World of Warships Supertest: Japanese Tier VII Cruiser Omono
5 min readHistorical background
As far as I could find, Omono is a fake design. However, she is based on a ship that existed and served during the Second World War, the Ooyodo. If you want to learn more about that specific ship, here is a video from Drachinifel covering it.
When it comes to Omodo, the ship is actually Ooyodo with a modified rear section, adding two triple 155 mm turrets instead of the rear commanding accommodation and catapult. She is also the first ship of the Japanese light cruisers line that gets access to “wiggling torpedoes”, allowing her to fire her torpedoes at angles beyond what would normally be possible based on the firing angles of her torpedo tubes.
Considering how incredibly similar the two ships are, Omono might be a way for Wargaming to have already a good 3/4 of the model done for Ooyodo that might end up being a hybrid cruiser.
Ship’s preview
Ship’s camouflages
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Omono (A) | Propulsion: 110 000 HP | Type7 mod. 1 | ![]() 155 mm/60 3rd Year Type in a triple turret | Type 93 |
Omono (B) | Type7 mod. 2 |
Stock Ship
General Characteristics
Tier | VII |
Health | 27 500 HP |
Torpedo Damage Reduction | 4 % |
Displacement | 8 760 tons |
Dimensions | |
Overall length | 197.0 m |
Beam | 17.02 m |
Overall height (keel to the highest point on the ship) | 25.2 m |
Freeboard | 4.7 m |
Main Armament | |
Maximum Firing Range | 16.000 km |
155 mm/60 3rd Year Type in a triple turret | 4 x 3 155 mm |
Secondary Armament | |
Maximum Firing Range | 5.600 km |
100 mm/65 Type 98 on a Model A mount | 4 x 2 100 mm |
Torpedo Armament | |
Maximum Firing Range | 13.000 km |
610 mm Quad | 2 x 4 610 mm |
Maximum speed | 33.0 knots |
Turning Circle Radius | 740 m |
Rudder Shift Time | 12.43 s |
Surface Detectability | 11.88 km |
Air Detectability | 6.55 km |
Detectability After Firing Main Guns in Smoke | 5.96 km |
Main Armament
4 x 3 155 mm/60 3rd Year Type in a triple turret | |
Maximum Firing Range | 16.000 km |
Reloading Time | 12.5 s |
180 Degree Turn Time | 36.0 s |
Optimal firing angles at the front | 30° |
Optimal firing angles at the rear | 30° |
Sigma | 2.0 sigma |
Maximum Dispersion | 143 m |
Shells | |
Type of Projectile | HE – 155 mm HE Type0![]() |
Alpha Damage | 2 600 |
Penetration capacity | 31 mm |
Explosion size | 0.55 |
Fire chance | 10 % |
Projectile Speed | 925 m/s |
Air Drag | 0.335 |
Projectile Mass | 55.87 kg |
Type of Projectile | AP – 155 mm AP/APC Type91![]() |
Alpha Damage | 3 300 |
Projectile Speed | 925 m/s |
Air Drag | 0.335 |
Projectile Mass | 55.87 kg |
Projectile Krupp | 2 429 |
Projectile Detonator | 0.01 s |
Detonator threshold | 26 mm |
Ricochet Angles | 45° – 60° |
Secondary Armament
4 x 2 100 mm/65 Type 98 on a Model A mount | |
Maximum Firing Range | 5.600 km |
Reloading Time | 2.86 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 100 mm HE Type98![]() |
Alpha Damage | 1 700 |
HE penetration | 30 mm |
Explosion Size | 0.28 |
Chance to Cause Fire | 6 % |
Projectile Speed | 1 000 m/s |
Air Drag | 0.331 |
Projectile Mass | 13.0 kg |
Torpedo Armament
2 x 4 610 mm Quad Type93 ![]() | |
Reloading Time | 120 s |
Maximum Distance | 12.000 km |
Optimal firing angles at the front | 40° |
Optimal firing angles at the rear | 34° |
Damage | 23 767 |
Flooding Chance | 406% |
Speed | 57 knots |
Surface Detectability | 1.7 km |
Anti-air Armament
4 x 2 100 mm/65 Type 98 on a Model A mount | |
Sector range | 0.1 km – 5.8 km |
Hit chance | 90 % |
Sector’s damage | 33 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 116 |
Flak clouds number | 4 |
Flak cloud damage | 1 330 |
32 x 1 25 mm/60 Type 96 on a single mount | |
Sector range | 0.1 km – 2.5 km |
Hit chance | 85 % |
Sector’s damage | 39 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 137 |
Consumables
Consumables | |||
Slot 1 | Slot 2 | Slot 3 | |
