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World of Warships – Clan Battles: “Neighbors” Season

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Alright my friends. We are finally getting a bit of fresh air after all the Ranked and Clan Battles at Tier X. This time, we are going back to the glory days of Tier VIII with a new season of Clan Battles.

Commanders, the Sixth Season of Clan Battles—codenamed “Neighbors”—is knocking on your doors!

We’ve changed the rules of this Season to allow a larger number of players to participate in Clan Battles, with teams of six players invited to the fight. All Tier VIII ships are eligible, except for aircraft carriers. Apart from this, each team is restricted to having just one battleship.

Between July 31 – August 14, you’ll have an opportunity to redistribute your Commanders’ skills for free. Get ready for Clan Battles!

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DATES

The new Season of Clan Battles starts on July 31 and ends on September 15, 2019.

Gaming sessions are available on: Wednesday, Thursday, Saturday, and Sunday.

On the days of any update releases, no Clan Battles will be held.

Prime times by realm:

  • ASIA 13:30 – 17:30 CEST
  • CIS 18:00 – 22:00 CEST
  • EU 19:00 – 23:00 CEST
  • NA 01:30 – 05:30 CEST

As in the Fifth Season, players will enjoy the advantages of cross-server matchmaking.

Clan Commanders can select their preferred prime time for any of the four servers: EU, NA, Asia, or CIS.

If the “standard” prime time of your region happens to be inconvenient for your Clan on a given day, you can find opponents on another server at a more convenient time. The Clan will still receive any rewards due and your accounts will remain on your “native” server.

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Please note: You can select your preferred prime time only once per day. The selected prime time settings will be reset once the prime time of the NA server ends, and you’ll be able to select the most convenient time for you once again. The settings reset time can be found in the game client.

Remember that when you take part in battles in another region, the ping might turn out to be higher. This can be due to the server of the battle potentially being located in another region.

LEAGUES

As you might remember, there are five main Leagues in the Clan Rating system. Each of these are divided into three Groups as follows:

  • Squall League (the starting League)
  • Gale League
  • Storm League
  • Typhoon League
  • Hurricane League (for the most battle-hardened Clans)

The Hurricane League doesn’t have any interim Groups, hence there are no limits on the Rating points you can earn there. To progress to the next League, players need to win three out of five Progression Battles. When a Clan’s number of Rating points is 0, they will need to win three Relegation Battles to stay in the Hurricane League.

CLAN RATING

The Rating of all Clans will be reset to standard values, but Clans will get 50 bonus points (up to a maximum of 200 points) for the first battle played in each of the Leagues (except for the Squall League) during the “Land of Fire” Season. All battles count towards a unified global Rating, which enables you to compare your results with those of other Clans from all over the world, as well as from your server.

ACHIEVEMENTS

The new Season of Clan Battles brings a new set of special achievements for players. To claim them all, you’ll need to play at least one battle in each of the following Leagues:

LeagueCondition
SquallReach the Squall League or higher in the “Neighbors” Season
GaleReach the Gale League or higher in the “Neighbors” Season
StormReach the Storm League or higher in the “Neighbors” Season
TyphoonReach the Typhoon League or higher in the “Neighbors” Season
HurricaneReach the Hurricane League in the “Neighbors” Season
NeighborsRank first in the “Neighbors” Season

REWARDS

During the “Neighbors” Season, players can earn up to 8,750 Steel!

This change has been implemented due to the updated format of the Season. It will be easier to gather a team of six people, while Tier VIII ships will allow for the participation of Clan members without high-tier ships. Both of these factors will contribute to an influx of new players for this Clan Season, making it easier for veterans of Clan Battles to reach the Hurricane League. Accordingly, the amount of Steel that can be earned for completing combat missions in the Leagues has been reduced to correspond to the easier format of the competition.

CLAN TREASURY

When the Clan Battles of the “Neighbors” Season cease to rage, those Clans with Ranks 1–50 in the global Rating will receive 4,000 to 20,000 Steel.

Even if your Clan doesn’t make it into the Top 50, but achieves particular successes in Clan Battles, your Steel and Coal stocks in the Treasury will grow anyway.

