World of Warships Supertest: British Tier X Battleship St. Vincent
5 min readHistorical background
St. Vincent is based on the I3 design of battlecruisers. In terms of design studies, I3 preceded G3 and introduced the strange layout of having all turrets located forward of the ship around the superstructure and the engines at the rear. The purpose of this layout was to maximize firepower as well as engine power while still having a reasonably compact hull.
Thanks to this design, the estimated speed would have been 32.5 knots provided by an impressive 180 000 horsepower. The main battery consisted of nine 18-inch guns (457 mm) in three triple turrets, two superfiring at the front and one amidship facing aft.
Even with these innovations, the design was still considered too big which drastically limited the number of available drydocks. As such, it was abandoned in favor of the smaller G3 design.
If you want to learn more about the I3 design as well as the other battlecruisers designs from the Royal Navy, here is a video from Drachinifel covering them:
In World of Warships, we are getting a fairly good representation of the I3 design with some modernization done to the anti-air armament as well as some armor changes from what I see. The ship sits at the end of the battlecruiser line and compared to previous ships she has a much more advantageous placement when it comes to its underwater torpedo tubes. They are aimed forward and cover a 40° area in front of the ship.
Ship’s preview
Ship’s camouflage
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
St. Vincent | Propulsion: 180 000 HP | Mk X mod. 1 | ![]() 457 mm/45 Mk.II in a turret | 622 mm Mk I |
General Characteristics
Tier | X |
Health | 79 400 HP |
Torpedo Damage Reduction | 14 % |
Displacement | 57 893 tons |
Dimensions | |
Overall length | 280.0 m |
Beam | 32.25 m |
Overall height (keel to the highest point on the ship) | 38.0 m |
Freeboard | 5.9 m |
Main Armament | |
Maximum Firing Range | 19.540 km |
457 mm/45 Mk.II in a turret | 3 x 3 457 mm |
Secondary Armament | |
Maximum Firing Range | 7.300 km |
152 mm/50 BL Mk.XXII on a Mk.XVIII mount 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount | 8 x 2 152 mm 10 x 2 113 mm |
Torpedo Armament | |
Maximum Firing Range | 10.000 km |
622 mm PR Mk II | 2 x 1 622 mm |
Maximum speed | 32.5 knots |
Turning Circle Radius | 970 m |
Rudder Shift Time | 16.8 s |
Surface Detectability | 16.28 km |
Air Detectability | 11.08 km |
Detectability After Firing Main Guns in Smoke | 17.31 km |
Main Armament
3 x 3 457 mm/45 Mk.II in a turret | |
Maximum Firing Range | 19.540 km |
Reloading Time | 30.0 s |
180 Degree Turn Time | 30.0 s |
Optimal firing angles at the front | 30° |
Optimal firing angles at the rear | 30° |
Sigma | 1.5 sigma |
Maximum Dispersion | 212 m |
Shells | |
Type of Projectile | HE – 457 mm HE Mk IIa![]() |
Alpha Damage | 7 100 |
Penetration capacity | 76 mm |
Explosion size | 3.25 |
Fire chance | 63 % |
Projectile Speed | 757 m/s |
Air Drag | 0.29 |
Projectile Mass | 1 814.0 kg |
Type of Projectile | AP – 457 mm AP Mk IIa![]() |
Alpha Damage | 14 900 |
Projectile Speed | 762 m/s |
Air Drag | 0.29 |
Projectile Mass | 1 506.0 kg |
Projectile Krupp | 2 485 |
Projectile Detonator | 0.015 s |
Detonator threshold | 76 mm |
Ricochet Angles | 45° – 60° |
Secondary Armament
8 x 2 152 mm/50 BL Mk.XXII on a Mk.XVIII mount | |
Maximum Firing Range | 7.300 km |
Reloading Time | 12.0 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 152 mm HE Mk V![]() |
Alpha Damage | 2 150 |
HE penetration | 25 mm |
Explosion Size | 0.54 |
Chance to Cause Fire | 9 % |
Projectile Speed | 884 m/s |
Air Drag | 0.362 |
Projectile Mass | 50.8 kg |
10 x 2 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount | |
Maximum Firing Range | 7.300 km |
Reloading Time | 5.0 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 113 mm HE 5crh![]() |
Alpha Damage | 1 700 |
HE penetration | 19 mm |
Explosion Size | 0.38 |
Chance to Cause Fire | 8 % |
Projectile Speed | 746 m/s |
Air Drag | 0.329 |
Projectile Mass | 24.95 kg |
Torpedo Armament
2 x 1 622 mm PR Mk II 622 mm Mk I* | |
Reloading Time | 45 s |
Maximum Distance | 10.000 km |
Optimal firing angles | 0°-20° |
Damage | 21 067 |
Flooding Chance | 355% |
Speed | 67 knots |
Surface Detectability | 1.7 km |
Anti-air Armament
10 x 2 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount | |
Sector range | 0.1 km – 5.8 km |
Hit chance | 75 % |
Sector’s damage | 29 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 102 |
Flak clouds number | 5 |
Flak cloud damage | 1 470 |
4 x 8 40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount 14 x 1 40 mm/56 OQF Mk.III on a Mk.VII mount 10 x 2 40 mm/56 OQF Mk.1/2 on a Mk.IV mount | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 75 % |
Sector’s damage | 199 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 697 |
Consumables
Slot 1 | Slot 2 | Slot 3 | Slot 4 |
Damage Control Party ![]() Cooldown: 80 s | Repair Party ![]() Work time: 20 s Cooldown: 80 s HP regeneration speed: +2.0%/s Casemate damage regeneration: 50% Citadel damage regeneration: 10% | Engine Boost ![]() Work time: 120 s Cooldown: 120 s Speed bonus: +8% | Defensive AA Fire Number of charges: 3 Work time: 40 s Cooldown: 80 s Damage from continuous DPS: +50% Damage from flak explosions: +300% |
The Armor
External armor protection:
Front and rear armor protection of the middle section:
Armored deck under the funnels:
Main armor deck:
Turtleback:
Citadel armor protection:
Turrets armor protection:
Hidden armor protection inside the bow and stern:
Personal Opinion
Compared to Duncan, St. Vincent looks very strong. In terms of firepower, she uses the same shells as Thunderer except that she gets weaker HE with lower damage and penetration. St. Vincent also gets short-fuse AP shells compared to Thunderer. She still has the problem of the short firing range but at least, she gets good concealment and high speed to compensate. The armor is massively improved compared to Duncan with a thicker weather deck, internal main armor deck, and even a turtleback to protect the ship’s sides.
Another major improvement of this ship compared to the previous ones is the position of the torpedo launchers. They are aimed towards the front of the ship instead of its broadside. As such, it will be incredibly useful for aggressive actions and will also save your bacon from potential ramming attempts.
Still though… THIS SHIP IS SO DAMN UGLY! Killerbin and Painezor, couldn’t your ancestors design good-looking ships in the 20s?
Also, my OCD is going crazy right now.
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