World of Warships Supertest: Japanese Tier VI Cruiser Gokase
5 min readHistorical background
Gokase is based on the “Agano-kai” design, also known as C44, from the Imperial Japanese Navy. As the name implies, this class was intended as an improved design over the Agano with an additional turret and stronger engines to maintain the top speed of 35 knots.
Initially, five ships were ordered in 1941 with two more added in September 1942. In the end, none of them were ever laid down or even named.
In World of Warships, we are getting a pretty good representation of the Agano-kai except for the speed that somehow goes up to 37.5 knots instead of what should have been 35 knots.
Ship’s preview
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Gokase (A) | Propulsion: 153 000 HP | Type6 mod. 1 | ![]() 152 mm/50 41st Year Type in a twin turret | Type 93 |
Gokase (B) | Type6 mod. 2 |
Stock Ship
General Characteristics
Tier | VI |
Health | 25 900 HP |
Torpedo Damage Reduction | 4 % |
Displacement | 8 243 tons |
Dimensions | |
Overall length | 183.6 m |
Beam | 15.2 m |
Overall height (keel to the highest point on the ship) | 17.42 m |
Freeboard | 3.8 m |
Main Armament | |
Maximum Firing Range | 13.300 km |
152 mm/50 41st Year Type in a twin turret | 4 x 2 152 mm |
Secondary Armament | |
Maximum Firing Range | 4.960 km |
76 mm/60 Type 98 on a Type A mount | 4 x 2 76 mm |
Torpedo Armament | |
Maximum Firing Range | 12.000 km |
610 mm Quad | 2 x 4 610 mm |
Maximum speed | 37.5 knots |
Turning Circle Radius | 750 m |
Rudder Shift Time | 11.15 s |
Surface Detectability | 9.5 km |
Air Detectability | 5.29 km |
Detectability After Firing Main Guns in Smoke | 4.34 km |
Main Armament
4 x 2 152 mm/50 41st Year Type in a twin turret Turrets n°1, 2, and 4 can rotate at 360° | |
Maximum Firing Range | 13.300 km |
Reloading Time | 9.0 s |
180 Degree Turn Time | 30.0 s |
Optimal firing angles at the front | 31° |
Optimal firing angles at the rear | 26° |
Sigma | 2.0 sigma |
Maximum Dispersion | 125 m |
Shells | |
Type of Projectile | HE – 152 mm HE Type4![]() |
Alpha Damage | 2 600 |
Penetration capacity | 25 mm |
Explosion size | 0.58 |
Fire chance | 13 % |
Projectile Speed | 850 m/s |
Air Drag | 0.356 |
Projectile Mass | 45.4 kg |
Type of Projectile | AP – 152 mm AP Type4![]() |
Alpha Damage | 2 900 |
Projectile Speed | 850 m/s |
Air Drag | 0.356 |
Projectile Mass | 45.4 kg |
Projectile Krupp | 1 900 |
Projectile Detonator | 0.025 s |
Detonator threshold | 25 mm |
Ricochet Angles | 45° – 60° |
Secondary Armament
4 x 2 76 mm/60 Type 98 on a Type A mount | |
Maximum Firing Range | 4.960 km |
Reloading Time | 2.4 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 76 mm HE Type98![]() |
Alpha Damage | 1 300 |
HE penetration | 13 mm |
Explosion Size | 0.18 |
Chance to Cause Fire | 4 % |
Projectile Speed | 920 m/s |
Air Drag | 0.347 |
Projectile Mass | 5.99 kg |
Torpedo Armament
2 x 4 610 mm Quad Type93 ![]() | |
Reloading Time | 120 s |
Maximum Distance | 12.000 km |
Optimal firing angles at the front | 70° |
Optimal firing angles at the rear | 75° |
Damage | 20 967 |
Flooding Chance | 355% |
Speed | 60 knots |
Surface Detectability | 1.6 km |
Anti-air Armament
4 x 2 76 mm/60 Type 98 on a Type A mount | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 90 % |
Sector’s damage | 26 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 91 |
10 x 1 25 mm/60 Type 96 on a single mount 18 x 2 13 mm/76 Type 93 on a twin mount | |
Sector range | 0.1 km – 2.5 km |
Hit chance | 85 % |
Sector’s damage | 41 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 144 |
Consumables
Consumables | |||
Slot 1 | Slot 2 | Slot 3 | |
Damage Control Party ![]() Cooldown: 60 s | Defensive AA Fire ![]() Work time: 40 s Cooldown: 80 s Continuous Damage: +50% Damage from shell explosions: +300% | Fighter ![]() Work time: 60 s Cooldown: 90 s Number of planes in a squadron: 2 Patrol radius: 3.0 km | |
