Supertest: U.S. Premium Tier V Battleship Oklahoma
6 min readUSS Oklahoma was a Nevada-class battleship from the U.S. Navy. She was launched on 23 March 1914 and commissioned on 2 May 1916.
The Nevadas were the first class of the U.S. “Standard battleships”, a series of classes with relatively close characteristics with for example the range and speed which allowed them to operate as a single line of battle.
Overall, the Oklahoma had a fairly quiet career. During World War I, she was escorting Allied convoys across the Atlantic with no real action worth praising. During the Inter-War period, she served as part of the United States Battle Fleet and Scouting Fleet with a modernization between 1927 and 1929. In 1936, she will help to evacuate refugees during the Spanish Civil War.
She would sadly be one of the victims of the famous attack on Pearl Harbor, on 7 December 1941. She was hit by multiple torpedoes and capsized, taking down 429 of her crew with her. The Oklahoma, just like the Arizona was too damaged to be saved and repaired. The disarmed hulk of the ship was supposed to be towed from Oahu to the San Fransisco Bay but she sank in a storm.
When it comes to World of Warships, the ship has classic features of American Battleships – an enhanced “Repair Party” consumable, high damage per salvo, and low speed. Due to her decent firing range, which can be increased to 19.9 km with the “The Artillery Plotting Room Modification 1” upgrade, Oklahoma can effectively fight at long distances. And if she has to engage in close-range combat, secondary guns with a good accuracy for the tier will be of use.
For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.
Hull | Engine | Gun Fire Control System | Main battery |
Oklahoma | Propulsion: 24 800 hp | Mk5 mod. 1 | 356 mm/45 Mk.8 in a turret |
Tier | V |
Health | 48 200 HP |
Torpedo Damage Reduction | 18% |
Displacement | 31 706 tons |
Main Armament | |
Maximum Firing Range | 17.130 km |
356 mm/45 Mk.8 in a triple turret 356 mm/45 Mk.8 in a twin turret | 2 x 3 356 mm 2 x 2 356 mm |
Secondary Armament | |
Maximum Firing Range | 4.500 km |
127 mm/51 Mk.7 on a Mk.13 mount 127 mm/25 Mk.13 on a Mk.27 mount | 10 x 1 127 mm 8 x 1 127 mm |
Maximum speed | 19.7 knots |
Turning Circle Radius | 610 m |
Rudder Shift Time | 13.4 s |
Surface Detectability | 13.52 km |
Air Detectability | 10.25 km |
Detectability After Firing Main Guns in Smoke | 11.73 km |
2 x 3 356 mm/45 Mk.8 in a triple turret 2 x 2 356 mm/45 Mk.8 in a twin turret | |
Maximum Firing Range | 17.130 km |
Reloading Time | 34.0 s |
180 Degree Turn Time | 60.0 s |
Optimal firing angles at the front | 32° |
Optimal firing angles at the rear | 32° |
Sigma | 1.80 sigma |
Maximum Dispersion | 231 m |
Shells | |
Type of Projectile | HE – 356 mm HE 1400 lb |
Alpha Damage | 4 900 HP |
Damage | 3 300 HP |
Penetration capacity | 59 mm |
Explosion size | 1.95 |
Fire chance | 27 % |
Projectile Speed | 792 m/s |
Air Drag | 0.31 |
Projectile Mass | 635 kg |
Type of Projectile | AP – 356 mm AP Early 1400 lb |
Alpha Damage | 10 000 HP |
Chance to Cause Fire | -0.5 % |
Projectile Speed | 792 m/s |
Air Drag | 0.31 |
Projectile Mass | 635 kg |
Projectile Krupp | 1 603 |
Projectile Detonator | 0.033 s |
Detonator threshold | 59 mm |
10 x 1 127 mm/51 Mk.7 on a Mk.13 mount | |
Maximum Firing Range | 4.500 km |
Reloading Time | 7 s |
Sigma | 1.00 sigma |
Shells | |
Type of Projectile | HE – 127 mm HE/HC Mk39 |
Alpha Damage | 1 800 HP |
Damage | 420 HP |
HE penetration | 21 mm |
Explosion Size | 0.4 |
Chance to Cause Fire | 6 % |
Projectile Speed | 960 m/s |
Air Drag | 0.36 |
Projectile Mass | 22.7 kg |
8 x 1 127 mm/38 Mk.12 on a Mk.32 mount | |
Maximum Firing Range | 4.500 km |
Reloading Time | 4.5 s |
Sigma | 1.00 sigma |
Shells | |
Type of Projectile | HE – 127 mm HE/HC Mk36 |
Alpha Damage | 1 800 HP |
Damage | 540 HP |
HE penetration | 21 mm |
Explosion Size | 0.44 |
Chance to Cause Fire | 9 % |
Projectile Speed | 657 m/s |
Air Drag | 0.361 |
Projectile Mass | 24.43 kg |
8 x 1 127 mm/25 Mk.13 on a Mk.27 mount | |
Sector range | 0.1 km – 4.8 km |
Hit chance | 75 % |
Sector’s damage | 27 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 95 |
