HMAS Vampire was the third Daring-class destroyer serving in the Royal Australian Navy. She was built in Australia, laid down in July 1953, launched in October 1956 and commissioned in June 1959.
The ship had a fairly active career, being regularly deployed to South East Asia.
She was attached to the Far East Strategic Reserve on five occasions, including during the Indonesia-Malaysia Confrontation, and escorted the troop transport HMAS Sydney on six of the latter’s twenty-five transport voyages to Vietnam. In 1977, the destroyer was assigned to escort the Royal Yacht Britannia during Queen Elizabeth II and Prince Philip’s visit to Australia. In 1980, Vampire was reclassified as a training ship.
She remained in service until she was decommissioned in 1986 and presented to the Australian National Maritime Museum for preservation as a museum ship; the largest museum-owned object on display in Australia. You can still visit the Vampire today, in Sydney.
In World of Warships, we are getting Vampire as she was initially built. As such, she still carries her quintuple torpedo launcher and also has a Limbo anti-submarine mortar, the successor to the Squid that was initially visible in-game on Daring and Kléber (don’t ask me why they removed them).
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
The Vampire II presents the same armor profile as the Daring. The hull is protected by 19 mm of armor while the superstructure is protected by 13 mm of armor. For the turrets, they are only covered by a 6 mm plating.
Right now, this ship looks absolutely terrifying. It’s a Daring (AKA an already strong gunboat) but with longer range, stronger hydroacoustic search and with crawling smoke that gives it much better freedom of movement.
All you really lose is 1 000 HP and a torpedo tube which is really not the end of the world.
Edit: I somehow had in mind that Daring has the same reload while she actually has 2.8s reload. Compared to Daring, you roughly lose 20% DPM but considering the rest of the package, it’s quite understandable.
Also, with the last version of the public test, Vampire got the Engine boost instead of the Repair party initially announced on the devblog.