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World of Warships Supertest: Japanese Tier IX Cruiser Takahashi

5 min read

Historical background

Just like Shimanto is an upscaled Mogami using the army 150 mm guns, Takahashi is an upscaled Ibuki using the same armament. As I already said before, the ship is completely fake.

Ship’s preview

Ship’s camouflages

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Takahashi (A)

icon_module_Engine_installed

Propulsion: 152 000 HP

icon_module_Suo_installed

‎Type9 mod. 1

icon_module_Artillery_installed

150 mm/60 5th Year Type in a triple turret

icon_module_Torpedoes_installed

Type 93

icon_module_Hull_installed

Takahashi (B)

icon_module_Suo_installed

‎Type9 mod. 2

Stock Ship

General Characteristics

Tier IX
Health 43 400 HP
Torpedo Damage Reduction 13 %
Displacement 17 545 tons
Dimensions
Overall length 222.03 m
Beam 21.5 m
Overall height (keel to the highest point on the ship) 22.8 m
Freeboard 6.44 m
Main Armament
Maximum Firing Range 17.000 km
150 mm/60 5th Year Type in a triple turret 5 x 3 150 mm
Secondary Armament
Maximum Firing Range 6.950 km
100 mm/65 Type 98 on a twin mount 4 x 2 100 mm
Torpedo Armament
Maximum Firing Range 15.000 km
610 mm Quad 4 x 4 610 mm
Maximum speed 34.5 knots
Turning Circle Radius 860 m
Rudder Shift Time 15.98 s
Surface Detectability 11.37 km
Air Detectability 8.52 km
Detectability After Firing Main Guns in Smoke 5.5 km

Main Armament

5 x 3 150 mm/60 5th Year Type in a triple turret
All turrets except n°1 can rotate at 360°
 Maximum Firing Range 17.000 km
 Reloading Time 14.0 s
180 Degree Turn Time 6.0 s
Optimal firing angles at the front 31°
Optimal firing angles at the rear 32°
Sigma 2.05 sigma
Maximum Dispersion 150 m
Shells
Type of Projectile  HE – 150 mm HE Type 0
Alpha Damage 2 500
Penetration capacity  30 mm
Explosion size 0.52
Fire chance 10 %
Projectile Speed 930 m/s
Air Drag 0.278
Projectile Mass 41.0 kg
Type of Projectile AP – 150 mm AP Type 0
Alpha Damage 2 850
Projectile Speed 930 m/s
Air Drag 0.278
Projectile Mass 41.0 kg
Projectile Krupp 2 400
Projectile Detonator 0.025 s
Detonator threshold 25 mm
Ricochet Angles 45° – 60°

Secondary Armament

4 x 2 100 mm/65 Type 98 on a twin mount
Maximum Firing Range 6.950 km
Reloading Time 2.86 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 100 mm HE Type98
Alpha Damage 1 700
HE penetration 30 mm
Explosion Size 0.28
Chance to Cause Fire 6 %
Projectile Speed 1 000 m/s
Air Drag 0.331
Projectile Mass 13.0 kg

Torpedo Armament

4 x 4 610 mm Quad
Type93

Torpedoes can be fired beyond their normal firing angles
Reloading Time 120 s
Maximum Distance 15.000 km
Optimal firing angles at the front 74°
Optimal firing angles at the rear 41°
Damage 23 767
Flooding Chance 406%
Speed 57 knots
Surface Detectability 1.7 km

Anti-air Armament

5 x 3 150 mm/60 5th Year Type in a triple turret
4 x 2 100 mm/65 Type 98 on a Model A mount
Sector range 0.1 km – 6.9 km
Hit chance 90 %
Sector’s damage 56
Sector’s damage frequency 0.29 s
Sector’s damage per second 196
Flak clouds number 4
Flak cloud damage 1 610
10 x 3 25 mm/60 Type 96 on a triple mount
16 x 1 25 mm/60 Type 96 on a single mount
Sector range 0.1 km – 2.5 km
Hit chance 85 %
Sector’s damage 37
Sector’s damage frequency 0.29 s
Sector’s damage per second 130

Consumables

Consumables
Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s
Defensive AA Fire
Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Continuous Damage: +50%
Damage from shell explosions: +300%
Fighter
Number of charges: 3
Work time: 60 s
Cooldown: 90 s
Number of planes in a squadron: 3
Patrol radius: 3.0 km
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 100 s
Cooldown: 120 s
Torpedo spotting range: 3.5 km
Ship spotting range: 5.0 km

