- This change is global, as the abuse was quite widespread. That is also why the solution may appear a bit hasty – it is basically an emergency brake. It may or may not change in the future, but before we would set out to make a better system we simply needed to pull the lever to stop the current one.
- The basic foundation of Super League was aiming at all of you who called for a skill based gameplay and to let Rank 1 players play against each other (and may I remind that before Super League was introduced, the frequent feedback was accompanied by “even without special rewards” ;)). Unfortunately the system was not designed with abuse in mind and it would seem that the much maligned random containers are indeed a strong motivator not only to play, but also to abuse system.
- This is also main difference to leaving battle in normal Random / Ranked – if you end with 0, 0, 0 or even low score, you get no reward – here you would. Yes, it was a flaw int he system and, again, to plug it we needed to slam the brakes hard.
- As for possible sanctions on players found in breach of game rules – as a general rule we do not discuss disciplinary actions on forums, so do not expect any lists, ban announcements, naming and shaming etc.
I still don’t understand why they don’t introduce a system that penalises players for leaving and rewards players for playing…