Supertest: Russian Tier VII battleship Sinop
7 min readAfter the disappointment that Izmail was, let’s see if Sinop will cheer us up.
So the Sinop as we have it in the game is significantly different compared to the real design. Originally, the M1917 “Black Sea dreadnought” that was meant, guess what, to operate on the Black Sea didn’t have superfiring guns. The B turret was, indeed, at the same level as the A turret. To make it more interesting, in the game, this turret will be in a superfiring position.
Hull
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Engine
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Gun Fire Control System
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Main battery
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Sinop (A)
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Propulsion: 100 000 hp |
GFCS VII mod. 1
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406 mm/45 Model 1915
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Sinop (B)
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Propulsion: 144 000 hp |
GFCS VII mod. 2
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Additional note: Wargaming freshly released a devblog article about the Russian battleships so I will use the new values in the said article. Looks like it was somewhat of a good thing that I was too busy to release the article sooner.
Tier | VII |
Health | 61 600 HP |
Main Armament | |
Maximum Firing Range | 16 150 km |
406 mm/45 Model. 1915 | 3 x 3 406 mm |
Secondary Armament | |
Maximum Firing Range | 5.00 km |
152 mm/50 Model 1908 | 6 x 1 152 mm |
152 mm/57 MK-17 | 6 x 2 152 mm |
100 mm/56 B-54 | 6 x 2 100 mm |
Maximum speed | 27 kt |
Turning Circle Radius | 960 m |
Rudder Shift Time | 18.2 s |
Surface Detectability | 15.02 km |
Air Detectability | 10.12 km |
Detectability After Firing Main Gus in Smoke | 14.50 km |
3×3 406 mm/45 Model. 1915 | |
180 Degree Turn Time | 30.0 s |
Reloading Time | 33.0 s |
Optimal front firing angle |
30° |
Optimal rear firing angle | 30° |
Sigma | 1.70 sigma |
Maximum Dispersion | 237 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 5 850 HP |
Damage | 5 120 HP |
Alpha Piercing HE | 68 mm |
Explosion Size | 2.55 |
Chance to Cause Fire | 41 % |
Projectile Speed | 766.5 m/s |
Air Drag | 0.406 |
Projectile Mass | 1 116 |
Projectile Krupp | 250 |
Type of Projectile | AP |
Alpha Damage | 12 950 HP |
Chance to Cause Fire | -0.5 % |
Projectile Speed | 766.5 m/s |
Air Drag | 0.381 |
Projectile Mass | 1 116 |
Projectile Krupp | 2 430 |
Projectile Detonator | 0.033 s |
6 x 1 152 mm/50 Model 1908 | |
Reloading Time | 8.0 s |
Sigma | 1.00 sigma |
Horizontal Dispersion | 50 m |
Vertical Dispersion | 110 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 2 200 HP |
Damage | 810 HP |
Alpha Piercing HE | 25 mm |
Explosion Size | 0.58 |
Chance to Cause Fire | 12 % |
Projectile Speed | 823 m/s |
Air Drag | 0.524 |
Projectile Mass | 47.3 |
Projectile Krupp | 320 |
6 x 2 152 mm/57 MK-17 | |
Reloading Time | 8.0 s |
Sigma | 1.00 sigma |
Horizontal Dispersion | 50 m |
Vertical Dispersion | 110 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 2 200 HP |
Damage | 810 HP |
Alpha Piercing HE | 25 mm |
Explosion Size | 0.58 |
Chance to Cause Fire | 12 % |
Projectile Speed | 950 m/s |
Air Drag | 0.321 |
Projectile Mass | 55 |
Projectile Krupp | 6 |
6 x 2 100 mm/56 B-54 |
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Reloading Time | 3.75 s |
Sigma | 1.00 sigma |
Horizontal Dispersion | 50 m |
Vertical Dispersion | 110 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 1 400 HP |
Damage | 310 HP |
Alpha Piercing HE | 17 mm |
Explosion Size | 0.29 |
Chance to Cause Fire | 6 % |
Projectile Speed | 800 m/s |
Air Drag | 0.289 |
Projectile Mass | 15.8 |
Projectile Krupp | 1 |
6 x 2 100 mm/56 B-54 | |
Sector range | 3.2 km – 5.8 km |
Hit chance | 69 % |
Sector’s damage | 280 |
Sector’s damage frequency | 3.37 s |
Sector’s damage per second | 83 |
Flak clouds number | 3 |
Flak cloud damage | 910 |
4 x 1 76 mm 34-K and 12 x 1 37 mm 70-K | |
Sector range | 0.9 km – 3.2 km |
Hit chance | 69 % |
Sector’s damage | 210 |
Sector’s damage frequency | 1.25 s |
Sector’s damage per second | 168 |
Flak clouds number | 4 |
