World of Warships Supertest: Japanese Tier VII Premium Cruiser Tokachi
4 min readHistorical background
In terms of historical background, Tokachi is a bit weird. Initially, her story goes aaaaaaaaall the way back to the Alpha of the game. In those days, we had a Furutaka stock hull with twelve 140 mm guns in six twin turrets.
While that modified Furutaka wasn’t real by itself, such design actually existed. At the end of the First World War, Japan started work on an improved version of the 7 200 tons scout cruiser design. This improved version would reach a standard displacement of 8 000 tons and had a planned armament of five to six turrets with 140 mm guns. Three turrets would be mounted at the front in a pyramid arrangement and the rest would be mounted at the rear.
This design would, in the end, never come to be due to the arrival of the British Hawkins-class heavy cruisers. This led to the creation of a new design armed with 200 mm guns in single turrets and using the same arrangement as the 8 000 tons scout cruiser. This design would later become the Furutaka-class.
In World of Warships, Tokachi is bringing back that scout cruiser design but with some notable modifications. Firstly, just like in Alpha, Wargaming are using the hull of Furutaka. Secondly, the 140 mm turrets were swapped for 127 mm ones for some reason. In action, it is basically a Japanese Atlanta with Torpedo Reload Booster.
Ship’s preview
Ship’s commemorative flag
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Tokachi | Propulsion: 102 000 HP | Type7 mod. 1 | ![]() 127 mm/50 3rd Year Type in a turret | Type93 mod. 1 |
General Characteristics
Tier | VII |
Health | 32 000 HP |
Torpedo Damage Reduction | 13 % |
Displacement | 11 454 tons |
Dimensions | |
Overall length | 185.16 m |
Beam | 16.5 m |
Overall height (keel to the highest point on the ship) | 25.2 m |
Freeboard | 4.45 m |
Main Armament | |
Maximum Firing Range | 13.570 km |
127 mm/50 3rd Year Type in a turret | 6 x 2 127 mm |
Secondary Armament | |
Maximum Firing Range | 5.600 km |
120 mm/40 10th Year Type on a Model C mount | 4 x 1 120 mm |
Torpedo Armament | |
Maximum Firing Range | 12.000 km |
610 mm Triple | 2 x 3 610 mm |
Maximum speed | 34.5 knots |
Turning Circle Radius | 720 m |
Rudder Shift Time | 8.8 s |
Surface Detectability | 11.75 km |
Air Detectability | 6.44 km |
Detectability After Firing Main Guns in Smoke | 5.36 km |
Main Armament
6 x 2 127 mm/50 3rd Year Type in a turret All turrets can rotate at 360° | |
Maximum Firing Range | 13.570 km |
Reloading Time | 7.0 s |
180 Degree Turn Time | 7.2 s |
Optimal firing angles at the front | 37° |
Optimal firing angles at the rear | 32° |
Sigma | 2.0 sigma |
Maximum Dispersion | 127 m |
Shells | |
Type of Projectile | HE – 127 mm HE Type1![]() |
Alpha Damage | 2 150 |
Penetration capacity | 21 mm |
Explosion size | 0.41 |
Fire chance | 9 % |
Projectile Speed | 915 m/s |
Air Drag | 0.334 |
Projectile Mass | 23.0 kg |
Type of Projectile | AP – 127 mm AP Type0![]() |
Alpha Damage | 2 200 |
Projectile Speed | 915 m/s |
Air Drag | 0.335 |
Projectile Mass | 23.0 kg |
Projectile Krupp | 2 266 |
Projectile Detonator | 0.01 s |
Detonator threshold | 21 mm |
Ricochet Angles | 45° – 60° |
Secondary Armament
4 x 1 120 mm/40 10th Year Type on a Model C mount | |
Maximum Firing Range | 5.600 km |
Reloading Time | 6.0 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 120 mm HE Type0![]() |
Alpha Damage | 2 000 |
HE penetration | 20 mm |
Explosion Size | 0.38 |
Chance to Cause Fire | 8 % |
Projectile Speed | 825 m/s |
Air Drag | 0.348 |
Projectile Mass | 20.3 kg |
Torpedo Armament
2 x 3 610 mm Triple Type90 1930 | |
Reloading Time | 70 s |
Maximum Distance | 12.000 km |
Optimal firing angles at the front | 38° |
Optimal firing angles at the rear | 30° |
Damage | 17 233 |
Flooding Chance | 287% |
Speed | 60 knots |
Surface Detectability | 1.6 km |
Anti-air Armament
6 x 2 127 mm/50 3rd Year Type in a turret 4 x 1 120 mm/40 10th Year Type on a Model C mount | |
Sector range | 0.1 km – 5.8 km |
Hit chance | 90 % |
Sector’s damage | 30 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 105 |
Flak clouds number | 3 |
Flak cloud damage | 1 260 |
2 x 2 40 mm/62 “HI” Type 91 on a twin mount | |
Sector range | 0.1 km – 2.5 km |
Hit chance | 80 % |
Sector’s damage | 10 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 35 |
2 x 1 13 mm/76 Type 93 on a single mount | |
Sector range | 0.1 km – 1.5 km |
Hit chance | 85 % |
Sector’s damage | 2 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 7 |
Consumables
Consumables | |||
Slot 1 | Slot 2 | Slot 3 | Slot 4 |
Damage Control Party ![]() Cooldown: 60 s | Hydroacoustic Search ![]() Work time: 100 s Cooldown: 120 s Torpedo spotting range: 3.0 km Ship spotting range: 4.0 km | Torpedo Reload Booster Number of charges: 3 Work time: 1 s Cooldown: 240 s Torpedo reload time: 8 s | Fighter ![]() Work time: 60 s Cooldown: 90 s Number of planes in a squadron: 3 Patrol radius: 3.0 km |
The Armor
External armor protection:
Front and rear armor protection of the middle section:
Citadel armor protection:
Turrets armor protection:
Personal Opinion
Honestly, the idea of a Japanese Atlanta seems quite interesting, especially when considering the alpha damage of Japanese HE. Also, compared to Atlanta, you have actual armor with that 48 mm deck and 25 mm sides.
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