Flak clouds number | 3 |
Flak cloud damage | 1 190 |
4 x 1 76.2 mm/50 Mk.10 on a Mk.11 mount | |
Sector range | 0.1 km – 3.0 km |
Hit chance | 75 % |
Sector’s damage | 6 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 21 |
8 x 1 12.7 mm Browning on a single mount | |
Sector range | 0.1 km – 1.5 km |
Hit chance | 70 % |
Sector’s damage | 24 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 84 |
Slot 1 | Slot 2 | Slot 3 |
Damage Control Party Work time: 20 s Cooldown: 80 s | Repair Party Number of charges: 4 Work time: 28 s Cooldown: 80 s HP regeneration speed: +0.66%/s | Spotting Aircraft Number of charges: 4 Work time: 100 s Cooldown: 240 s Bonus: +20% maximum firing range |
The Armor
The Oklahoma presents the standard armor protection for a U.S. low tier battleship which means almost no protection against HE but decent-ish protection against AP.
The bow section
The external armor of the bow is 19 mm thick so any battleships that you can face and even Graf Spee can overmatch it.
For the protection of the middle section, there is at first a 19 mm casemate at the top. After that, there a 330 mm bulkhead that covers the top of the citadel’s athwartship. The bulkhead then gets thinner with 267 mm and finally, all the way down, there is a 25 mm casemate.
The middle section
For the external part of the middle section, the weather deck and the upper sides are also 19 mm thick so free real estate for HE spammers or simply for battleship AP.
She does, however, have the 25 mm anti-torpedo bulge on the sides which will allow her to angle against 356 mm AP shells or smaller and will also absorb a part of the HE shells that will hit her sides.
For the side protection, the main belt is 343 mm thick for the biggest part but that tapers to 273 mm. The citadel is protected by a 51 mm turtleback with a slope of 50° on average. The citadel sides are also 51 mm thick.
When it comes to the horizontal protection, don’t expect to be safe from AP bombs. Since the weather deck is only 19 mm thick, unless the bombs hit it at the right angle, they will not arm on it. Below it, there is the main armor deck with 127 mm and just below, the citadel deck with 38 mm. AP bombs will not have any issue to go through it.
The bow section
The stern of the Oklahoma is mostly covered with 19 mm plating except for an extended belt around the steering gears with the upper part being 330 mm and the lower part being 267 mm thick. Both sides join inside the tip of the stern to form a bulkhead.
Inside the stern, the Oklahoma has a 127 mm thick armored deck sitting above the extended belt. This means that the ship can’t be citadeled through the stern unless we talk about really lucky shots.
For the protection of the middle section, the upper bulkhead is 330 mm thick and then below it, there is the citadel’s athwartship which is 25 mm thick.
The superstructure
The superstructure of the Oklahoma is actually very small. In terms of actually targets there are only the base and top of the tripod masts and the funnel with 13 mm of armor and the conning tower with a mix of 127 mm and 406 mm.
The turrets
Surprisingly, the turrets don’t have the same armor. The triple turrets have a 457 mm turret face with a 42° slope while the twin turrets have a 406 mm face sloped at 46°. For the sides, the first part is 254 mm thick and the second part, as well as the back, is 229 mm thick and finally, for the roof, it’s 127 mm thick.
When it comes to the barbettes, they are protected by 330 mm of armor.
Personal Opinion
I’ve never been a fan of U.S. standard battleships because of their horrible speed but this time, there are some things to consider. With the combination of the firepower, the concealment and the capacity to go ham with secondaries, especially since it’s low tier where people are still learning the game, the ship actually could be fairly strong. It really remains to be seen.
Well this ship is F’ed as they changed her reload to 40 seconds like the new BB sniper line
WTH are you doing WeeGee? this ship better have some awesome secondarys or something to “Balanse” this ship out, I know you are trying to make niche ships but they are not adding up to 100% anymore like 80%