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World of Warships Supertest: British Tier VIII Premium Cruiser Hampshire

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Historical background

Hampshire is based on an early design of heavy cruiser from the Royal Navy. This design initially started as a larger York-class with five turrets and two layouts were considered. A first, ABC XY layout similar to what the Japanese Navy went with for the Myoko and Atago-class (the one we got) and another layout with the 5th turret placed in Q position behind the second funnel.

In the end, none of the designs was kept but the experience learned from it would serve to develop the never built Surrey-class.

In World of Warships, Hampshire shares similar features as those of the British light cruisers with improved acceleration and only AP shells for the main battery. However, her AP gets the improved penetration angles, short fuse timer, and reduced arming threshold.

Ship’s preview

Ship’s commemorative flag

Ship’s camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Hampshire

icon_module_Engine_installed

Propulsion: 80 000 HP

icon_module_Suo_installed

‎‎Mk VIII mod. 1

icon_module_Artillery_installed

203 mm/50 Mk VIII on a Mk.I* mount

icon_module_Torpedoes_installed

‎533 mm QR Mk IV

General Characteristics

TierVIII
Health37 600 HP
Torpedo Damage Reduction0 %
Displacement14 420 tons
Dimensions
Overall length197.5 m
Beam21.1 m
Overall height (keel to the highest point on the ship)22.4 m
Freeboard6.1 m
Main Armament
Maximum Firing Range15.700 km
203 mm/50 Mk VIII on a Mk.I* mount5 x 2 203 mm
Secondary Armament
Maximum Firing Range6.600 km
102 mm/45 QF Mk.XVI on a Mk.XIX mount6 x 2 102 mm
Torpedo Armament
Maximum Firing Range10.000 km
533 mm QR Mk IV2 x 4 533 mm
Maximum speed30.0 knots
Turning Circle Radius710 m
Rudder Shift Time9.6 s
Surface Detectability12.34 km
Air Detectability7.57 km
Detectability After Firing Main Guns in Smoke6.99 km

Main Armament

5 x 2 203 mm/50 Mk VIII on a Mk.I* mount
The B turret is able to rotate at 360°
 Maximum Firing Range15.700 km
 Reloading Time10.0 s
180 Degree Turn Time22.5 s
Optimal firing angles at the front34°
Optimal firing angles at the rear29°
Sigma2.00 sigma
Maximum Dispersion141 m
Shells
Type of ProjectileAP – 203 mm AP 256 lb
Alpha Damage4 500
Projectile Speed884 m/s
Air Drag0.304
Projectile Mass116.1 kg
Projectile Krupp3 000
Projectile Detonator0.005 s
Detonator threshold12 mm
Ricochet Angles60° – 75°

Secondary Armament

6 x 2 102 mm/45 QF Mk.XVI on a Mk.XIX mount
Maximum Firing Range6.600 km
Reloading Time3.0 s
Sigma1.0 sigma
Shells
Type of ProjectileHE – 102 mm HE 35 lb
Alpha Damage1 500
HE penetration17 mm
Explosion Size0.3
Chance to Cause Fire6 %
Projectile Speed811 m/s
Air Drag0.33
Projectile Mass15.88 kg

Torpedo Armament

2 x 4 533 mm Quad
533 mm Mk IXM
Reloading Time96 s
Maximum Distance10.000 km
Optimal firing angles at the front37°
Optimal firing angles at the rear41°
Damage15 733
Flooding Chance259%
Speed62 knots
Surface Detectability1.3 km

Anti-air Armament

6 x 2 102 mm/45 QF Mk.XVI on a Mk.XIX mount
Sector range0.1 km – 5.8 km
Hit chance90 %
Sector’s damage21
Sector’s damage frequency0.29 s
Sector’s damage per second74
Flak clouds number4
Flak cloud damage1 260
4 x 8 40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount
4 x 4 40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount
Sector range0.1 km – 2.5 km
Hit chance90 %
Sector’s damage71
Sector’s damage frequency0.29 s
Sector’s damage per second249
18 x 2 20 mm Oerlikon Mk.II on a Mk.V mount
4 x 1 20 mm Oerlikon Mk.I on a Mk.IIA mount
Sector range0.1 km – 2.0 km
Hit chance85 %
Sector’s damage78
Sector’s damage frequency0.29 s
Sector’s damage per second273

Consumables

Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 100 s
Cooldown: 120 s
Torpedo spotting range: 3.5 km
Ship spotting range: 5.0 km
Defensive AA Fire

Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Damage from continuous DPS: +50%
Damage from flak explosions: +300%
Spotting Aircraft
Number of charges: 4
Work time: 100 s
Cooldown: 240 s
Maximum firing range: +20%
Fighter
Number of charges: 3
Work time: 60 s
Cooldown: 90 s
Number of planes in a squadron: 3
Patrol radius: 3.0 km

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Personal Opinion

As of right now, Hampshire looks particularly scary in terms of firepower. Her AP on its own has really nice performances in terms of ballistics and penetration but on top of that, she gets the British CL treatment.

Tanking-wise, she might not be half bad either considering the very small citadel and the 30 mm deck armor. Also, if it wasn’t enough, she has excellent concealment.

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