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World of Warships Supertest: German Tier VIII Premium Battleship Anhalt

4 min read

Historical background

Anhalt is based on the Linienschiff L21a, one of the numerous designs of battleships on which German engineers started working after the battle of Jutland. Out of the various ideas that these designs were exploring was the possibility to fuse the concepts of battleship and battlecruiser into a new type of ship, the so-called fast battleship.

Studies on Linienschiff L21a started in late December 1916. This design called for a displacement of 42 000 tons and a main battery consisting of ten 380 mm guns in five twin turrets.

In World of Warships, Anhalt represents a modified version of the design with fifteen 350 mm guns in five triple turrets. She is also presenting an extensive modernization with a modern superstructure, lengthened bow, and modern anti-aircraft.
Unlike other German battleships, she has no Hydroacoustic Search but she gets underwater torpedo tubes.

Ship’s preview

Ship’s commemorative flag

Ship’s camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Anhalt

icon_module_Engine_installed

Propulsion: 100 000 HP

icon_module_Suo_installed

FKS Typ 8 Mod. 1

icon_module_Artillery_installed

350 mm/45 SK C/14 on a Drh LC/1919 mount

icon_module_Torpedoes_installed

‎J9

General Characteristics

Tier VIII
Health 69 500 HP
Torpedo Damage Reduction 20 %
Displacement 49 600 tons
Dimensions
Overall length 262.17 m
Beam 33.26 m
Overall height (keel to the highest point on the ship) 32.0 m
Freeboard 3.9 m
Main Armament
Maximum Firing Range 21.120 km
350 mm/45 SK C/14 on a Drh LC/1919 mount 5 x 3 350 mm
Secondary Armament
Maximum Firing Range 7.600 km
150 mm/45 SK L/45 on an MPL C/06 mount
105 mm/65 SK C/33 on a Dop. L. C/37 mount
8 x 1 150 mm
6 x 2 105 mm
Torpedo Armament
Maximum Firing Range 6.000 km
700 mm 4 x 1 700 mm
Maximum speed 25.0 knots
Turning Circle Radius 900 m
Rudder Shift Time 16.0 s
Surface Detectability 15.02 km
Air Detectability 11.49 km
Detectability After Firing Main Guns in Smoke 13.29 km

Main Armament

5 x 3 350 mm/45 SK C/14 on a Drh LC/1919 mount
 Maximum Firing Range 21.120 km
 Reloading Time 30.0 s
180 Degree Turn Time 45.0 s
Optimal firing angles at the front 35°
Optimal firing angles at the rear 35°
Sigma 1.7 sigma
Maximum Dispersion 271 m
Shells
Type of Projectile  HE – 350 mm Spr.Gr. L/4.2 Bdz.
Alpha Damage 4 000
Penetration capacity  88 mm
Explosion size 1.93
Fire chance 27 %
Projectile Speed 815 m/s
Air Drag 0.407
Projectile Mass 600.0 kg
Type of Projectile AP – 350 mm P.Spr.Gr. L/3.6
Alpha Damage 10 500
Projectile Speed 815 m/s
Air Drag 0.407
Projectile Mass 600.0 kg
Projectile Krupp 2 460
Projectile Detonator 0.033 s
Detonator threshold 59 mm
Ricochet Angles 45° – 60°

Secondary Armament

8 x 1 150 mm/45 SK L/45 on an MPL C/06 mount
Maximum Firing Range 7.600 km
Reloading Time 8.57 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 150 mm HE K Gr 18
Alpha Damage 1 800
HE penetration 38 mm
Explosion Size 0.57
Chance to Cause Fire 10 %
Projectile Speed 835 m/s
Air Drag 0.407
Projectile Mass 45.3 kg
6 x 2 105 mm/65 SK C/33 on a Dop. L. C/37 mount
Maximum Firing Range 7.600 km
Reloading Time 3.35 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 105 mm Spr.Gr. Kz.
Alpha Damage 1 200
HE penetration 26 mm
Explosion Size 0.31
Chance to Cause Fire 5 %
Projectile Speed 900 m/s
Air Drag 0.33
Projectile Mass 15.1 kg

Torpedo Armament

4 x 1 700 mm
700 mm J9
Reloading Time 45 s
Maximum Distance 6.000 km
Damage 20 633
Flooding Chance 343%
Speed 54 knots
Surface Detectability 1.7 km

Anti-air Armament

6 x 2 105 mm/65 SK C/33 on a Dop. L. C/37 mount
Sector range 0.1 km – 5.2 km
Hit chance 75 %
Sector’s damage 35
Sector’s damage frequency 0.29 s
Sector’s damage per second 123
Flak clouds number 6
Flak cloud damage 1 400
10 x 2 37 mm/69 Flak M42 on an LM/42 mount
Sector range 0.1 km – 3.5 km
Hit chance 75 %
Sector’s damage 52
Sector’s damage frequency 0.29 s
Sector’s damage per second 182
14 x 1 20 mm/65 C/38 on an L/30 single mount
16 x 4 20 mm/65 C/38 on a Flak 35 Vierling L/38 mount
Sector range 0.1 km – 2.0 km
Hit chance 70 %
Sector’s damage 84
Sector’s damage frequency 0.29 s
Sector’s damage per second 294

Consumables

Slot 1
Slot 2
Slot 3
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 15 s
Cooldown: 80 s
Repair Party
Number of charges: 4
Work time: 28 s
Cooldown: 80 s
HP regeneration speed: +0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Spotting Aircraft
Number of charges: 4
Work time: 100 s
Cooldown: 240 s
Maximum firing range: +20%
Fighter
Number of charges: 3
Work time: 60 s
Cooldown: 90 s
Number of planes in a squadron: 3
Patrol radius: 3.0 km

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Hidden deck:

Turtleback:

Citadel armor protection:

Turrets armor protection:

Hidden armor protection inside the bow and stern:

Personal Opinion

As of right now, Anhalt looks… alright. It is lacking speed and even though she has 15 guns, she has standard battleship dispersion and low sigma. On top of that, the 350 mm guns are far from brilliant.

As for the torpedoes… even though she has enormous 700 mm torpedoes the damage is as underwhelming as you can get and the firing range is also only 6 km.

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