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Supertest: German Tier III Battleship Von Der Tann

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Historical background

SMS Von Der Tann was the first battlecruiser built for the German Kaiserliche Marine. Laid down in March 1908, launched in March 1909  and commissioned in September 1910, the ship was the faster dreadnaught-type warship with a speed exceeding 27 knots at the time of her construction.

Von der Tann participated in several fleet actions during the First World War, including several bombardments of the English coast. She was present at the Battle of Jutland, where she destroyed the British battlecruiser HMS Indefatigable in the opening minutes of the engagement. Von der Tann was hit several times by large-caliber shells during the battle, and at one point in the engagement, the ship had all of her main battery guns out of action either due to damage or malfunction. Nevertheless, the damage was quickly repaired and the ship returned to the fleet in two months.

Following the end of the war in November 1918, Von der Tann, along with most of the High Seas Fleet, was interned at Scapa Flow pending a decision by the Allies as to the fate of the fleet. The ship met her end in 1919 when German caretaker crews scuttled their ships to prevent their division among Allied navies. The wreck was raised in 1930, and scrapped at Rosyth from 1931 to 1934.

If you want to know more about Von Der Tann, here is a video from Drachinifel covering it:

In World of Warships, Von Der Tann is the first tech tree battlecruiser of the game, featuring the “battlecruiser” dispersion and generally speaking, weaker armor protection.

Additionally, her secondaries have the same dispersion as those of Massachusetts, Georgia, or Ohio and she has the same Fast Damage Control Team as Soviet battleships.

Ship’s preview

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Von der Tann (A)

icon_module_Engine_installed

79 800 HP

icon_module_Suo_installed

‎FKS Typ 3 Mod. 1

icon_module_Artillery_installed

283 mm/45 SK C/07 on a Drh LC/1907 mount

icon_module_Hull_installed

Von der Tann (B)

icon_module_Suo_installed

FKS Typ 3 Mod. 2

Stock Ship

General Characteristics

TierIII
Health33 800 HP
Torpedo Damage Reduction10 %
Displacement19 370 tons
Dimensions
Overall length171.76 m
Beam26.58 m
Overall height (keel to the highest point on the ship)18.0 m
Freeboard4.2 m
Main Armament
Maximum Firing Range13.000 km
283 mm/45 SK C/07 on a Drh LC/1907 mount4 x 2 283 mm
Secondary Armament
Maximum Firing Range4.000 km
150 mm/45 SK C/09 on an MPL C/06 mount
88 mm/45 Flak on an MPL C/13 mount
10 x 1 150 mm
4 x 1 88 mm
Maximum speed27.5 knots
Turning Circle Radius600 m
Rudder Shift Time16.0 s
Surface Detectability10.4 km
Air Detectability7.75 km
Detectability After Firing Main Guns in Smoke7.57 km

Main Battery

4 x 2 283 mm/45 SK C/07 on a Drh LC/1907 mount
 Maximum Firing Range13.000 km
 Reloading Time26.0 s
180 Degree Turn Time45 s
Optimal firing angles at the front54°
Optimal firing angles at the rear53°
Sigma1.50 sigma
Maximum Dispersion157 m
Shells
Type of Projectile HE – 283 mm Spr.Gr. L/3.6
Alpha Damage3 200
Damage2 090
Penetration capacity 71 mm
Explosion size1.37
Fire chance19 %
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Type of ProjectileAP – 283 mm P.Spr.Gr. L/3.2
Alpha Damage7 200
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Projectile Krupp2 789
Projectile Detonator0.01 s
Detonator threshold47 mm
Ricochet Angles45° – 60°

Secondary battery

10 x 1 150 mm/45 SK C/09 on an MPL C/06 mount
Maximum Firing Range4.000 km
Reloading Time8.57 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 150 mm HE K Gr 18
Alpha Damage1 800
Damage760
HE penetration38 mm
Explosion Size0.57
Chance to Cause Fire10 %
Projectile Speed835 m/s
Air Drag0.407
Projectile Mass45.3 kg
4 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range4.000 km
Reloading Time4.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
Damage240
HE penetration15 mm
Explosion Size0.24
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9 kg