Hydroacoustic Search ![]() Work time: 100 s Cooldown: 120 s Torpedo spotting range: 3.0 km Ship spotting range: 4.0 km |
Fully Upgraded Ship
General Characteristics
Tier | VI |
Health | 28 300 HP |
Torpedo Damage Reduction | 4 % |
Displacement | 9 660 tons |
Dimensions | |
Overall length | 183.6 m |
Beam | 15.2 m |
Overall height (keel to the highest point on the ship) | 17.42 m |
Freeboard | 3.8 m |
Main Armament | |
Maximum Firing Range | 14.630 km |
152 mm/50 41st Year Type in a twin turret | 4 x 2 152 mm |
Secondary Armament | |
Maximum Firing Range | 4.960 km |
76 mm/60 Type 98 on a Type A mount | 4 x 2 76 mm |
Torpedo Armament | |
Maximum Firing Range | 12.000 km |
610 mm Quad | 2 x 4 610 mm |
Maximum speed | 37.5 knots |
Turning Circle Radius | 750 m |
Rudder Shift Time | 7.94 s |
Surface Detectability | 9.5 km |
Air Detectability | 5.29 km |
Detectability After Firing Main Guns in Smoke | 4.34 km |
Main Armament
4 x 2 152 mm/50 41st Year Type in a twin turret Turrets n°1, 2 and 4 can rotate at 360° | |
Maximum Firing Range | 14.630 km |
Reloading Time | 9.0 s |
180 Degree Turn Time | 30.0 s |
Optimal firing angles at the front | 31° |
Optimal firing angles at the rear | 26° |
Sigma | 2.0 sigma |
Maximum Dispersion | 134 m |
Shells | |
Type of Projectile | HE – 152 mm HE Type4![]() |
Alpha Damage | 2 600 |
Penetration capacity | 25 mm |
Explosion size | 0.58 |
Fire chance | 13 % |
Projectile Speed | 850 m/s |
Air Drag | 0.356 |
Projectile Mass | 45.4 kg |
Type of Projectile | AP – 152 mm AP Type4![]() |
Alpha Damage | 2 900 |
Projectile Speed | 850 m/s |
Air Drag | 0.356 |
Projectile Mass | 45.4 kg |
Projectile Krupp | 1 900 |
Projectile Detonator | 0.025 s |
Detonator threshold | 25 mm |
Ricochet Angles | 45° – 60° |
Secondary Armament
4 x 2 76 mm/60 Type 98 on a Type A mount | |
Maximum Firing Range | 4.960 km |
Reloading Time | 2.4 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 76 mm HE Type98![]() |
Alpha Damage | 1 300 |
HE penetration | 13 mm |
Explosion Size | 0.18 |
Chance to Cause Fire | 4 % |
Projectile Speed | 920 m/s |
Air Drag | 0.347 |
Projectile Mass | 5.99 kg |
Torpedo Armament
2 x 4 610 mm Quad Type93 ![]() | |
Reloading Time | 120 s |
Maximum Distance | 12.000 km |
Optimal firing angles at the front | 70° |
Optimal firing angles at the rear | 75° |
Damage | 20 967 |
Flooding Chance | 355% |
Speed | 60 knots |
Surface Detectability | 1.6 km |
Anti-air Armament
4 x 4 76 mm/60 Type 98 on a Type A mount | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 90 % |
Sector’s damage | 26 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 91 |
10 x 3 25 mm/60 Type 96 on a triple mount 18 x 2 25 mm/60 Type 96 on a twin mount | |
Sector range | 0.1 km – 2.5 km |
Hit chance | 85 % |
Sector’s damage | 59 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 207 |
Consumables
Consumables | |||
Slot 1 | Slot 2 | Slot 3 | |
Damage Control Party ![]() Cooldown: 60 s | Defensive AA Fire ![]() Work time: 40 s Cooldown: 80 s Continuous Damage: +50% Damage from shell explosions: +300% | Fighter ![]() Work time: 60 s Cooldown: 90 s Number of planes in a squadron: 2 Patrol radius: 3.0 km | |
Hydroacoustic Search ![]() Work time: 100 s Cooldown: 120 s Torpedo spotting range: 3.0 km Ship spotting range: 4.0 km |
The Armor
External armor protection:
Front and rear armor protection of the middle section:
Citadel armor protection:
Personal Opinion
Compared to Agano, Gokaze looks somewhat better but not by much. She gets a nice concealment but the problem is that her gun DPM is still tragic, especially considering the ballistics and when compared to Dallas for example.
The torpedoes remain a pain to use because of the firing angles and when it comes to armor… well there is no armor.
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