm/50 SK L/50 on a Drh LC/1908 mount5 x 2 283 mm
Secondary Armament
Maximum Firing Range4.800 km
150 mm/45 SK C/09 on an MPL C/06 mount
88 mm/45 Flak on an MPL C/13 mount
12 x 1 150 mm
8 x 1 88 mm
Maximum speed28.4 knots
Turning Circle Radius650 m
Rudder Shift Time12.2 s
Surface Detectability10.86 km
Air Detectability8.83 km
Detectability After Firing Main Guns in Smoke7.85 km

Main Battery

5 x 2 283 mm/50 SK L/50 on a Drh LC/1908 mount
 Maximum Firing Range15.433 km
 Reloading Time28.0 s
180 Degree Turn Time45 s
Optimal firing angles at the front37° for 4 turrets
56° for 5 turrets
Optimal firing angles at the rear30° for 4 turrets
52° for 5 turrets
Sigma1.50 sigma
Maximum Dispersion178 m
Shells
Type of Projectile HE – 283 mm Spr.Gr. L/3.6
Alpha Damage3 200
Damage2 090
Penetration capacity 71 mm
Explosion size1.37
Fire chance19 %
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Type of ProjectileAP – 283 mm P.Spr.Gr. L/3.2
Alpha Damage7 200
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Projectile Krupp2 789
Projectile Detonator0.01 s
Detonator threshold47 mm
Ricochet Angles45° – 60°

Secondary battery

12 x 1 150 mm/45 SK C/09 on an MPL C/06 mount
Maximum Firing Range4.800 km
Reloading Time8.57 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 150 mm HE K Gr 18
Alpha Damage1 800
Damage760
HE penetration38 mm
Explosion Size0.57
Chance to Cause Fire10 %
Projectile Speed835 m/s
Air Drag0.407
Projectile Mass45.3 kg
8 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range4.800 km
Reloading Time4.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
Damage240
HE penetration15 mm
Explosion Size0.24
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9 kg

Anti-air Armament

8 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector range0.1 km – 4.6 km
Hit chance75 %
Sector’s damage10
Sector’s damage frequency0.29 s
Sector’s damage per second35
Flak clouds number1
Flak cloud damage770
8 x 1 7.92 mm MG 08 machine gun
Sector range0.1 km – 1.5 km
Hit chance70 %
Sector’s damage17
Sector’s damage frequency0.29 s
Sector’s damage per second60

Consumables

Slot 1
Slot 2
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Turtleback:

Citadel armor protection:

Turrets armor protection:

Hidden deck:

Hidden armor protection inside the bow and stern:

Personal Opinion

And this is a new speed record that the German battlecruisers broke. This time, it’s not by much but Moltke is able to reach 28.4 knots compared to 28.0 knots for Myogi.

While her speed is impressive, the firepower of the Moltke isn’t great compared to Kaiser for example since she has the same guns as Von Der Tann but a tier higher. With such guns, I don’t think that the battlecruiser dispersion will help that much.

For the armor protection, the difference with the other tier IV battleships isn’t that important at this tier so it’s fine.

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About Author

15,466 thoughts on “Supertest: German Tier IV Battleship Moltke

  1. I believe the whole intent of this new BB line is to compensate the lackluster primary armament firepower with exceptional secondaries (the key is probably the M***-like dispersion), so keep that in mind when judging the overall offensive capability.

    I for one are really looking forward to these battlecruisers! Brawling 4 lyfe!

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