The amount of resources earned depends on the Clan’s best results in the Season:

Place in the Global RatingSteel
120,000
218,000
316,000
414,000
5–50*13,000–4,000

* Each following step brings 200 less Steel.

League, GroupSteelCoal
Hurricane, 12,00020,000
Typhoon, 11,20020,000
Typhoon, 280016,000
Typhoon, 3012,000
Storm, 1010,000
Storm, 208,000
Storm, 306,000
Gale, 104,000

COMBAT MISSIONS IN LEAGUES

You can earn valuable rewards in each League. Winning battles is all that’s required to do so.

Squall League: Supply
Win seven battles in the Squall League or any of the higher leagues.

Reward: 20x each of the following signals: Sierra Mike, India Delta, India Yankee, November Foxtrot, Victor Lima, and Juliet Whiskey Unaone

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once.

Squall League: Steel
Win a battle in the Squall League or any of the higher leagues.

Reward: 50 Steel

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission 15 times.

Gale League: Supply
Win seven battles in the Gale League or any of the higher leagues.

Reward: 30x each of the following signals: Sierra Mike, India Delta, India Yankee, November Foxtrot, Victor Lima, and Juliet Whiskey Unaone

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once.

Gale League: Steel
Win a battle in the Gale League or any of the higher leagues.

Reward: 75 Steel

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission 20 times.

Storm League: Supply

Part 1
Win seven battles in the Storm League or any of the higher leagues.

Reward: 20x each of the following signals: Ouroboros and Dragon

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once.

Part 2
Win eight battles in the Storm League or any of the higher leagues.

Reward: 20x “Type 59” camouflage patterns

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once, after completing the “Storm League: Supply — Part 1” combat mission.

Part 3
Win 15 battles in the Storm League or any of the higher leagues.

Reward: 10x Spring Sky camouflages

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once, after completing the “Storm League: Supply — Part 2” combat mission.

You can complete this combat mission chain only once and only in the specified sequence. The reward for completing the chain is 30 days of Warships Premium Account.

Storm League: Steel
Win a battle in the Storm League.

Reward: 100 Steel

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission 25 times.

Typhoon League: Supply

Part 1
Win seven battles in the Typhoon League.

Reward: 10x Asian Lantern camouflages

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once.

Part 2
Win eight battles in the Typhoon League.

Reward: 150,000 Elite XP; 100,000 Free XP

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once.

Part 3
Win 15 battles in the Typhoon League.

Reward: 10x Mosaic camouflages

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once.

You can complete this combat mission chain only once and only in the specified sequence. The final reward is 1 Clan Token.

Typhoon League: Steel
Win a battle in the Typhoon League.

Reward: 100 Steel

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission 30 times.

Hurricane League: Steel
Win a battle in the Hurricane League.

Reward: 100 Steel

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission 10 times.

OTHER COMBAT MISSIONS

You can complete other combat missions in Clan Battles, too. Completing the following combat missions will bring you extra Free XP per battle and Oil for your Clan. You’ll also be able to replenish your supplies of signals and other valuable in-game goodies.

On First Try!
Play a Clan Battle.

Reward: 3x each of the following signals: Ouroboros, Wyvern, Dragon, Red Dragon, Hydra, Scylla, Basilisk, and Leviathan

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission only once.

Free XP Train
Play a Clan Battle.

Reward: +200% Free XP

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this combat mission multiple times.

Supply Time
Win two Clan Battles.

Reward: 30 Oil; 2x each of the following signals: Victor Lima, Juliet Whiskey Unaone, India Delta, India Yankee, Sierra Mike, and Juliet Charlie

Ship restrictions: Tier VIII

Battle type restrictions: Clan Battles

You can complete this Combat Mission three times per day.

MAPS

Battles will rage on the following six maps in the new Season: Trident, Greece, Neighbors, Mountain Range, Sea of Fortune, and Hotspot. All battles will use Domination mode.

The following rules apply on all maps:

  • Number of key areas: 3
  • Capture time: 40 seconds
  • Points from a captured key area: 3 points per 4 seconds

Hotspot

Ship spawning points are now located opposite key area C. This will allow players to reduce the travel time to the contested key area and engage the enemy quicker.

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