Supertest: Japanese Tier X Premium Destroyer Hayate
3 min readContinuing our exploration of the new upcoming ships, let’s have a look at the Hayate, the Japanese Tier X Premium destroyer.
When the ship was teased covered with smoke, I thought that it was the Super-Shimakaze or V6 Project. This design was basically an improved version of Shimakaze produced on a large scale. It turns out that the ship is not the Super-Shimakaze and I have no idea of what it exactly is.
My personal theory is that the ship is based on the V6 Project but one of the torpedo launchers initially planned was removed to allow the installation of stronger engines and also maybe to compensate for the heavier new 127 mm twin turrets.
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Hayate | Propulsion: 79 500 HP | Type10 mod. 1 | 127 mm/50 Type5 | Type93 mod. 3 |
Tier | X |
Health | 20 800 HP |
Main Armament | |
Maximum Firing Range | 11.620 km |
127 mm/50 Type5 | 3 x 2 127 mm |
Torpedo Armament | |
Maximum Firing Range | 12.000 km |
610 mm Quintuple | 2 x 5 610 mm |
Maximum speed | 37 kt |
Turning Circle Radius | 750 m |
Rudder Shift Time | 4.6 s |
Surface Detectability | 7.74 km |
Air Detectability | 3.78 km |
Detectability After Firing Main Gus in Smoke | 2.9 km |
3 × 2 127 mm/50 Type5 | |
Reloading Time | 4.0 s |
180 Degree Turn Time | 10.0 s |
Optimal front firing angle | 30° |
Optimal rear firing angle | 30° |
Sigma | 2.00 sigma |
Maximum Dispersion | 102 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 2 150 HP |
Damage | 470 HP |
HE penetration | 20 mm |
Explosion Size | 0.41 |
Chance to Cause Fire | 9 % |
Projectile Speed | 915 m/s |
Air Drag | 0.334 |
Projectile Mass | 23 |
Projectile Krupp | 450 |
Type of Projectile | AP |
Alpha Damage | 2 200 HP |
Chance to Cause Fire | -0.5 % |
Projectile Speed | 915 m/s |
Air Drag | 0.334 |
Projectile Mass | 23 |
Projectile Krupp | 2 266 |
Projectile Detonator | 0.03 s |
2 x 5 610 mm Quintuple | |
Reloading Time | 153 s |
Maximum Distance | 12.0 km |
Optimal front firing angle | 50° |
Optimal rear firing angle | 50° |
Damage | 23 767 |
Speed | 67 kt |
Surface Detectability | 1.7 km |
3 x 2 127 mm/50 Type5 | |
Sector range | 3.5 km – 5.8 km |
Hit chance | 100 % |
Sector’s damage | 290 |
Sector’s damage frequency | 3.59 s |
Sector’s damage per second | 81 |
Flak clouds number | 3 |
Flak cloud damage | 1610 |
5 x 2 40 mm/60 Type5 | |
Sector range | 1.9 km – 3.5 km |
Hit chance | 100 % |
Sector’s damage | 210 |
Sector’s damage frequency | 1.72 s |
Sector’s damage per second | 122 |
Flak clouds number | 3 |
Flak cloud damage | 980 |
8 x 1 25 mm/60 Type96 mod. 1 | |
Sector range | 0.1 km – 1.9 km |
Hit chance | 95 % |
Sector’s damage | 140 |
Sector’s damage frequency | 1.44 s |
Sector’s damage per second | 97 |
Sector reinforcement | |
Sector reinforcement bonus | +50% |
Sector reinforcement time | 5 s |
Sector reinforcement shift time | 5 s |
Slot 1 | Slot 2 | Slot 3 |
Work time: 5 s Cooldown: 60 s | ![]() Number of charges: 2 Work time: 20 s Cooldown: 240 s Radius: 450 m Lifetime: 97 s | ![]() Number of charges: 2 Work time: 120 s Cooldown: 180 s Boost: +8% maximum speed |
Work time: 5 s Cooldown: 40 s | ![]() Number of charges: 3 Work time: 20 s Cooldown: 160 s Radius: 450 m Lifetime: 97 s | ![]() Number of charges: 3 Work time: 120 s Cooldown: 120 s Boost: +8% maximum speed |
![]() Number of charges: 2 Work time: 1 s Cooldown: 360 s Torpedo reload: 8 s | ||
![]() Number of charges: 3 Work time: 1 s Cooldown: 240 s Torpedo reload: 8 s
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The armor
She has the classic destroyer armor with a 19 mm hull, 13 mm superstructure and 6 mm armor on the turrets.
Personal opinion
Right now, I’m quite hyped for this destroyer. The firepower will be simply great since it’s the Japanese destroyer high alpha HE with a nice 4 seconds reload. On top of that, her torpedo power will also be quite solid with the 10 torpedo broadside.
Now, the maneuverability and concealment remain a bit eh but that’s not the end of the world. As for the consumable, I don’t think that anyone will go for the torpedo reload booster instead of the smoke.