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World of Warships: The Pan-European Destroyers set sail!

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The Pan-European destroyers are now officially the next line that will join the game after the British heavy cruisers. Now… I say Pan-European destroyers but I might as well say that this line is sponsored by IKEA. In fact, except the tier I and tier II, every ships are Swedish.

You might be wondering why there is such a low diversity of nations. Well here is the answer from iEarlGrey:

“As stated when the EU tree was announced, we are doing this because we don’t want to inflate the number of nations due to UI and UX considerations, as well as have the flexibility of introducing ships of different smaller nations and commanders of different smaller nations, the bulk of the initial ships may be Swedish, but we will later have different ones.”

We could then expect later sub-branches with other small nation’s ships.

The initial characteristics of the line

Currently, the concept of European destroyers brings the following features:

  • Very fast torpedoes with relatively low damage and long range;
  • Artillery is similar to that of American destroyers: quite effective in close combat but weaker than that of artillery-focused destroyers;
  • The speed of the new destroyers is relatively low: 35 knots at Tiers VII — X. It can be increased by an Engine Boost consumable found in a dedicated slot, giving a standard bonus of 8%;
  • Starting from Tier VII, the AA defense of European destroyers has a large area of effect and deals good damage;
  • Presence of Repair Party: at Tiers V — VIII it is the same as on British destroyers, and at Tiers IX and X this consumable will be active for 4 seconds longer;
  • Starting from Tier VIII, ships are equipped with Surveillance Radar in a dedicated slot. It has an action time of 15 seconds and a range of up to 7.5 km;
  • Lack of Smoke Generator and relatively high detection range: when fighting with other destroyers for key areas it’s better to rely on Surveillance Radar and torpedoes.

As you can see, we are overall pretty far from what we had with Friesland which saddens me a bit because Friesland really was a successful design in my opinion.

The ships

Tier I European cruiser Gryf

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Launched in November 1936 and commissioned in February 1938, ORP Gryf was a Polish large minelayer. The ship, built by France, served in the Polish Navy until 3 September 1939.

At the start of World War II, the Gryf was protecting the Hel Peninsula with ORP Wicher and 2 gunboats. On 3 September 1939, they were attacked by the German destroyers Z1 and Z9 but resisted and Gryf scored at least one hit on Z1. Later that day, she was heavily damaged by bombers and sank in the harbor.

Health Pool and Armor:

  • Hit points — 7550.
  • Plating — 6 mm.

Main Armament:

  • Main battery — 4×1 120 mm.
  • Firing range — 10.7 km.
  • Maximum HE shell damage — 850.
  • Chance to cause fire — 8%.
  • HE initial velocity — 900 m/s.
  • Reload time — 4.5 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 96 m.
  • Sigma — 2.00.

Maneuverability and Concealment:

  • Maximum speed — 20.0 kt.
  • Turning circle radius — 360 m.
  • Rudder shift time — 3.8 s.
  • Surface detectability — 7.4 km.
  • Air detectability — 5.4 km.
  • Detectability after firing main guns in smoke — 2.6 km.

Available consumable:

  • 1 slot — Damage Control Party

Tier II European destroyer Tátra

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The Tátra-class was a group of 6 destroyers of the Austro-Hungarian Navy before World War I. Out of the 6 ships, only the SMS Lika and Triglav were lost, both sunk by mines during the Battle of Cape Rodoni on 29 December 1915. The rest were transferred to Italy.

Health Pool and Armor:

  • Hit points — 8100.
  • Plating — 6 mm.

Main Armament:

  • Main battery — 2×1 100 mm.
  • Firing range — 9.1 km.
  • Maximum HE shell damage — 1450.
  • Chance to cause fire — 6%.
  • HE initial velocity — 880 m/s.
  • Maximum AP shell damage — 1650.
  • AP initial velocity — 880 m/s.
  • Reload time — 5.0 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 83 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 2×3 450 mm.
  • Maximum damage — 5100.
  • Range — 8.0 km.
  • Speed — 55 kt.
  • Reload time — 40 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.2 km.

