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Supertest: Soviet Tier X Freemium Cruiser Sevastopol

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Historical background

Sevastopol was the second ship of the Kronshtadt-class of battlecruisers from the Soviet Union.

Initially, the Kronshtadt-class (Project 69) was meant to be built with three triple 305 mm turrets with two superfiring at the front and one at the rear. The problem is that the 305 mm turrets were well behind schedule while the hulls were already under construction. As an emergency solution, the Soviets bought surplus 380 mm guns and turrets from the Germans. This modified design was called Project 69-I.
Modifications obviously had to be made on the hulls that were already under construction.

Sadly, with uncle Adolf starting Operation Barbarossa and as such, declaring war on the USSR, the turrets and guns were never delivered. The hull of both ships, completed at around 10% survived the war in relatively good shape and while there were considerations to complete them as aircraft carriers, the plans never went through. The hulls were scrapped in 1947.

In World of Warships, Sevastopol appears as she should have been completed with the modified design (Project 69-I). However, Wargaming also gave her a hypothetical Cold War modernization with modern 100 mm dual-purpose secondaries as well as twin 57 mm AA mounts from the 1960s.
She is equipped with a short-duration 20% Engine Boost as well as a special Repair Party that lasts for 60 seconds but regenerates HP really slowly. She also gets slightly improved AP penetration angles.

Ship’s preview

Ship’s commemorative flag

Camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Sevastopol

icon_module_Engine_installed

Propulsion: 150 000 HP

icon_module_Suo_installed

‎GFCS X mod. 1

icon_module_Artillery_installed

380 mm/52 SK C/34 on a Drh LC/34 mount

General Characteristics

Tier X
Health 62 600 HP
Torpedo Damage Reduction 34%
Displacement 42 600 tons
Dimensions
Overall length 240.00 m
Beam 31.7 m
Overall height (keel to the highest point on the ship) 29.0 m
Freeboard 6.0 m
Main Armament
Maximum Firing Range 19.100 km
380 mm/52 SK C/34 on a Drh LC/34 mount 4 x 4 356 mm
Secondary Armament
Maximum Firing Range 7.300 km
100 mm/70 on an SM-52 mount 8 x 2 100 mm
Maximum speed 33.5 knots
Turning Circle Radius 980 m
Rudder Shift Time 15.1 s
Surface Detectability 14.04 km
Air Detectability 10.42 km
Detectability After Firing Main Guns in Smoke 12.85 km

Main Armament

3 x 2 380 mm/52 SK C/34 on a Drh LC/34 mount
 Maximum Firing Range 19.100 km
 Reloading Time 26.0 s
180 Degree Turn Time 36.0 s
Optimal firing angles at the front 27°
Optimal firing angles at the rear 32°
Sigma 2.05 sigma
Maximum Dispersion 208 m
Shells
Type of Projectile  HE – 380 mm HE Model 1939
Alpha Damage 5 350
Penetration capacity  64 mm
Explosion size 2.26
Fire chance 34 %
Projectile Speed 820 m/s
Air Drag 0.22
Projectile Mass 800 kg
Type of Projectile AP – 380 mm AP Model 1939
Alpha Damage 11 300
Projectile Speed 820 m/s
Air Drag 0.22
Projectile Mass 800 kg
Projectile Krupp 2 450
Projectile Detonator 0.022 s
Detonator threshold 63 mm
Ricochet Angles 50° – 65°

Secondary Armament

8 x 2 100 mm/70 on an SM-52 mount
Maximum Firing Range 7.300 km
Reloading Time 4.0 s
Sigma 1.0 sigma
Shells
Type of Projectile HE – HE-55
Alpha Damage 1 400
HE penetration 17 mm
Explosion Size 0.29
Chance to Cause Fire 6 %
Projectile Speed 1 000 m/s
Air Drag 0.295
Projectile Mass 15.6 kg

Anti-air Armament

8 x 2 100 mm/70 on an SM-52 mount
Sector range 0.1 km – 5.8 km
Hit chance 90 %
Sector’s damage 37
Sector’s damage frequency 0.29 s
Sector’s damage per second 130
Flak clouds number 6
Flak cloud damage 1 470
6 x 2 57 mm AK-725 mount
Sector range 0.1 km – 4.0 km
Hit chance 90 %
Sector’s damage 110
Sector’s damage frequency 0.29 s
Sector’s damage per second 385

Consumables

Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s
Defensive AA Fire
Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Continuous Damage: +50%
Damage from shell explosions: +300%
Engine Boost
Number of charges: 6
Work time: 45 s
Cooldown: 60 s
Speed bonus: +20%
Repair Party
Number of charges: 6
Work time: 60 s
Cooldown: 80 s
HP regeneration: 0.3%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 33%
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 100 s
Cooldown: 120 s
Torpedo spotting range: 3.5 km
Ship spotting range: 5.0 km

The Armor

The armor is the exact same as on Kronshtadt except for the casemate that is 30 mm thick.

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Main armor deck:

Personal Opinion

For now, I’m kinda dubious about the effectiveness of such a design. When it comes to the firepower, Siegfried at tier IX gets the same gun layout with the same reload time but has cruiser dispersion while Sevastopol gets the battlecruiser dispersion. On the other hand, Sevastopol gets slightly improved AP penetration angles as well as a shorter fuse timer.

Armor-wise, it is the same as Kronshtadt except for the casemate that is now 30 mm thick. Problem is that between all the battleships able to overmatch 30 mm, the HE spam and generally speaking, the huge size of the ship… that might not go too well.

At least, Sevastopol has nice concealment which will help her to get in a good position to punish enemy ships with her AP.

When it comes to her gimmick consumables… I don’t like them at all. The slow Repair Party is, in my opinion, a terrible idea. With Repair Party, you want to recover HP as fast as possible. Here, you only recover 187 HP/s (225 HP/s with India Delta). Pretty much anything can out-damage it and you just turn into a bigger damage pinata. The Engine Boost, lasting only 45 seconds is also disappointing as it would only really be useful for quickly disengaging or some specific aggressive actions.

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