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World of Warships Supertest: British Tier V Battleship Tiger

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Historical background

HMS Tiger was a battlecruiser of the Royal Navy. The ship was laid down in June 1912, launched in December 1913, and commissioned in October 1914.

At the time of her commissioning, Tiger was the most heavily armored battlecruiser of the Royal Navy. During World War I, the ship was assigned to the 1st Battlecruiser squadron. The ship’s first major action of the war was during the Battle of Dogger Bank in January 1915. Due to her very recent commissioning, the ship was still in shakedown at the time of the battle. Because of this, her performances in battle were less than satisfying, especially when it came to her gunnery effectiveness.

Later on, she took part in the Battle of Jutland in May 1916 during which she was hit numerous times by German ships but remained fit to combat. In return, she was credited with one hit on the battlecruiser Moltke and 2 hits on Von Der Tann.
The rest of the war proved to be uneventful. She took part in the Second Battle of Heligoland Bight as support for British light forces but never came in range to shoot at the German ships.

After the war, the ship claimed the title of oldest battlecruiser retained after the tonnage limitation of the Washington Naval Treaty came into effect. She was placed in reserves in August 1922. Tiger would be recommissioned in February 1924 as a training ship until 1929 when she had to replace Hood as part of the Battlecruiser squadron made up of Hood, Repulse, and Renown. In 1930, it was decided to decommission Tiger once Hood would return to service after her refit was done. As such, in May 1931, she was decommissioned and later sold for scrap in 1932.

In World of Warships, we are getting Tiger as she was during the Battle of Jutland. Compared to Queen Mary, she gets an Engine Boost consumable and otherwise retains the characteristics of a battlecruiser by the game’s standards. Just like the other British tech tree battlecruisers, she gets underwater torpedo tubes.

If you want to learn more about HMS Tiger, here is a video from Drachinifel covering her:

Ship’s preview

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Tiger (A)

icon_module_Engine_installed

Propulsion: 108 000 HP

icon_module_Suo_installed

Mk V mod. 1

icon_module_Artillery_installed

343 mm/45 Mk.V on a Mk.II mount

icon_module_Torpedoes_installed

‎533 mm Mk IX*

icon_module_Hull_installed

Tiger (B)

icon_module_Suo_installed

Mk V mod. 2

Stock Ship

General Characteristics

Tier V
Health 43 600 HP
Torpedo Damage Reduction 13 %
Displacement 28 100 tons
Dimensions
Overall length 214.73 m
Beam 27.58 m
Overall height (keel to the highest point on the ship) 24.3 m
Freeboard 3.6 m
Main Armament
Maximum Firing Range 14.820 km
343 mm/45 Mk.V on a Mk.II mount 4 x 2 343 mm
Secondary Armament
Maximum Firing Range 4.300 km
152 mm/45 BL Mk.VII on a PVIII mount
12 x 1 152 mm
Torpedo Armament
Maximum Firing Range 6.000 km
533 mm PR Mk II
4 x 1 533 mm
Maximum speed 29.0 knots
Turning Circle Radius 740 m
Rudder Shift Time 18.8 s
Surface Detectability 13.02 km
Air Detectability 9.25 km
Detectability After Firing Main Guns in Smoke 10.96 km

Main Armament

4 x 2 343 mm/45 Mk.V on a Mk.II mount
 Maximum Firing Range 14.820 km
 Reloading Time 30.0 s
180 Degree Turn Time 30.0 s
Optimal firing angles at the front 32°
Optimal firing angles at the rear 30°
Sigma 1.5 sigma
Maximum Dispersion 172 m
Shells
Type of Projectile  HE – 343 mm HE Mk Ia
Alpha Damage 5 050
Penetration capacity  57 mm
Explosion size 2.06
Fire chance 39 %
Projectile Speed 787 m/s
Air Drag 0.423
Projectile Mass 567.0 kg
Type of Projectile AP – 343 mm AP Mk Ia
Alpha Damage 9 450
Projectile Speed 787 m/s
Air Drag 0.423
Projectile Mass 567.0 kg
Projectile Krupp 2 145
Projectile Detonator 0.015 s
Detonator threshold 57 mm
Ricochet Angles 45° – 60°

Secondary Armament

12 x 1 152 mm/45 BL Mk.VII on a PVIII mount
Maximum Firing Range 4.300 km
Reloading Time 5.0 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 152 mm HE 4crh
Alpha Damage 2 200
HE penetration 25 mm
Explosion Size 0.58
Chance to Cause Fire 12 %
Projectile Speed 914 m/s
Air Drag 0.315
Projectile Mass 45.3 kg