Maneuverability and Concealment:

  • Maximum speed — 32.5 kt.
  • Turning circle radius — 460 m.
  • Rudder shift time — 2.1 s.
  • Surface detectability — 6.2 km.
  • Air detectability — 2.4 km.
  • Detectability after firing main guns in smoke — 2.0 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost

Tier III European Destroyer Romulus

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The Romulus-class was a group of 2 destroyers operated by the Royal Swedish Navy during the Second World War. The class consisted of HSwMS Romulus and HSwMS Remus. They were built in Italy as the Spica-class torpedo boats Spica and Astore in the mid-1930s and sold to Sweden in 1940. The 2 ships were adapted for northern conditions and remained in service during World War II and into the first decades of the Cold War. They were modernized and re-designated as anti-submarine frigates in 1953. Both ships were discarded in 1958.

Health Pool and Armor:

  • Hit points — 7700.
  • Plating — 6 mm.

Main Armament:

  • Main battery — 3×1 120 mm.
  • Firing range — 9.5 km.
  • Maximum HE shell damage — 1700.
  • Chance to cause fire — 8%.
  • HE initial velocity — 800 m/s.
  • Maximum AP shell damage — 2000.
  • AP initial velocity — 800 m/s.
  • Reload time — 6.5 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 86 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 1×2,
  • 1×4 450 mm.
  • Maximum damage — 5100.
  • Range — 8.0 km.
  • Speed — 55 kt.
  • Reload time — 40 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.2 km.

Maneuverability and Concealment:

  • Maximum speed — 34.0 kt.
  • Turning circle radius — 440 m.
  • Rudder shift time — 2.1 s.
  • Surface detectability — 6.9 km.
  • Air detectability — 2.3 km.
  • Detectability after firing main guns in smoke — 2.5 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost

Tier IV European Destroyer Klas Horn

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The Klas Horn-class was a pair of destroyers from the Swedish Navy. HSwMS Klas Horn and HSwMS Klas Uggla were both involved in the Hårsfjärden disaster in 1941, leading to the decommissioning of Klas Uggla. Klas Horn was however fully repaired and served until 1958.

Health Pool and Armor:

  • Hit points — 8000.
  • Plating — 10 mm.

Main Armament:

  • Main battery — 1×2, 2×1 120 mm.
  • Firing range — 9.5 km.
  • Maximum HE shell damage — 1700.
  • Chance to cause fire — 8%.
  • HE initial velocity — 800 m/s.
  • Maximum AP shell damage — 2000.
  • AP initial velocity — 800 m/s.
  • Reload time — 6.5 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 86 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 2×3 533 mm.
  • Maximum damage — 7533.
  • Range — 9.0 km.
  • Speed — 65 kt.
  • Reload time — 55 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.4 km.

Maneuverability and Concealment:

  • Maximum speed — 37.8 kt.
  • Turning circle radius — 500 m.
  • Rudder shift time — 2.1 s.
  • Surface detectability — 7.1 km.
  • Air detectability — 2.8 km.
  • Detectability after firing main guns in smoke — 2.5 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost

Tier V European Destroyer Visby

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The Visby-class was a group of 4 destroyers built for the Swedish Navy between 1942 and 1944. The ships would serve until 1982 with all ships being rebuilt as Frigates in 1965.

Health Pool and Armor:

  • Hit points — 9600.
  • Plating — 10 mm.

Main Armament:

  • Main battery — 1×1, 2×2 120 mm.
  • Firing range — 9.5 km.
  • Maximum HE shell damage — 1700.
  • Chance to cause fire — 8%.
  • HE initial velocity — 900 m/s.
  • Maximum AP shell damage — 2200.
  • AP initial velocity — 900 m/s.
  • Reload time — 6.5 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 86 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 2×3 533 mm.
  • Maximum damage — 7533.
  • Range — 9.0 km. Speed — 65 kt.
  • Reload time — 55 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.4 km.

Anti-air Armament:

  • AA defense: 2×1 40.0 mm, 8×1 20.0 mm, 1×2 40.0 mm.
  • AA defense short-range: continuous damage per second — 91, hit probability — 95 %, action zone 0.1–2.0 km;
  • AA defense mid-range: continuous damage per second — 67, hit probability — 100 %, action zone 0.1–3.5 km;

Maneuverability and Concealment:

  • Maximum speed — 39.0 kt.
  • Turning circle radius — 540 m.
  • Rudder shift time — 2.5 s.
  • Surface detectability — 7.1 km.
  • Air detectability — 2.8 km.
  • Detectability after firing main guns in smoke — 2.5 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost
  • 3 slot — Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

Tier VI European Destroyer Västerås

As of right now, I have no information on this ship. It is a Swedish design but didn’t see anyone who was able to put an origin on it.

