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Supertest: U.S. Tier VIII Premium Cruiser Rochester

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Historical background

USS Rochester was an Oregon City-class heavy cruiser from the U.S. Navy. The ship was laid down in May 1944, launched in August 1945 and commissioned in December 1946.

While her early career was very quiet, the ship would play an active role in the Korean War, supporting ground units by blazing her 203 mm and 127 mm guns on Korean forces.

She came very close to being heavily damaged when, on the 17th of September 1950, North Korean aircrafts targeted the ship. While the Yak-9 and Il-2 were initially identified as friendlies by the anchored cruiser, it quickly turned out that they very much weren’t when they dropped 4 bombs on the ship. Thankfully, all of them but one missed and the one that managed to hit the ship failed to detonate when it smashed the crane of the ship.

In April 1953, the ship steamed back home and during her refit, all of her 20 mm and 40 mm AA guns were replaced by twin 76.2 mm AA guns. She then spent the rest of the 50s and early 60s participating in training and operations in the Pacific. While it was planned to convert her into an Albany-class guided-missile cruiser, a lack of funds led to the project being abandoned and she was put in reserves in 1961 until being sold for scrap in 1974.

In World of Warships, we are getting Rochester as she was after her refit from 1953. Compared to Baltimore, she carries both Defensive AA Fire and Hydroacoustic Search on top of her Surveillance Radar. This comes at the cost of getting fewer consumable charges on the Hydro and Radar as well as weaker firepower than Baltimore.

Ship’s commemorative flag

Ship’s preview

Camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

WG_SPb_WoWs_WIP-icon_black

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Rochester

icon_module_Engine_installed

Propulsion: 120 000 hp

icon_module_Suo_installed

‎Mk8 mod. 1

icon_module_Artillery_installed

203 mm/55 Mk.15 on a triple mount

General Characteristics

TierVIII
Health41 900 HP
Torpedo Damage Reduction13 %
Displacement17 070 tons
Dimensions
Overall length205.78 m
Beam21.59 m
Overall height (keel to the highest point on the ship)24.0 m
Freeboard5.36 m
Main Armament
Maximum Firing Range15.860 km
203 mm/55 Mk.15 on a triple mount3 x 3 203 mm
Secondary Armament
Maximum Firing Range6.600 km
127 mm/38 Mk.12 on a Mk.32 mount
6 x 2 127 mm
Maximum speed33 knots
Turning Circle Radius750 m
Rudder Shift Time10.5 s
Surface Detectability12.06 km
Air Detectability7.25 km
Detectability After Firing Main Guns in Smoke6.79 km

Main Battery

3 x 3 203 mm/55 Mk.15 on a triple mount
 Maximum Firing Range15.860 km
 Reloading Time11.5 s
180 Degree Turn Time30.0 s
Optimal firing angles at the front30°
Optimal firing angles at the rear27°
Sigma2.00 sigma
Maximum Dispersion142 m
Shells
Type of Projectile HE – 203 mm HE/HC Mk25
Alpha Damage2 800 HP
Damage1 220 HP
Penetration capacity 34 mm
Explosion size0.86
Fire chance14 %
Projectile Speed823 m/s
Air Drag0.333
Projectile Mass118 kg
Type of ProjectileAP – 203 mm AP Mk21
Alpha Damage5 000 HP
Projectile Speed762 m/s
Air Drag0.356
Projectile Mass152 kg
Projectile Krupp2 919
Projectile Detonator0.033 s
Detonator threshold51 mm
Ricochet Angles60° – 67.5°

Secondary battery

6 x 2 127 mm/38 Mk.12 on a Mk.32 mount
Maximum Firing Range6.600 km
Reloading Time6.0 s
Sigma1.00 sigma
Shells
Type of ProjectileHE – 127 mm HE Mk32
Alpha Damage1 800 HP
Damage380 HP
HE penetration21 mm
Explosion Size0.38
Chance to Cause Fire5 %
Projectile Speed792 m/s
Air Drag0.347
Projectile Mass24.5 kg

Anti-air Armament

6 x 2 127 mm/38 Mk.12 on a Mk.32 mount
Sector range0.1 km – 5.8 km
Hit chance90 %
Sector’s damage31
Sector’s damage frequency0.29 s
Sector’s damage per second109
Flak clouds number5
Flak cloud damage1 540
10 x 2 76.2 mm/50 Mk.22 on a Mk.33 mount
Sector range0.1 km – 4.0 km
Hit chance90 %
Sector’s damage101
Sector’s damage frequency0.29 s
Sector’s damage per second354

Consumables

Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s
Defensive AA Fire
Number of charges: 4
Work time: 40 s
Cooldown: 80 s
Continuous Damage: +50%
Damage from shell explosions: +300%
Surveillance Radar
Number of charges: 2
Work time: 25 s
Cooldown: 120 s
Ship spotting range: 9.0 km
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 2
Work time: 100 s
Cooldown: 120 s
Torpedo spotting range: 3.5 km
Ship spotting range: 5.0 km

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Personal Opinion

Right now… I don’t really see the point of this ship compared to Baltimore.

Weaker firepower, worse radar (less range, fewer charges and shorter duration) and less maneuverable. All of these downsides just to have both Defensive AA Fire and Hydroacoustic Search and better concealment.

With Rochester, they could have pulled a smart move by putting her at tier IX and giving her the stats of the old Baltimore but instead, we get this. At least, the ship is ultra sexy.

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