Anti-air Armament

4 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector range0.1 km – 4.6 km
Hit chance75 %
Sector’s damage5
Sector’s damage frequency0.29 s
Sector’s damage per second18
Flak clouds number1
Flak cloud damage700

Consumables

Slot 1
Slot 2
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%

Fully Upgraded Ship

General Characteristics

TierIII
Health36 500 HP
Torpedo Damage Reduction10 %
Displacement21 300 tons
Dimensions
Overall length171.76 m
Beam26.58 m
Overall height (keel to the highest point on the ship)18.0 m
Freeboard4.2 m
Main Armament
Maximum Firing Range14.300 km
283 mm/45 SK C/07 on a Drh LC/1907 mount4 x 2 283 mm
Secondary Armament
Maximum Firing Range4.000 km
150 mm/45 SK C/09 on an MPL C/06 mount
88 mm/45 Flak on an MPL C/13 mount
10 x 1 150 mm
4 x 1 88 mm
Maximum speed27.5 knots
Turning Circle Radius600 m
Rudder Shift Time11.4 s
Surface Detectability10.4 km
Air Detectability7.75 km
Detectability After Firing Main Guns in Smoke7.57 km

Main Battery

4 x 2 283 mm/45 SK C/07 on a Drh LC/1907 mount
 Maximum Firing Range14.300 km
 Reloading Time26.0 s
180 Degree Turn Time45 s
Optimal firing angles at the front54°
Optimal firing angles at the rear53°
Sigma1.50 sigma
Maximum Dispersion168 m
Shells
Type of Projectile HE – 283 mm Spr.Gr. L/3.6
Alpha Damage3 200
Damage2 090
Penetration capacity 71 mm
Explosion size1.37
Fire chance19 %
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Type of ProjectileAP – 283 mm P.Spr.Gr. L/3.2
Alpha Damage7 200
Projectile Speed855 m/s
Air Drag0.534
Projectile Mass302 kg
Projectile Krupp2 789
Projectile Detonator0.01 s
Detonator threshold47 mm
Ricochet Angles45° – 60°

Secondary battery

10 x 1 150 mm/45 SK C/09 on an MPL C/06 mount
Maximum Firing Range4.000 km
Reloading Time8.57 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 150 mm HE K Gr 18
Alpha Damage1 800
Damage760
HE penetration38 mm
Explosion Size0.57
Chance to Cause Fire10 %
Projectile Speed835 m/s
Air Drag0.407
Projectile Mass45.3 kg
4 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range4.000 km
Reloading Time4.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
Damage240
HE penetration15 mm
Explosion Size0.24
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9 kg

Anti-air Armament

4 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector range0.1 km – 5.8 km
Hit chance75 %
Sector’s damage33
Sector’s damage frequency0.29 s
Sector’s damage per second116
Flak clouds number6
Flak cloud damage1 400
8 x 1 7.92 mm MG 08 machine gun
Sector range0.1 km – 1.5 km
Hit chance70 %
Sector’s damage17
Sector’s damage frequency0.29 s
Sector’s damage per second60

Consumables

Slot 1
Slot 2
Fast Damage Control Team
Number of charges: 4
Work time: 10 s
Cooldown: 40 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Turtleback:

Citadel armor protection:

Turrets armor protection:

Hidden armor protection inside the bow and stern:

Personal Opinion

Well overall, if you forget the part where you risk getting bullied to oblivion by tier IV carriers, the ship looks pretty good.

The firepower is decent even though you will generally be fighting with 6 guns broadside because of the turret layout but at least, you have the battlecruiser dispersion.

The secondaries, while they can only reach 5 km, can still be useful at such low tier and with that absurd speed (the second-fastest battleship at tier III is Bellerophon with 22.5 knots), she won’t have too much trouble to get them to work.

As for the armor, you don’t really see yet the downside of the battlecruiser armor rule since, at this tier, everything (except Knyaz Suvorov) has a weakly protected bow or at least a good portion of it.

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About Author

15,466 thoughts on “Supertest: German Tier III Battleship Von Der Tann

  1. IJN Battlecuiser branch when? xD
    Still, KM batlecruiser branch might be fun too.

  2. supposedly m***a/ohio level of dispersion, with few 150mm’s and lots of 88/105mm’s which cant pen jack**** without IFHE.

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