View post on imgur.com

Health Pool and Armor:

  • Hit points — 12100.
  • Plating — 16 mm.

Main Armament:

  • Main battery — 3×2 120 mm.
  • Firing range — 9.9 km.
  • Maximum HE shell damage — 1700.
  • Chance to cause fire — 8%.
  • HE initial velocity — 900 m/s.
  • Maximum AP shell damage — 2200.
  • AP initial velocity — 900 m/s.
  • Reload time — 6.5 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 89 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 2×3 533 mm.
  • Maximum damage — 7533.
  • Range — 10.0 km.
  • Speed — 65 kt.
  • Reload time — 55 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.4 km.

Anti-air Armament:

  • AA defense: 2×1 25.0 mm, 3×2 40.0 mm.
  • AA defense short-range: continuous damage per second — 18, hit probability — 95 %, action zone 0.1–2.5 km;
  • AA defense mid-range: continuous damage per second — 88, hit probability — 100 %, action zone 0.1–3.5 km;

Maneuverability and Concealment:

  • Maximum speed — 38.0 kt.
  • Turning circle radius — 590 m.
  • Rudder shift time — 3.0 s.
  • Surface detectability — 7.7 km.
  • Air detectability — 3.2 km.
  • Detectability after firing main guns in smoke — 2.8 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost
  • 3 slot — Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

Tier VII European Destroyer Skåne

The same problem as the tier VI, no backstory is available for now.

View post on imgur.com

Health Pool and Armor:

  • Hit points — 13000.
  • Plating — 16 mm.

Main Armament:

  • Main battery — 2×2 120 mm.
  • Firing range — 10.1 km.
  • Maximum HE shell damage — 1700.
  • Chance to cause fire — 7%.
  • HE initial velocity — 850 m/s.
  • Maximum AP shell damage — 2150.
  • AP initial velocity — 850 m/s.
  • Reload time — 3.5 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 91 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 2×3 533 mm.
  • Maximum damage — 7533.
  • Range — 12.0 km.
  • Speed — 76 kt.
  • Reload time — 55 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.6 km.

Anti-air Armament:

  • AA defense: 3×2 40.0 mm, 4×2 25.0 mm, 2×2 120.0 mm.
  • AA defense short-range: continuous damage per second — 39, hit probability — 95 %, action zone 0.1–2.5 km;
  • AA defense mid-range: continuous damage per second — 67, hit probability — 100 %, action zone 0.1–3.5 km;
  • AA defense long-range: continuous damage per second — 70, hit probability — 100 %, action zone 0.1–6.0 km;
  • Number of explosions in a salvo — 2, damage within an explosion — 1470, action zone 3.5–6.0 km.

Maneuverability and Concealment:

  • Maximum speed — 35.0 kt.
  • Turning circle radius — 610 m.
  • Rudder shift time — 3.2 s.
  • Surface detectability — 7.7 km.
  • Air detectability — 3.5 km.
  • Detectability after firing main guns in smoke — 2.8 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost
  • 3 slot — Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

Tier VIII European destroyer Öland

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The Öland-class was a group of 2 destroyers built for the Swedish Navy. At the start, 4 ships were planned but 2 were canceled.  HSwMS Öland and HSwMS Uppland served until 1979 when they were decommissioned.

Health Pool and Armor:

  • Hit points — 14100.
  • Plating — 19 mm.

Main Armament:

  • Main battery — 2×2 120 mm.
  • Firing range — 10.1 km.
  • Maximum HE shell damage — 1700.
  • Chance to cause fire — 7%.
  • HE initial velocity — 850 m/s.
  • Maximum AP shell damage — 2150.
  • AP initial velocity — 850 m/s.
  • Reload time — 3.5 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 91 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 2×3 533 mm.
  • Maximum damage — 10700.
  • Range — 12.0 km.
  • Speed — 76 kt.
  • Reload time — 70 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.6 km.

Anti-air Armament:

  • AA defense: 2×1 40.0 mm, 7×1 25.0 mm, 3×2 40.0 mm, 2×2 120.0 mm.
  • AA defense short-range: continuous damage per second — 46, hit probability — 95 %, action zone 0.1–2.5 km;
  • AA defense mid-range: continuous damage per second — 161, hit probability — 100 %, action zone 0.1–3.5 km;
  • AA defense long-range: continuous damage per second — 63, hit probability — 100 %, action zone 0.1–6.0 km;
  • Number of explosions in a salvo — 4, damage within an explosion — 1540, action zone 3.5–6.0 km.

