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Supertest: Commonwealth Tier X Freemium Destroyer Vampire II

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HMAS Vampire was the third Daring-class destroyer serving in the Royal Australian Navy. She was built in Australia, laid down in July 1953, launched in October 1956 and commissioned in June 1959.

The ship had a fairly active career, being regularly deployed to South East Asia.

She was attached to the Far East Strategic Reserve on five occasions, including during the Indonesia-Malaysia Confrontation, and escorted the troop transport HMAS Sydney on six of the latter’s twenty-five transport voyages to Vietnam. In 1977, the destroyer was assigned to escort the Royal Yacht Britannia during Queen Elizabeth II and Prince Philip’s visit to Australia. In 1980, Vampire was reclassified as a training ship.

She remained in service until she was decommissioned in 1986 and presented to the Australian National Maritime Museum for preservation as a museum ship; the largest museum-owned object on display in Australia. You can still visit the Vampire today, in Sydney.

In World of Warships, we are getting Vampire as she was initially built. As such, she still carries her quintuple torpedo launcher and also has a Limbo anti-submarine mortar, the successor to the Squid that was initially visible in-game on Daring and Kléber (don’t ask me why they removed them).

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

WG_SPb_WoWs_WIP-icon_black

Modules
Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Vampire II

icon_module_Engine_installed

Propulsion: 54 000 hp

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Mk X mod. 1

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113 mm/45 RP 41 Mk VI

icon_module_Torpedoes_installed

533 mm Mk IXM
Characteristics
GeneralMain BatteryTorpedo TubesAir DefenseConsumables
TierX
Health19 800 HP
Displacement3 560 tons
Main Armament
Maximum Firing Range13.780 km
113 mm/45 RP 41 Mk VI3 x 2 113 mm
Torpedo Armament
Maximum Firing Range10.000 km
533 mm PR Mk II1 x 5 533 mm
Maximum speed35 knots
Turning Circle Radius630 m
Rudder Shift Time4.4 s
Surface Detectability7.6 km
Air Detectability3.46 km
Detectability After Firing Main Guns in Smoke2.61 km

3 x 2 113 mm/45 RP 41 Mk VI

All Turrets can turn at 360°

 Maximum Firing Range12.460 km
 Reloading Time3.5 s
180 Degree Turn Time7.2 s
Optimal firing angles at the front27°
Optimal firing angles at the rear35°
Sigma2.00 sigma
Maximum Dispersion118 m
Shells
Type of Projectile HE – 113 mm HE 5crh
Alpha Damage1 700 HP
Damage470 HP
Penetration capacity 19 mm
Explosion size0.38
Fire chance8 %
Projectile Speed746 m/s
Air Drag0.329
Projectile Mass24.95 kg
Type of ProjectileAP – 113 mm SAP 55 lb
Alpha Damage2 100 HP
Projectile Speed746 m/s
Air Drag0.33
Projectile Mass25 kg
Projectile Krupp1 600
Projectile Detonator0.01 s
Detonator threshold19 mm
Ricochet Angles60° – 67.5°

 

1 x 5 533 mm PR Mk II
533 mm Mk IXM
Reloading Time125 s
Maximum Distance10.000 km
Optimal firing angles at the front60°
Optimal firing angles at the rear60°
Damage16 767
Flooding Chance282 %
Speed62 kt
Surface Detectability1.3 km

3 x 2 113 mm/45 RP 41 Mk VI
Sector range0.1 km – 5.8 km
Hit chance100 %
Sector’s damage22
Sector’s damage frequency0.29 s
Sector’s damage per second77
Flak clouds number4
Flak cloud damage1 610
2 x 1 40 mm Bofors Mk VII
2 x 2 40 mm Bofors Mk V
Sector range0.1 km – 3.5 km
Hit chance100 %
Sector’s damage88
Sector’s damage frequency0.29 s
Sector’s damage per second25

Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 40 s
Crawling Smoke Generator
Number of charges: 3
Work time: 90 s
Cooldown: 160 s
Smoke radius: 450 m
Smoke duration: 10 s
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 120 s
Cooldown: 120 s
Torpedo spotting range: 3.5 km
Ship spotting range: 5.0 km
Engine Boost
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Bonus: +8% speed

The Armor

The Vampire II presents the same armor profile as the Daring. The hull is protected by 19 mm of armor while the superstructure is protected by 13 mm of armor. For the turrets, they are only covered by a 6 mm plating.

Personal opinion

Right now, this ship looks absolutely terrifying. It’s a Daring (AKA an already strong gunboat) but with longer range, stronger hydroacoustic search and with crawling smoke that gives it much better freedom of movement.

All you really lose is 1 000 HP and a torpedo tube which is really not the end of the world.

Edit: I somehow had in mind that Daring has the same reload while she actually has 2.8s reload. Compared to Daring, you roughly lose 20% DPM but considering the rest of the package, it’s quite understandable.

Also, with the last version of the public test, Vampire got the Engine boost instead of the Repair party initially announced on the devblog.

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15,466 thoughts on “Supertest: Commonwealth Tier X Freemium Destroyer Vampire II

  1. You also lose 0.7 s of reload. Daring has 2.8s base reload vs vampire II with 3.5s

  2. Ha, now it has been buffed to 2.3s, it outdpm dds like Smaland and Marceau i believe.

  3. Is it too late to get this DD – can’t find it anywhere

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