Flak cloud damage | 560 |
2 x 1 12.7 mm DShK | |
Sector range | 0.1 km – 0.9 km |
Hit chance | 65 % |
Sector’s damage | 80 |
Sector’s damage frequency | 2.35 s |
Sector’s damage per second | 34 |
Sector reinforcement | |
Sector reinforcement bonus | +25% |
Sector reinforcement time | 12 s |
Sector reinforcement shift time | 12 s |
Slot 1
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Slot 2
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Slot 3
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Consumable charges: 3
Work time: 10 s
Cooldown: 60 s
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Consumable charges: 2
Work time: 28 s
Cooldown: 120 s
HP regeneration speed: 0.005 % HP/s
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Consumable charges: 2
Work time: 60 s
Cooldown: 135 s
Radius: 3 km
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Consumable charges: 4
Work time: 10 s
Cooldown: 40 s
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Consumable charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration speed: 0.005 % HP/s
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Consumable charges: 3
Work time: 60 s
Cooldown: 90 s
Radius: 3 km
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Tier | VII |
Health | 65 000 HP |
Main Armament | |
Maximum Firing Range | 17 765 km |
406 mm/45 Model. 1915 | 3 x 3 406 mm |
Secondary Armament | |
Maximum Firing Range | 5.00 km |
152 mm/50 Model 1908 | 6 x 1 152 mm |
152 mm/57 MK-17 | 6 x 2 152 mm |
130 mm/55 B-2-U | 6 x 2 100 mm |
Maximum speed | 29 kt |
Turning Circle Radius | 960 m |
Rudder Shift Time | 12.9 s |
Surface Detectability | 15.02 km |
Air Detectability | 10.12 km |
Detectability After Firing Main Gus in Smoke | 14.50 km |
3×3 406 mm/45 Model. 1915 | |
180 Degree Turn Time | 30.0 s |
Reloading Time | 33.0 s |
Optimal front firing angle |
30° |
Optimal rear firing angle | 30° |
Sigma | 1.70 sigma |
Maximum Dispersion | 237 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 5 850 HP |
Damage | 5 120 HP |
Alpha Piercing HE | 68 mm |
Explosion Size | 2.55 |
Chance to Cause Fire | 41 % |
Projectile Speed | 766.5 m/s |
Air Drag | 0.406 |
Projectile Mass | 1 116 |
Projectile Krupp | 250 |
Type of Projectile | AP |
Alpha Damage | 12 950 HP |
Chance to Cause Fire | -0.5 % |
Projectile Speed | 766.5 m/s |
Air Drag | 0.381 |
Projectile Mass | 1 116 |
Projectile Krupp | 2 430 |
Projectile Detonator | 0.033 s |
4 x 1 152 mm/50 Model 1908 | |
Reloading Time | 8.0 s |
Sigma | 1.00 sigma |
Horizontal Dispersion | 50 m |
Vertical Dispersion | 110 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 2 200 HP |
Damage | 810 HP |
Alpha Piercing HE | 25 mm |
Explosion Size | 0.58 |
Chance to Cause Fire | 12 % |
Projectile Speed | 823 m/s |
Air Drag | 0.524 |
Projectile Mass | 47.3 |
Projectile Krupp | 320 |
6 x 2 152 mm/57 MK-17 | |
Reloading Time | 8.0 s |
Sigma | 1.00 sigma |
Horizontal Dispersion | 50 m |
Vertical Dispersion | 110 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 2 200 HP |
Damage | 810 HP |
Alpha Piercing HE | 25 mm |
Explosion Size | 0.58 |
Chance to Cause Fire | 12 % |
Projectile Speed | 950 m/s |
Air Drag | 0.321 |
Projectile Mass | 55 |
Projectile Krupp | 6 |
6 x 2 130 mm/55 B-2-U |
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Reloading Time | 5 s |
Sigma | 1.00 sigma |
Horizontal Dispersion | 50 m |
Vertical Dispersion | 110 m |
Shells | |
Type of Projectile | HE |
Alpha Damage | 1 900 HP |
Damage | 570 HP |
Alpha Piercing HE | 22 mm |
Explosion Size | 0.45 |
Chance to Cause Fire | 8 % |
Projectile Speed | 900 m/s |
Air Drag | 0.255 |
Projectile Mass | 33.4 |
Projectile Krupp | 52 |
6 x 2 130 mm/55 B-2-U | |
Sector range | 3.5 km – 6.0 km |
Hit chance | 69 % |
Sector’s damage | 420 |
Sector’s damage frequency | 3.43 s |
Sector’s damage per second | 122 |
Flak clouds number | 4 |
Flak cloud damage | 1050 |
4 x 4 37 mm 46-K and 12 x 2 37 mm 66-K | |
Sector range | 1.0 km – 3.5 km |
Hit chance | 69 % |
Sector’s damage | 180 |
Sector’s damage frequency | 0.68 s |
Sector’s damage per second | 265 |
Flak clouds number | 6 |
Flak cloud damage | 560 |
Sector reinforcement | |
Sector reinforcement bonus | +25% |
Sector reinforcement time | 12 s |
Sector reinforcement shift time | 12 s |