Maneuverability and Concealment:

  • Maximum speed — 35.0 kt.
  • Turning circle radius — 610 m.
  • Rudder shift time — 3.4 s.
  • Surface detectability — 8.0 km.
  • Air detectability — 3.5 km.
  • Detectability after firing main guns in smoke — 2.9 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost
  • 3 slot — Repair Party [Duration time 10 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];
  • 4 slot — Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

Tier IX European destroyer Östergötland

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The Östergötland-class was a group of 4 destroyers built for the Swedish Navy in the late 1950s. They were smaller and less capable than the preceding Halland class and were decommissioned in 1982. The class were the last destroyers built by Sweden in the 20th century. They were sometimes referred to as Light destroyers.

Health Pool and Armor:

  • Hit points — 15800.
  • Plating — 19 mm.

Main Armament:

  • Main battery — 2×2 120 mm.
  • Firing range — 10.2 km.
  • Maximum HE shell damage — 1700.
  • Chance to cause fire — 7%.
  • HE initial velocity — 850 m/s.
  • Maximum AP shell damage — 2150.
  • AP initial velocity — 850 m/s.
  • Reload time — 3.0 s.
  • 180 degree turn time — 18.0 s.
  • Maximum dispersion — 91 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 1×3, 1×5 533 mm.
  • Maximum damage — 10700.
  • Range — 15.0 km.
  • Speed — 86 kt.
  • Reload time — 90 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.8 km.

Anti-air Armament:

  • AA defense: 7×1 40.0 mm, 2×2 120.0 mm.
  • AA defense mid-range: continuous damage per second — 326, hit probability — 100 %, action zone 0.1–3.5 km;
  • AA defense long-range: continuous damage per second — 70, hit probability — 100 %, action zone 0.1–6.0 km;
  • Number of explosions in a salvo — 4, damage within an explosion — 1610, action zone 3.5–6.0 km.

Maneuverability and Concealment:

  • Maximum speed — 35.0 kt.
  • Turning circle radius — 610 m.
  • Rudder shift time — 3.7 s.
  • Surface detectability — 8.0 km.
  • Air detectability — 3.5 km.
  • Detectability after firing main guns in smoke — 2.9 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost
  • 3 slot — Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];
  • 4 slot — Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

Tier X European destroyer Halland

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Tha Halland-class was a group of 2 destroyers built for the Swedish Navy in the 1950s. The ships mostly focused on anti-submarine and anti-surface warfare. Halland would be decommissioned in 1982 and scrapped in 1985.

The Colombian Navy received 2 modified ships based on the Halland-class. The biggest distinction was that the ships were carrying a 3rd 120 mm guns turret instead of the twin 57 mm Bofors.

Health Pool and Armor:

  • Hit points — 19200.
  • Plating — 19 mm.

Main Armament:

  • Main battery — 2×2 120 mm.
  • Firing range — 10.4 km.
  • Maximum HE shell damage — 1750.
  • Chance to cause fire — 8%.
  • HE initial velocity — 825 m/s.
  • Maximum AP shell damage — 2100.
  • AP initial velocity — 825 m/s.
  • Reload time — 2.5 s.
  • 180 degree turn time — 7.2 s.
  • Maximum dispersion — 93 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 2×5 533 mm.
  • Maximum damage — 10700.
  • Range — 15.0 km.
  • Speed — 86 kt.
  • Reload time — 110 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.8 km.

Anti-air Armament:

  • AA defense: 6×1 40.0 mm, 1×2 57.0 mm, 2×2 120.0 mm.
  • AA defense mid-range: continuous damage per second — 337, hit probability — 100 %, action zone 0.1–5.0 km;
  • AA defense long-range: continuous damage per second — 140, hit probability — 100 %, action zone 0.1–6.0 km;
  • Number of explosions in a salvo — 6, damage within an explosion — 1890, action zone 3.5–6.0 km.