Torpedo Armament

4 x 1 533 mm PR Mk II
533 mm Mk II
Reloading Time 95 s
Maximum Distance 6.000 km
Bow launchers 59°-79°
stern launchers 58°- 78°
Damage 10 000
Flooding Chance 160%
Speed 53 knots
Surface Detectability 1.1 km

Anti-air Armament

6 x 1 76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount
Sector range 0.1 km – 3.0 km
Hit chance 75 %
Sector’s damage 12
Sector’s damage frequency 0.29 s
Sector’s damage per second 42
10 x 1 7.7 mm Maxim Mk.I
Sector range 0.1 km – 1.5 km
Hit chance 70 %
Sector’s damage 19
Sector’s damage frequency 0.29 s
Sector’s damage per second 67

Consumables

Slot 1
Slot 2
Slot 3
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 15 s
Cooldown: 80 s
Repair Party
Number of charges: 4
Work time: 28 s
Cooldown: 80 s
HP regeneration speed: +0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Engine Boost
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Speed bonus: +8%

Fully Upgraded Ship

General Characteristics

Tier V
Health 49 600 HP
Torpedo Damage Reduction 13 %
Displacement 32 800 tons
Dimensions
Overall length 214.73 m
Beam 27.58 m
Overall height (keel to the highest point on the ship) 24.3 m
Freeboard 3.6 m
Main Armament
Maximum Firing Range 16.302 km
343 mm/45 Mk.V on a Mk.II mount 4 x 2 343 mm
Secondary Armament
Maximum Firing Range 4.300 km
152 mm/45 BL Mk.VII on a PVIII mount
12 x 1 102 mm
Torpedo Armament
Maximum Firing Range 6.000 km
533 mm PR Mk II
4 x 1 533 mm
Maximum speed 29.0 knots
Turning Circle Radius 740 m
Rudder Shift Time 13.4 s
Surface Detectability 13.02 km
Air Detectability 9.25 km
Detectability After Firing Main Guns in Smoke 10.96 km

Main Armament

4 x 2 343 mm/45 Mk.V on a Mk.II mount
 Maximum Firing Range 16.302 km
 Reloading Time 30.0 s
180 Degree Turn Time 30.0 s
Optimal firing angles at the front 32°
Optimal firing angles at the rear 30°
Sigma 1.5 sigma
Maximum Dispersion 185 m
Shells
Type of Projectile  HE – 343 mm HE Mk Ia
Alpha Damage 5 050
Penetration capacity  57 mm
Explosion size 2.06
Fire chance 39 %
Projectile Speed 787 m/s
Air Drag 0.423
Projectile Mass 567.0 kg
Type of Projectile AP – 343 mm AP Mk Ia
Alpha Damage 9 450
Projectile Speed 787 m/s
Air Drag 0.423
Projectile Mass 567.0 kg
Projectile Krupp 2 145
Projectile Detonator 0.015 s
Detonator threshold 57 mm
Ricochet Angles 45° – 60°

Secondary Armament

12 x 1 152 mm/45 BL Mk.VII on a PVIII mount
Maximum Firing Range 4.300 km
Reloading Time 5.0 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – 152 mm HE 4crh
Alpha Damage 2 200
HE penetration 25 mm
Explosion Size 0.58
Chance to Cause Fire 12 %
Projectile Speed 914 m/s
Air Drag 0.315
Projectile Mass 45.3 kg

Torpedo Armament

4 x 1 533 mm PR Mk II
533 mm Mk II
Reloading Time 95 s
Maximum Distance 6.000 km
Bow launcher 59°-79°
Rear launcher 58°- 78°
Damage 10 000
Flooding Chance 160%
Speed 53 knots
Surface Detectability 1.1 km

Anti-air Armament

10 x 1 40 mm/39 Vickers QF Mk.II on a Mk.II HA mount
6 x 1 76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount
Sector range 0.1 km – 3.0 km
Hit chance 75 %
Sector’s damage 49
Sector’s damage frequency 0.29 s
Sector’s damage per second 172

Consumables

Slot 1
Slot 2
Slot 3
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 15 s
Cooldown: 80 s
Repair Party
Number of charges: 4
Work time: 28 s
Cooldown: 80 s
HP regeneration speed: +0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Engine Boost
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Speed bonus: +8%

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Turtleback:

Citadel armor protection:

Turrets armor protection:

Hidden armor protection inside the bow and stern:

Personal Opinion

While Queen Mary looked strong at tier IV, Tiger looks a lot more reasonable. While the ship has very good concealment and speed, especially thanks to the Engine Boost, her firepower really is on the weaker side.

She maintains the same main battery stats as Queen Mary which would be fine at tier IV but at tier V, it won’t really cut it, especially since you end up dealing with tier VII ships.

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1 thought on “World of Warships Supertest: British Tier V Battleship Tiger

  1. Underwater torps…about time they try that

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