Damage Control Party ![]() Cooldown: 60 s | Defensive AA Fire ![]() Work time: 40 s Cooldown: 80 s Continuous Damage: +50% Damage from shell explosions: +300% | Fighter ![]() Work time: 60 s Cooldown: 90 s Number of planes in a squadron: 3 Patrol radius: 3.0 km | |
Hydroacoustic Search ![]() Work time: 100 s Cooldown: 120 s Torpedo spotting range: 3.0 km Ship spotting range: 4.0 km |
Fully Upgraded Ship
General Characteristics
Tier | VII |
Health | 32 200 HP |
Torpedo Damage Reduction | 4 % |
Displacement | 11 600 tons |
Dimensions | |
Overall length | 197.0 m |
Beam | 17.02 m |
Overall height (keel to the highest point on the ship) | 25.2 m |
Freeboard | 4.7 m |
Main Armament | |
Maximum Firing Range | 17.600 km |
155 mm/60 3rd Year Type in a triple turret | 4 x 3 155 mm |
Secondary Armament | |
Maximum Firing Range | 5.600 km |
100 mm/65 Type 98 on a Model A mount | 4 x 2 100 mm |
Torpedo Armament | |
Maximum Firing Range | 13.000 km |
610 mm Quad | 2 x 4 610 mm |
Maximum speed | 33.0 knots |
Turning Circle Radius | 740 m |
Rudder Shift Time | 8.84 s |
Surface Detectability | 11.88 km |
Air Detectability | 6.55 km |
Detectability After Firing Main Guns in Smoke | 5.96 km |
Main Armament
4 x 3 155 mm/60 3rd Year Type in a triple turret | |
Maximum Firing Range | 17.600 km |
Reloading Time | 12.5 s |
180 Degree Turn Time | 36.0 s |
Optimal firing angles at the front | 30° |
Optimal firing angles at the rear | 30° |
Sigma | 2.0 sigma |
Maximum Dispersion | 154 m |
Shells | |
Type of Projectile | HE – 155 mm HE Type0![]() |
Alpha Damage | 2 600 |
Penetration capacity | 31 mm |
Explosion size | 0.55 |
Fire chance | 10 % |
Projectile Speed | 925 m/s |
Air Drag | 0.335 |
Projectile Mass | 55.87 kg |
Type of Projectile | AP – 155 mm AP/APC Type91![]() |
Alpha Damage | 3 300 |
Projectile Speed | 925 m/s |
Air Drag | 0.335 |
Projectile Mass | 55.87 kg |
Projectile Krupp | 2 429 |
Projectile Detonator | 0.01 s |
Detonator threshold | 26 mm |
Ricochet Angles | 45° – 60° |
Secondary Armament
4 x 2 100 mm/65 Type 98 on a Model A mount | |
Maximum Firing Range | 5.600 km |
Reloading Time | 2.86 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 100 mm HE Type98![]() |
Alpha Damage | 1 700 |
HE penetration | 30 mm |
Explosion Size | 0.28 |
Chance to Cause Fire | 6 % |
Projectile Speed | 1 000 m/s |
Air Drag | 0.331 |
Projectile Mass | 13.0 kg |
Torpedo Armament
2 x 4 610 mm Quad Type93 ![]() | |
Reloading Time | 120 s |
Maximum Distance | 12.000 km |
Optimal firing angles at the front | 40° |
Optimal firing angles at the rear | 34° |
Damage | 23 767 |
Flooding Chance | 406% |
Speed | 57 knots |
Surface Detectability | 1.7 km |
Anti-air Armament
4 x 2 100 mm/65 Type 98 on a Model A mount | |
Sector range | 0.1 km – 5.8 km |
Hit chance | 90 % |
Sector’s damage | 33 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 116 |
Flak clouds number | 4 |
Flak cloud damage | 1 330 |
6 x 1 25 mm/60 Type 96 on a single mount 26 x 3 25 mm/60 Type 96 on a triple mount | |
Sector range | 0.1 km – 2.5 km |
Hit chance | 85 % |
Sector’s damage | 63 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 221 |
Consumables
Consumables | |||
Slot 1 | Slot 2 | Slot 3 | |
Damage Control Party ![]() Cooldown: 60 s | Defensive AA Fire ![]() Work time: 40 s Cooldown: 80 s Continuous Damage: +50% Damage from shell explosions: +300% | Fighter ![]() Work time: 60 s Cooldown: 90 s Number of planes in a squadron: 3 Patrol radius: 3.0 km | |
Hydroacoustic Search ![]() Work time: 100 s Cooldown: 120 s Torpedo spotting range: 3.0 km Ship spotting range: 4.0 km |
The Armor
External armor protection:
Front and rear armor protection of the middle section:
Citadel armor protection:
Personal Opinion
Honestly, compared to the previous two, Omono looks quite good. While she has the long 12 seconds reload on her main battery, it’s still a twelve-guns broadside and she somehow gets the 31 mm penetration even though she is a tier VII cruiser. At this tier, it is quite significant as a DPS cruiser and compared to her competitor. She still is incredibly squishy though and is much slower than Gokase.
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