Maneuverability and Concealment:

  • Maximum speed — 35.0 kt.
  • Turning circle radius — 660 m.
  • Rudder shift time — 4.3 s.
  • Surface detectability — 8.9 km.
  • Air detectability — 4.0 km.
  • Detectability after firing main guns in smoke — 3.3 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost
  • 3 slot — Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];
  • 4 slot — Surveillance Radar [Duration time 15 s; Detection of ships 7.5 km; Reload time 180 (120) s; Charges 2 (3)]

Freemium Tier X European destroyer Småland

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Unlike Halland, Småland has no Surveillance Radar and has fewer torpedoes, but her detectability is 1 km lower. This is more classical “torpedo-focused” destroyer, involving the game of stealth.

Småland served until 1979 when she was decommissioned and in 1987, she became a museum ship that can still be visited today in Gothenburg.

Health Pool and Armor:

  • Hit points — 19200.
  • Plating — 19 mm.

Main Armament:

  • Main battery — 2×2 120 mm.
  • Firing range — 10.4 km.
  • Maximum HE shell damage — 1750.
  • Chance to cause fire — 8%.
  • HE initial velocity — 825 m/s.
  • Maximum AP shell damage — 2100.
  • AP initial velocity — 825 m/s.
  • Reload time — 2.5 s.
  • 180 degree turn time — 7.2 s.
  • Maximum dispersion — 93 m.
  • Sigma — 2.00.

Torpedo Armament:

  • Torpedo tubes — 1×3, 1×5 533 mm.
  • Maximum damage — 10700.
  • Range — 15.0 km. Speed — 86 kt.
  • Reload time — 110 s.
  • Launcher 180 degree turn time — 7.2 s.
  • Torpedo detectability — 1.8 km.

Anti-air Armament:

  • AA defense: 6×1 40.0 mm, 1×2 57.0 mm, 2×2 120.0 mm.
  • AA defense mid-range: continuous damage per second — 337, hit probability — 100 %, action zone 0.1–5.0 km;
  • AA defense long-range: continuous damage per second — 140, hit probability — 100 %, action zone 0.1–6.0 km;
  • Number of explosions in a salvo — 6, damage within an explosion — 1890, action zone 3.5–6.0 km.

Maneuverability and Concealment:

  • Maximum speed — 35.0 kt.
  • Turning circle radius — 660 m.
  • Rudder shift time — 4.3 s.
  • Surface detectability — 7.9 km.
  • Air detectability — 3.5 km.
  • Detectability after firing main guns in smoke — 2.9 km.

Available Consumables:

  • 1 slot — Damage Control Party
  • 2 slot — Engine Boost
  • 3 slot — Repair Party [Duration time 14 s; HP per second 1%; Reload time 120 (80) s; Charges 1 (2)];

All stats are listed without crew and upgrade modifiers, but with the best available modules. Please note that the information in the Development Blog is preliminary and subject to change.

Personal opinion on the line

As of right now, I’m not really a fan of the concept of undergunned destroyers with no Smoke Generator. Even the firepower of the tier X ships is disappointing since they are getting a worse reload time than the Friesland that has the same guns.

The torpedoes are an interesting concept with the low damage but terribly high speed and good range, especially the high tier ones.

For the fact that they are getting radar at tier VIII and up… I would frankly trade it with a Smoke Generator any day of the week and would even go as far as saying that I would prefer them to get similar consumables to the Friesland that was such a successful concept. Smoke Generator, Hydroacoustic search and Defensive AA to fit with the strong anti-air for the tier IX and X. Instead we are getting a mix of everything into one line.

I have to say though, just to have a taste of the Halland’s anti-air, I’m ready to play that line because 477 DPS at 5 km is simply huge and is already higher than most cruisers and battleships in the game.

About Author

15,466 thoughts on “World of Warships: The Pan-European Destroyers set sail!

  1. The Pan-European tech tree… guess there was a reason why the Pan-European flag has Swedish national colors, hehe. Anyhow i am fine with that though i would have expected for this tree to be more.. nationally mixed to appeal to a broader audience.

  2. My guess is that the Pan-European tree will end up with multiple DD lines. Probably 3 in total. Possibly also 2 CL/CA lines. But that’ll be later, since there’s still Italian BBs and DDs to do, and Pan-American CLs and DDs.

  3. So, the Gryf was supposed to have six main guns, in 2 twin and 2 single turrets… Are you really telling me they couldn’t find a more suitable Tier 1 alternative so they deliberately castrated that poor Polish ship to make it fit at the bottom tier? Also, I don’t think the Romulus cl*** ever carried a quad torpedo launcher, or that the Klas Horn and Visby cl***es ever had twin turrets… the hell’s going on, Wargaming?

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