Supertest: Commonwealth Tier X Freemium Destroyer Vampire II
3 min readHMAS Vampire was the third Daring-class destroyer serving in the Royal Australian Navy. She was built in Australia, laid down in July 1953, launched in October 1956 and commissioned in June 1959.
The ship had a fairly active career, being regularly deployed to South East Asia.
She was attached to the Far East Strategic Reserve on five occasions, including during the Indonesia-Malaysia Confrontation, and escorted the troop transport HMAS Sydney on six of the latter’s twenty-five transport voyages to Vietnam. In 1977, the destroyer was assigned to escort the Royal Yacht Britannia during Queen Elizabeth II and Prince Philip’s visit to Australia. In 1980, Vampire was reclassified as a training ship.
She remained in service until she was decommissioned in 1986 and presented to the Australian National Maritime Museum for preservation as a museum ship; the largest museum-owned object on display in Australia. You can still visit the Vampire today, in Sydney.
In World of Warships, we are getting Vampire as she was initially built. As such, she still carries her quintuple torpedo launcher and also has a Limbo anti-submarine mortar, the successor to the Squid that was initially visible in-game on Daring and Kléber (don’t ask me why they removed them).
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Vampire II | Propulsion: 54 000 hp | Mk X mod. 1 | 113 mm/45 RP 41 Mk VI | 533 mm Mk IXM |
Tier | X |
Health | 19 800 HP |
Displacement | 3 560 tons |
Main Armament | |
Maximum Firing Range | 13.780 km |
113 mm/45 RP 41 Mk VI | 3 x 2 113 mm |
Torpedo Armament | |
Maximum Firing Range | 10.000 km |
533 mm PR Mk II | 1 x 5 533 mm |
Maximum speed | 35 knots |
Turning Circle Radius | 630 m |
Rudder Shift Time | 4.4 s |
Surface Detectability | 7.6 km |
Air Detectability | 3.46 km |
Detectability After Firing Main Guns in Smoke | 2.61 km |
3 x 2 113 mm/45 RP 41 Mk VI All Turrets can turn at 360° | |
Maximum Firing Range | 12.460 km |
Reloading Time | 3.5 s |
180 Degree Turn Time | 7.2 s |
Optimal firing angles at the front | 27° |
Optimal firing angles at the rear | 35° |
Sigma | 2.00 sigma |
Maximum Dispersion | 118 m |
Shells | |
Type of Projectile | HE – 113 mm HE 5crh |
Alpha Damage | 1 700 HP |
Damage | 470 HP |
Penetration capacity | 19 mm |
Explosion size | 0.38 |
Fire chance | 8 % |
Projectile Speed | 746 m/s |
Air Drag | 0.329 |
Projectile Mass | 24.95 kg |
Type of Projectile | AP – 113 mm SAP 55 lb |
Alpha Damage | 2 100 HP |
Projectile Speed | 746 m/s |
Air Drag | 0.33 |
Projectile Mass | 25 kg |
Projectile Krupp | 1 600 |
Projectile Detonator | 0.01 s |
Detonator threshold | 19 mm |
Ricochet Angles | 60° – 67.5° |
1 x 5 533 mm PR Mk II 533 mm Mk IXM | |
Reloading Time | 125 s |
Maximum Distance | 10.000 km |
Optimal firing angles at the front | 60° |
Optimal firing angles at the rear | 60° |
Damage | 16 767 |
Flooding Chance | 282 % |
Speed | 62 kt |
Surface Detectability | 1.3 km |
3 x 2 113 mm/45 RP 41 Mk VI | |
Sector range | 0.1 km – 5.8 km |
Hit chance | 100 % |
Sector’s damage | 22 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 77 |
Flak clouds number | 4 |
Flak cloud damage | 1 610 |
2 x 1 40 mm Bofors Mk VII 2 x 2 40 mm Bofors Mk V | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 100 % |
Sector’s damage | 88 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 25 |
Slot 1 | Slot 2 | Slot 3 | Slot 4 |
Damage Control Party Work time: 5 s Cooldown: 40 s | Crawling Smoke Generator Number of charges: 3 Work time: 90 s Cooldown: 160 s Smoke radius: 450 m Smoke duration: 10 s | Hydroacoustic Search Number of charges: 3 Work time: 120 s Cooldown: 120 s Torpedo spotting range: 3.5 km Ship spotting range: 5.0 km | Engine Boost Number of charges: 3 Work time: 120 s Cooldown: 120 s Bonus: +8% speed |
The Armor
The Vampire II presents the same armor profile as the Daring. The hull is protected by 19 mm of armor while the superstructure is protected by 13 mm of armor. For the turrets, they are only covered by a 6 mm plating.
Personal opinion
Right now, this ship looks absolutely terrifying. It’s a Daring (AKA an already strong gunboat) but with longer range, stronger hydroacoustic search and with crawling smoke that gives it much better freedom of movement.
All you really lose is 1 000 HP and a torpedo tube which is really not the end of the world.
Edit: I somehow had in mind that Daring has the same reload while she actually has 2.8s reload. Compared to Daring, you roughly lose 20% DPM but considering the rest of the package, it’s quite understandable.
Also, with the last version of the public test, Vampire got the Engine boost instead of the Repair party initially announced on the devblog.
You also lose 0.7 s of reload. Daring has 2.8s base reload vs vampire II with 3.5s
Ha, now it has been buffed to 2.3s, it outdpm dds like Smaland and Marceau i believe.
Is it too late to get this DD – can’t find it anywhere