Fully Upgraded Ship

General Characteristics

Tier IX
Health 49 500 HP
Torpedo Damage Reduction 13 %
Displacement 21 270 tons
Dimensions
Overall length 222.03 m
Beam 21.5 m
Overall height (keel to the highest point on the ship) 22.8 m
Freeboard 6.44 m
Main Armament
Maximum Firing Range 18.700 km
150 mm/60 5th Year Type in a triple turret 5 x 3 150 mm
Secondary Armament
Maximum Firing Range 6.950 km
100 mm/65 Type 98 on a twin mount 4 x 2 100 mm
Torpedo Armament
Maximum Firing Range 15.000 km
610 mm Quad 4 x 4 610 mm
Maximum speed 34.5 knots
Turning Circle Radius 860 m
Rudder Shift Time 11.42 s
Surface Detectability 11.37 km
Air Detectability 8.52 km
Detectability After Firing Main Guns in Smoke 5.5 km

Main Armament

5 x 3 150 mm/60 5th Year Type in a triple turret
All turrets except n°1 can rotate at 360°
 Maximum Firing Range 18.700 km
 Reloading Time 14.0 s
180 Degree Turn Time 6.0 s
Optimal firing angles at the front 31°
Optimal firing angles at the rear 32°
Sigma 2.05 sigma
Maximum Dispersion 162 m
Shells
Type of Projectile  HE – 150 mm HE Type 0
Alpha Damage 2 500
Penetration capacity  30 mm
Explosion size 0.52
Fire chance 10 %
Projectile Speed 930 m/s
Air Drag 0.278
Projectile Mass 41.0 kg
Type of Projectile AP – 150 mm AP Type 0
Alpha Damage 2 850
Projectile Speed 930 m/s
Air Drag 0.278
Projectile Mass 41.0 kg
Projectile Krupp 2 400
Projectile Detonator 0.025 s
Detonator threshold 25 mm
Ricochet Angles 45° – 60°

Secondary Armament

4 x 2 100 mm/65 Type 98 on a twin mount
Maximum Firing Range 6.600 km
Reloading Time 2.86 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 100 mm HE Type98
Alpha Damage 1 700
HE penetration 30 mm
Explosion Size 0.28
Chance to Cause Fire 6 %
Projectile Speed 1 000 m/s
Air Drag 0.331
Projectile Mass 13.0 kg

Torpedo Armament

4 x 4 610 mm Quad
Type93

Torpedoes can be fired beyond their normal firing angles
Reloading Time 120 s
Maximum Distance 15.000 km
Optimal firing angles at the front 74°
Optimal firing angles at the rear 41°
Damage 23 767
Flooding Chance 406%
Speed 57 knots
Surface Detectability 1.7 km

Anti-air Armament

5 x 3 150 mm/60 5th Year Type in a triple turret
4 x 2 100 mm/65 Type 98 on a Model A mount
Sector range 0.1 km – 6.9 km
Hit chance 90 %
Sector’s damage 56
Sector’s damage frequency 0.29 s
Sector’s damage per second 196
Flak clouds number 4
Flak cloud damage 1 610
6 x 2 40 mm/60 Type 5 on a twin mount
Sector range 0.1 km – 3.5 km
Hit chance 90 %
Sector’s damage 32
Sector’s damage frequency 0.29 s
Sector’s damage per second 112
10 x 3 25 mm/60 Type 96 on a triple mount
16 x 1 25 mm/60 Type 96 on a single mount
Sector range 0.1 km – 2.5 km
Hit chance 85 %
Sector’s damage 36
Sector’s damage frequency 0.29 s
Sector’s damage per second 126

Consumables

Consumables
Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s
Defensive AA Fire
Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Continuous Damage: +50%
Damage from shell explosions: +300%
Fighter
Number of charges: 3
Work time: 60 s
Cooldown: 90 s
Number of planes in a squadron: 3
Patrol radius: 3.0 km
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 100 s
Cooldown: 120 s
Torpedo spotting range: 3.5 km
Ship spotting range: 5.0 km

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Personal Opinion

Just like Shimanto before, Takahashi looks quite lackluster. In terms of firepower, her DPM is underwhelming and the high firing range isn’t properly usable because of the ballistics. The torpedoes, while having high damage and flooding chances, have terrible speed and rather poor concealment. Even for area denial, they wouldn’t be particularly useful.

Finally, she combines weak armor protection and large size, which means that battleships will have no trouble clapping her hard.

Thank you for reading this article!

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