Slot 1
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Slot 2
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Slot 3
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Consumable charges: 3
Work time: 20 s
Cooldown: 60 s
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Consumable charges: 2
Work time: 28 s
Cooldown: 120 s
HP regeneration speed: 0.005 % HP/s
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Consumable charges: 2
Work time: 60 s
Cooldown: 135 s
Radius: 3 km
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Consumable charges: 4
Work time: 20 s
Cooldown: 40 s
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Consumable charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration speed: 0.005 % HP/s
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Consumable charges: 3
Work time: 60 s
Cooldown: 90 s
Radius: 3 km
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The armor analysis
To clear it quickly, don’t worry, this ship has much better armor protection than the Izmail.
The bow section
That is one sexy profile… Sorry, so the bow’s upper part is 25 mm thick which is classic at tier VII for a battleship. The extended belt is, starting from the middle section, 200 mm thick, then 125 mm and finally 113 mm thick.
To fully protect the citadel’s athwartship, there are two armored decks. The upper one is 35 mm thick and the lower one is 70 mm thick. This leads to a fully enclosed protection in front of the citadel. If you have to go bow-on with this ship, don’t worry, your citadel is safe.
For the citadel’s athwartship, we are looking at a 32 mm thick plating for the lower section and a solid 300 mm thick plating for the upper section (surrounded in black).
For the rest of the frontal protection, there is first a 21 mm plate that is followed by a deck in the middle section. Below this 21 mm plate, there is a much thicker 125 mm plate.
The middle section
The main belt is 300 mm thick and the upper belt is 100 mm thick. In front of the 1st and 3rd turrets, there are 125 mm thick upper belts. The casemate around the superstructure and below the 2nd turret is 25 mm thick.
The deck under the 1st and 3rd turret as well as around the casemate of 25 mm is 35 mm thick giving you some resistance to HE and AP.
The sloped armor of the turtleback, as well as the citadel’s side armor for the part protected by a spaced armor configuration, are 100 mm thick.
The citadel’s deck is 70 mm thick. That won’t give you much protection against AP bombs but that’s always better than’s Izmail’s 20 mm.
The Stern section
On the stern, the upper part is 25 mm thick and then the extended belt is, starting from the middle section, 125 mm thick and then 113 mm thick.
There are two armored decks in the stern. The upper one is 35 mm thick and the lower one is 70 mm thick. Thye create with the extended belt solid protection of the citadel’s athwartship.
For the citadel’s athwartship as well as the casemate around it, the lower part is 32 mm thick and the upper part is 300 mm thick.
Finally, just above, there is a 21 mm thick casemate so nothing really interesting.
The superstructure
The superstructure is just like the on the previous ships very small and is protected by 16 mm of armor.
The turrets
Well, these turrets are quite nasty. The face, the sides, as well as the back of the turret, are 400 mm thick. The roof is 200 mm thick. For the barbette, the upper part is 375 mm thick and the lower part is 250 mm thick.
Overall, this ship has very good armor protection. The citadel is well protected, no big weak spot, etc. If you add to this the gun power, the speed and the HP pool, this should a very strong tier VII ship.
Hopefully i’ll have enough free xp to skip past Izmail and get onto the good stuff then. 🙂
I kinda liked the levelled B turret. It made for a rather unique design and it wasn’t much of a hindrance after all (look at Mogami’s B turret, for example, or the aftermost turret in Nelson or even Lenin. They are all perfectly serviceable). Any chance that Hull A will have the original layout and Hull B has the raised barbette?
Nope. both the A and B hull have the front turrets superfiring.
Bummer. Oh well, never mind. Little better firing arc this way XD…