World of Warships Blitz

WoWSB – Patchnotes 0.6.0

0.6.0 Update Notes

Ships

Russian CA line from T1-10 are added in game.

2 Premium ships are added in game:

  • T5 US BB Texas: A battleship with incredible air-defence for its tier.
  • T6 RU CA Molotov: A cruiser equipped with super long range gun for its tier.

All T1 cruisers now need 0 XP and silver to purchase.

Team Constraint

For improving game experience in team battle, we now add a new constraint of forming a team.

  • The maximum difference between tiers of ship in a team is +/- 1.

Visual Improvement in Harbour

All battleships now get more details and decorations in Harbour for visual improvement.

Maps

All maps have names now.

2 new maps are added in game:

  • Islands: for T1 to T2 battle.
  • Haven: for T6 to T9 battle.

Warship Manoeuvre System Updated

Ships now cannot maintain max speed while they are turning, just like in real life.

Weapon Reload Indicator UI Modification

Now the weapon reloading bars will appear grey if they cannot traverse to current aiming position.

Destroyer Survivability Modification

Following changes are applied to all destroyers in current game:

  • Increase the chance of over-penetration on destroyer armour when it is against too powerful AP shells; preventing too many sudden deaths while destroyer against AP shell using Battleships.
  • On the contrary, destroyer armour is slightly vulnerable when against all types of HE shell.
  • Original Rudder survivability of all destroyers is reduced by 25%.

Battle Cameras Modification

Slightly change to the default and gunsight cameras in battle so that a player can observe the shell trajectory more clearly.

Main Guns Change

All shell speed of main guns is reduced by 12-15%, so shooting objects on long range requires more prediction.

Most of the ships get main gun accuracy improved:

  • All battleships’ main battery shell max dispersion reduced by 33.3%.
  • All T5 or higher cruisers’ main battery shell max dispersion reduced by 16.7%.
  • All US destroyers’ main battery shell max dispersion reduced by 16.7%.

Following ships get their main gun shooting range changed:

  • Chester: main gun shooting range +5%.
  • St Louis: main gun shooting range +5%.
  • Omaha: main gun shooting range +5%.
  • Marblehead: main gun shooting range +5%.
  • Phoenix: main gun shooting range +7%.
  • Wyoming: main gun shooting range -4%.
  • DesMoines: main gun shooting range -4%.

Torpedo Change

Torpedo are slower but harder to detect in battle:

  • All torpedo speed is reduced 13%-18%.
  • All torpedo concealment is buffed 15%-30%.

Secondary Guns Change

Following warships’ secondary guns are increased:

  • St Louis: increase from 12 to 18.
  • South Carolina: increase from 12 to 18.
  • Wyoming: increase from 12 to 16.
  • New York: increase from 12 to 16.
  • New Mexico: increase from 12 to 20.
  • Colorado: increase from 12 to 18.
  • Mikasa: increase from 12 to 14.
  • Ishizuchi: increase from 12 to 16.
  • Kongo: increase from 12 to 14.
  • Fuso: increase from12 to 14.
  • Nagato: increase from12 to 18.
  • Amagi: increase from 12 to 16.

Since the increasing number of secondary gun; for balancing, following guns get basic stats reduced:

  • 76mm L50 MK4: HE damage reduced from 240 to 160; chance of fire reduced from3% to 2%; following ships are affected:
    • Chester
    • St Louis
    • South Carolina
  • 127mm L51 MK7: HE damage reduced from 320 to 250; chance of fire reduced from 3% to 2%; following ships are affected:
    • Wyoming
    • New York
    • New Mexico
    • Colorado
  • 127mm L25 MK19: HE damage reduced from 320 to 300; following ships are affected
    • Pensacola
    • New Orlean
  • 152mm L40 type 41: HE damage reduced from 410 to 350; following ships are affected
    • Mikasa
  • 152mm L45 1910: HE damage reduced from 420 to 360, chance of fire reduced from 5% to 3%; following ships are affected
    • Kawachi
    • Ishizuchi
  • 152mm L50 type41: HE damage reduced from 420 to 380, chance of fire reduced from 5% to 4%; following ships are affected
    • Kongo
    • Fuso
  • 140mm L50 3-year: HE damage reduced from 410 to 340, chance of fire reduced from 5% to 4%; following ships are affected
    • Nagato
    • Amagi

Anti-air

Fix a bug that Japanese dual 100mm L65 type98 average dps weight shows different when equipped on different ships.

Following ships’ “big calibre AA damage” is reduced by 16.7%:

  • Taiho
  • Hakuryu

Ship Skill Change

Following ships get ship skill change:

  • Add “Engine Accelerator I” for Wakatake and Clemson
  • Add “Smoke Generator I” for Mahan
  • Remove “Torpedo Reload I” from Yugumo
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