Wargaming announced Japanese high tier heavy tanks were in need of buff because they were unplayable. I have to admit, they’re tanks who don’t attract me at all and I don’t have any plans to grind it any time soon.
At the moment on the Live Server the Type 4 and Type 5 Heavy Tanks are just a bigger and worse version of the E100 and not having the patience for slow tanks, I never actually gave it to much attention when they announced the buffs.
But now that I had a deeper look into what has changed, I was actually double checking the values just to be sure this was correct.
First of all the common point on both tanks: 15 cm/45 41st Year Type Howitzer Gun.
What is wrong with that derp gun?
Well, it’s a derp gun! Not sure if anyone has seen other Community Contributors videos, but everyone is highlight one thing: you just need to splash the ground to do high damage! Yes, it’s true. If you have this tank and you struggle a bit with the 249mm penetration on the 14 cm/50 3rd Year Type gun, you just need to get the new gun and start splashing the ground near your enemies.
These guns are true derp guns, dealing 400-600 splash damage and if you decide to use Gold Ammunition you even increase that damage, which is ridiculous to say the least. We are going to see a lot more Type 4 and Type 5 out there, derping around!
What about the armour changes, is Type 5 indestructible?
No, it’s not indestructible, but it’s close to it according to what I’ve seen. Let’s have a look at what is changing on Type 5 armour.
- Front Lower Plate – 260mm to 270mm (+10mm)
- Front Driver Plate – 260mm to 270mm (+10mm)
- Front/Side Driver Plate – 210mm to 270mm (+60mm)
- Front Turret – 260mm to 280mm (+20mm)
- Changed from two areas with 260 and 280mm, to just one with 280mm.
- Side Upper Plate – 140mm to 160mm (+20mm)
- Side Lower Plate (Behind skirts) – 105mm to 140mm (+35mm)
These changes could make the Type 5 the King of Armour in the game. For better understand these changes, here’s a few images so you can see how they will affect penetration chances.
Please be aware that some values might be wrong. It came to my attention beta.tanks.gg might have an error, reason why some of the values on areas where the armour wasn’t change are different.
Note: I’ve noticed these changes on the cupola, but the armour has the same value. Not sure if it’s a bug or if it will actually increase as seen.
Front Driver Plate
Front/Side Driver Plate
Note: Tier VIII Tanks before had a chance to penetrate the tank here, now none of them will be able to do with AP and some even with APCR/HEAT.
Note: Again, no changes to the armour value but it seems the armour efficiency got changed. A 10mm difference could result in a lot more bounces.
Side Upper Plate
Note: With the tank angled, Tier VIII tanks still had good change to penetrate the side, now with the increased armour, most of them will struggle. The same goes for the “lower plate” behind the skirts, they were buffed from 105mm to 140mm.
I believe these changes talk for themselves, Type 5 Heavy Tank will now be a very hard opponent to beat by Tier VIII and IX and even to some Tier X. Ok, I can agree the tank needed a bit of a buff, but maybe Wargaming overdid it? What do you think?
If you want to see these buffs in action, just watch DezGamez video where he talks about these buffs.