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World of Warships Supertest: Spanish Tier III Cruiser Navarra

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Historical background

Navarra, originally named Reina Victoria Eugenia, was a unique light cruiser of the Spanish Navy. The ship was laid down in March 1915, launched in April 1920, and completed in January 1923. Her initial armament consisted of nine 152 mm guns in single mounts and four torpedo launchers in pairs above water.

Her first deployment would be during the Rif War in which she served as flagship of the Spanish squadron. After the proclamation of the Second Spanish Republic, Reina Victoria Eugenia was renamed Republica. However, she would not keep that name for long. When the Spanish Civil War started, she was captured by the Nationalists while undergoing a major refit. Her main battery was moved to the centerline with only six guns remaining, her torpedo tubes were removed and a new anti-air armament was fitted. Her superstructure was also heavily modified and Republica was renamed Navarra. As the ship only re-entered service in 1938, she had limited war service.
For the rest of her career, Navarra was used as a training ship until she was decommissioned in 1951 and scrapped in 1956.

In World of Warships, we are getting Navarra as she was after the completion of her Civil War refit.

Ship’s preview

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Navarra (A)

icon_module_Engine_installed

Propulsion: 25 500 HP

icon_module_Suo_installed

SCI Mk III Mod. 1

icon_module_Artillery_installed

152 mm/50 Vickers-Carraca on a shielded mount

icon_module_Hull_installed

Navarra (B)

icon_module_Suo_installed

SCI Mk III Mod. 2

General Characteristics

Stock Ship

TierIII
Health19 600 HP
Torpedo Damage Reduction0 %
Displacement5 590 tons
Dimensions
Overall length140.82 m
Beam15.2 m
Overall height (keel to the highest point on the ship)20.0 m
Freeboard5.2 m
Main Armament
Maximum Firing Range11.040 km
152 mm/50 Vickers-Carraca on a shielded mount6 x 1 152 mm
Secondary Armament
Maximum Firing Range3.200 km
88 mm/45 Flak on an MPL C/13 mount4 x 1 88 mm
Maximum speed25.0 knots
Turning Circle Radius510 m
Rudder Shift Time8.75 s
Surface Detectability9.56 km
Air Detectability5.11 km
Detectability After Firing Main Guns in Smoke4.37 km
Consumables
Slot 1
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s

Main Armament

6 x 1 152 mm/50 Vickers-Carraca on a shielded mount
Turret n°4 can rotate at 360°
 Maximum Firing Range11.040 km
 Reloading Time10.0 s
180 Degree Turn Time18.0 s
Optimal firing angles at the front45°
Optimal firing angles at the rear30° for 5 guns
53° for 6 guns
Sigma2.0 sigma
Maximum Dispersion109 m
Shells
Type of Projectile HE – 152 mm HE 99 lb
Alpha Damage2 200
Penetration capacity 25 mm
Explosion size8.7 m
Fire chance8 %
Projectile Speed900 m/s
Air Drag0.395
Projectile Mass45.0 kg
Type of ProjectileAP – 152 mm AP 100 lb
Alpha Damage2 900
Projectile Speed900 m/s
Air Drag0.399
Projectile Mass45.4 kg
Projectile Krupp2 100
Projectile Detonator0.025 s
Detonator threshold25 mm
Ricochet Angles45° – 60°

Secondary Armament

4 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range3.200 km
Reloading Time4.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
HE penetration15 mm
Explosion Size3.6 m
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9.0 kg

Anti-air Armament

4 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector firing range0.1 km – 4.6 km
Hit chance90 %
Sector’s damage5
Sector’s damage frequency0.29 s
Sector’s damage per second18
Flak clouds number1
Flak cloud damage700
4 x 1 20 mm/70 Scotti-Isotta Fraschini Mod.1941 on a Mod.1939 mount
Sector firing range0.1 km – 2.0 km
Hit chance90 %
Sector’s damage16
Sector’s damage frequency0.29 s
Sector’s damage per second56

Fully Upgraded Ship

TierIII
Health21 200 HP
Torpedo Damage Reduction0 %
Displacement6 450 tons
Dimensions
Overall length140.82 m
Beam15.2 m
Overall height (keel to the highest point on the ship)20.0 m
Freeboard5.2 m
Main Armament
Maximum Firing Range12.144 km
152 mm/50 Vickers-Carraca on a shielded mount6 x 1 152 mm
Secondary Armament
Maximum Firing Range3.200 km
88 mm/45 Flak on an MPL C/13 mount4 x 1 88 mm
Maximum speed25.0 knots
Turning Circle Radius510 m
Rudder Shift Time6.25 s
Surface Detectability9.56 km
Air Detectability5.11 km
Detectability After Firing Main Guns in Smoke4.37 km
Consumables
Slot 1
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s

Main Armament

6 x 1 152 mm/50 Vickers-Carraca on a shielded mount
Turret n°4 can rotate at 360°
 Maximum Firing Range12.144 km
 Reloading Time10.0 s
180 Degree Turn Time18.0 s
Optimal firing angles at the front45°
Optimal firing angles at the rear30° for 5 guns
53° for 6 guns
Sigma2.0 sigma
Maximum Dispersion117 m
Shells
Type of Projectile HE – 152 mm HE 99 lb
Alpha Damage2 200
Penetration capacity 25 mm
Explosion size8.7 m
Fire chance8 %
Projectile Speed900 m/s
Air Drag0.395
Projectile Mass45.0 kg
Type of ProjectileAP – 152 mm AP 100 lb
Alpha Damage2 900
Projectile Speed900 m/s
Air Drag0.399
Projectile Mass45.4 kg
Projectile Krupp2 100
Projectile Detonator0.025 s
Detonator threshold25 mm
Ricochet Angles45° – 60°

Secondary Armament

4 x 1 88 mm/45 Flak on an MPL C/13 mount
Maximum Firing Range3.200 km
Reloading Time4.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 88 mm Spr.Gr.
Alpha Damage1 000
HE penetration15 mm
Explosion Size3.6 m
Chance to Cause Fire4 %
Projectile Speed890 m/s
Air Drag0.446
Projectile Mass9.0 kg

Anti-air Armament

4 x 1 88 mm/45 Flak on an MPL C/13 mount
Sector firing range0.1 km – 4.6 km
Hit chance90 %
Sector’s damage5
Sector’s damage frequency0.29 s
Sector’s damage per second18
Flak clouds number1
Flak cloud damage700
4 x 4 20 mm/65 C/38 on a Flak 35 Vierling L/38 mount
Sector firing range0.1 km – 2.0 km
Hit chance90 %
Sector’s damage29
Sector’s damage frequency0.29 s
Sector’s damage per second102

The Armor

External armor protection:

Citadel armor protection:

Hidden armor protection inside the bow and stern:

Personal Opinion

Navarra doesn’t look particularly good right now. Her firepower is on the low end of the spectrum, especially with her poor firing angles and she isn’t particularly fast either. She also happens to have a pretty damn vulnerable citadel while quite a few other tier III cruisers have an almost non-existent/unreachable citadel.

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