World of Warships Supertest: U.S. Superdestroyer Joshua Humphreys
3 min readHistorical background
Joshua is potentially based to some extent on designs of anti-submarine warfare destroyers/frigates from the second half of the 1940s.
There are obviously some pretty significant differences. In the real designs, the main battery was with 76.2 mm guns and the torpedoes were on fixed mounts, just like on the Forrest Sherman.

Alternative firing mode settings:
- Reload time: 35 s
- Interval between shots: 1,5 s
- Number of salvos in a firing sequence: 3
- Fire chances: +5%
- Max damage of HE shells: +50%
Ship’s preview
Ship’s camouflages
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Joshua Humphreys | Propulsion: 80 000 HP | Mk11 mod. 1 | ![]() 127 mm/54 Mk.18 in a turret | Mk17 |
General Characteristics
Tier | XI/Supership |
Health | 23 700 HP |
Torpedo Damage Reduction | 0 % |
Displacement | 4 506 tons |
Dimensions | |
Overall length | 139.82 m |
Beam | 14.04 m |
Overall height (keel to the highest point on the ship) | 14.5 m |
Freeboard | 3.3 m |
Main Armament | |
Maximum Firing Range | 12.080 km |
127 mm/54 Mk.18 in a turret | 3 x 2 127 mm |
Torpedo Armament | |
Maximum Firing Range | 16.500 km |
533 mm Mk14 | 2 x 5 533 mm |
Maximum speed | 37.2 knots |
Turning Circle Radius | 750 m |
Rudder Shift Time | 5.07 s |
Surface Detectability | 7.32 km |
Air Detectability | 4.16 km |
Detectability After Firing Main Guns in Smoke | 2.82 km |
Main Armament
3 x 2 127 mm/54 Mk.18 in a turret | |
Maximum Firing Range | 12.080 km |
Reloading Time | 3.0 s |
180 Degree Turn Time | 4.5 s |
Optimal firing angles at the front | 23° |
Optimal firing angles at the rear | 23° |
Sigma | 2.00 sigma |
Maximum Dispersion | 106 m |
Shells | |
Type of Projectile | HE – 127 mm HE Mk32![]() |
Alpha Damage | 1 800 |
Penetration capacity | 21 mm |
Explosion size | 5.7 m |
Fire chance | 5 % |
Projectile Speed | 792 m/s |
Air Drag | 0.347 |
Projectile Mass | 24.5 kg |
Type of Projectile | AP – 127 mm AP/SC Mk38![]() |
Alpha Damage | 2 100 |
Projectile Speed | 792 m/s |
Air Drag | 0.347 |
Projectile Mass | 25.0 kg |
Projectile Krupp | 2 598 |
Projectile Detonator | 0.01 s |
Detonator threshold | 21 mm |
Ricochet Angles | 45° – 60° |
Torpedo Armament
2 x 5 533 mm Mk14 Mark 17 ![]() | |
Reloading Time | 116 s |
Maximum Distance | 16.500 km |
Optimal firing angles at the front | 52° |
Optimal firing angles at the rear | 50° |
Damage | 17 900 |
Flooding Chance | 301% |
Speed | 66 knots |
Surface Detectability | 1.4 km |
Anti-air Armament
3 x 2 127 mm/54 Mk.18 in a turret | |
Sector firing range | 0.1 km – 6.0 km |
Hit chance | 100 % |
Sector’s damage | 37 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 130 |
Flak clouds number | 6 |
Flak cloud damage | 1 820 |
4 x 2 76.2 mm/50 Mk.22 on a Mk.33 mount 2 x 1 76.2 mm/50 Mk.22 on a Mk.34 mount | |
Sector firing range | 0.1 km – 4.0 km |
Hit chance | 100 % |
Sector’s damage | 61 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 214 |
6 x 2 20 mm Oerlikon on a Mk.20 mount | |
Sector firing range | 0.1 km – 2.0 km |
Hit chance | 95 % |
Sector’s damage | 19 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 67 |
ASW Armament
Shipborne depth charges![]() | |
Reloading Time | 40 s |
Number of charges | 2 |
Bombs per charge | 12 |
Damage | 5 100 |
Sink speed | 21.5-32.2 m/s |
Explosion radius | 800 m |
Fire chances | 21% |
Flooding chances | 43% |

Consumables
Consumables | |||
Slot 1 | Slot 2 | Slot 3 | |
Damage Control Party ![]() Cooldown: 40 s | Smoke Generator Number of charges: 3 Work time: 30 s Cooldown: 160 s Smoke radius: 450 m Smoke duration: 130 s | Engine Boost ![]() Work time: 120 s Cooldown: 120 s Speed bonus: +8% | |
Defensive AA Fire ![]() Work time: 40 s Cooldown: 80 s Continuous Damage: +100% Damage from shell explosions: +300% |
The Armor
Personal Opinion
Joshua is a noticeable upgrade over the Gearing. Compared to Kunming, she doesn’t lose concealment and, in fact, is somehow stealthier than Gearing. She also has a much higher HP pool and while she loses access to the 10.5 km torpedoes, her firepower got a very strong alternative firing mode that will greatly help her fight other destroyers.
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