World of Warships Supertest: German Tier IX Premium Cruiser Admiral Schröder
4 min readHistorical background
Admiral Schröder is based on a German battlecruiser design from 1928. This design was intended as a treaty cruiser killer, armed with eight 305 mm guns in four twin turrets as well as a heavy secondary battery with 150 mm guns in triple turrets. Those ships would have a standard displacement of 17 500 tons and be able to reach 34 knots but in return, the main belt was quite thin with only 100 mm of armor.
For such ships to ever come to be, a nullification of the Versailles treaty was necessary as it was limiting Germany to build ships with a maximum displacement of 10 000 tons. However, Vice-Admiral Hans Zenker, the one in charge of this battlecruiser design as well as the “father” of the Panzerschiffe design, annoyed the Reichstag a bit too much, constantly pushing them to negotiate the nullification of the Versaille treaty. As a result, he was replaced with Erich Raeder and the 1928 design was abandoned. However, when Hitler came to power, he would dust it off, and the Scharnhorst-class would be born from its ashes.
In World of Warships, Admiral Schröder is based on the 1928 design but gives it a major modernization, may it be in terms of armament with the 128 mm secondaries and modern anti-air or even radars. She also seems to get a longer Atlantic bow. Other than that, her secondaries have the same dispersion as those of German battleships (AKA Preussen and co.) and she gets a 15% Engine Boost.
Ship’s preview
Ship’s commemorative flag
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Modules
Hull | Engine | Gun Fire Control System | Main battery |
Admiral Schröder | Propulsion: 160 000 HP | Admiral Schröder | ![]() 305 mm/50 SK L/50 on a Drh LC/1925 mount |
General Characteristics
Tier | IX |
Health | 59 300 HP |
Torpedo Damage Reduction | 22 % |
Displacement | 33 209 tons |
Dimensions | |
Overall length | 244.84 m |
Beam | 28.9 m |
Overall height (keel to the highest point on the ship) | 25.5 m |
Freeboard | 5.44 m |
Main Armament | |
Maximum Firing Range | 18.360 km |
305 mm/50 SK L/50 on a Drh LC/1925 mount | 4 x 2 305 mm |
Secondary Armament | |
Maximum Firing Range | 7.950 km |
150 mm/60 SK C/25 on a Drh Tr C/25 mount 128 mm/61 KM40 in a turret | 3 x 3 150 mm 10 x 2 128 mm |
Maximum speed | 32.5 knots |
Turning Circle Radius | 840 m |
Rudder Shift Time | 13.6 s |
Surface Detectability | 12.59 km |
Air Detectability | 9.96 km |
Detectability After Firing Main Guns in Smoke | 9.91 km |
Main Armament
4 x 2 305 mm/50 SK L/50 on a Drh LC/1925 mount 4th turret is able to rotate at 360° | |
Maximum Firing Range | 18.360 km |
Reloading Time | 18.0 s |
180 Degree Turn Time | 25.7 s |
Optimal firing angles at the front | 35° |
Optimal firing angles at the rear | 35° |
Sigma | 2.05 sigma |
Maximum Dispersion | 202 m |
Shells | |
Type of Projectile | HE – 305 mm Spr.Gr. L/3.8 Bdz.![]() |
Alpha Damage | 3 400 |
Penetration capacity | 76 mm |
Explosion size | 1.56 |
Fire chance | 22 % |
Projectile Speed | 850 m/s |
Air Drag | 0.414 |
Projectile Mass | 406.0 kg |
Type of Projectile | AP – 305 mm P.Spr.Gr. L/3.4![]() |
Alpha Damage | 8 300 |
Projectile Speed | 855 m/s |
Air Drag | 0.419 |
Projectile Mass | 405.0 kg |
Projectile Krupp | 2 311 |
Projectile Detonator | 0.033 s |
Detonator threshold | 51 mm |
Ricochet Angles | 45° – 60° |
Secondary Armament
3 x 3 150 mm/60 SK C/25 on a Drh Tr C/25 mount | |
Maximum Firing Range | 7.950 km |
Reloading Time | 6.6 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 150 mm Spr.Gr. L/4.4 Kz.![]() |
Alpha Damage | 1 700 |
HE penetration | 38 mm |
Explosion Size | 0.54 |
Chance to Cause Fire | 8 % |
Projectile Speed | 960 m/s |
Air Drag | 0.331 |
Projectile Mass | 45.5 kg |
10 x 2 128 mm/61 KM40 in a turret | |
Maximum Firing Range | 7.950 km |
Reloading Time | 3.4 s |
Sigma | 1.0 sigma |
Shells | |
Type of Projectile | HE – 128 mm Spr.Gr. Kz.![]() |
Alpha Damage | 1 500 |
HE penetration | 32 mm |
Explosion Size | 0.41 |
Chance to Cause Fire | 5 % |
Projectile Speed | 900 m/s |
Air Drag | 0.313 |
Projectile Mass | 26.0 kg |
Anti-air Armament
10 x 2 128 mm/61 KM40 in a turret | |
Sector range | 0.1 km – 6.0 km |
Hit chance | 75 % |
Sector’s damage | 42 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 147 |
Flak clouds number | 6 |
Flak cloud damage | 1 540 |
7 x 2 55 mm/77 Gerät 58 on a twin mount | |
Sector range | 0.1 km – 4.0 km |
Hit chance | 75 % |
Sector’s damage | 82 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 287 |
8 x 4 20 mm/65 C/38 on a Flak 35 Vierling L/38 mount | |
Sector range | 0.1 km – 2.0 km |
Hit chance | 70 % |
Sector’s damage | 28 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 98 |
Consumables
Consumables | |||
Slot 1 | Slot 2 | Slot 3 | Slot 4 |
Damage Control Party ![]() Cooldown: 60 s | Hydroacoustic Search ![]() Work time: 100 s Cooldown: 120 s Torpedo spotting range: 4.0 km Ship spotting range: 6.0 km | Engine Boost ![]() Work time: 180 s Cooldown: 90 s Speed bonus: +15% | Repair Party ![]() Work time: 28 s Cooldown: 80 s HP regeneration: 0.5%/s Casemate damage regeneration: 50% Citadel damage regeneration: 10% |
The Armor
External armor protection:
Front and rear armor protection of the middle section:
Turtleback:
Citadel armor protection:
Turrets armor protection:
Hidden armor protection inside the stern:
Personal Opinion
As of right now, I’m scratching my head trying to figure out why this ship even exists. Firepower-wise, she is far down the food chain with terrible ballistics, weak HE outside of the improved penetration, and horrible AP. I suppose that Wargaming want to make her a secondary-focused brawler similar to Napoli but unlike her, Schröder only gets German battleships secondary dispersion. This is far from enough to make secondaries viable on a cruiser considering that they don’t have access to any commander skill to improve them.
Other than that, the armor isn’t anything impressive compared to Siegfried and Aegir so… yeah, I really don’t understand the point of that ship.
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