Supertest: Pan-European Tier VII Destroyer Skåne
5 min readAs I had lost any sort of interest in the upcoming Pan-European destroyers line, Wargaming apparently decided that the joke was over and they decided to buff the ships from tier III to tier X. All I can say is that these buffs are absolutely on point!
When it comes to Skåne, as I said in the previous article, I have no information on this ship except for the fact that it’s a Swedish destroyer design from the early 40s.
Currently, the concept of European destroyers brings the following features:
- Very fast torpedoes with relatively low damage and long-range;
- Artillery is similar to that of American destroyers: quite effective in close combat but weaker than that of artillery-focused destroyers;
- The speed of the new destroyers is relatively low: 35 knots at Tiers VII — X. It can be increased by an Engine Boost consumable found in a dedicated slot, giving a standard bonus of 8%;
- Starting from Tier VII, the AA defense of European destroyers has a large area of effect and deals good damage;
- Presence of Repair Party: at Tiers V — VIII it is the same as on British destroyers, and at Tiers IX and X this consumable will be active for 4 seconds longer;
- Starting from Tier VIII, ships are equipped with Surveillance Radar in a dedicated slot. It has an action time of 15 seconds and a range of up to 7.5 km;
- Lack of Smoke Generator and relatively high detection range: when fighting with other destroyers for key areas it’s better to rely on Surveillance Radar and torpedoes.
Hull | Engine | Gun Fire Control System | Main battery | Torpedoes |
Skåne (A) | Propulsion: 40 000 hp | SUO Mk 7 Mod. 1 | 120 mm/50 Bofors M1942 | Torped M1943 |
Skåne (B) | SUO Mk 7 Mod. 2 |
As usual, I will cover the stats of the stock and fully upgraded versions of the ship.
Stock ship
Tier | VII |
Health | 12 100 HP |
Displacement | 1 800 tons |
Main Armament | |
Maximum Firing Range | 9.160 km |
120 mm/50 Bofors M1942 | 2 x 2 120 mm |
Torpedo Armament | |
Maximum Firing Range | 12.000 km |
533 mm Triple | 2 x 3 533 mm |
Maximum speed | 35 kts |
Turning Circle Radius | 610 m |
Rudder Shift Time | 4.48 s |
Surface Detectability | 6.86 km |
Air Detectability | 3.15 km |
Detectability After Firing Main Guns in Smoke | 2.44 km |
2 x 2 120 mm/50 Bofors M1942 | |
Reloading Time | 2.8 s |
180 Degree Turn Time | 18.0 s |
Optimal firing angles at the front | 48° |
Optimal firing angles at the rear | 30° |
Sigma | 2.00 sigma |
Maximum Dispersion | 83 m |
Shells | |
Type of Projectile | HE – 120 mm HE M1942 |
Alpha Damage | 1 700 HP |
Damage | 460 HP |
Penetration capacity | 19 mm |
Explosion size | 0.39 |
Fire chance | 7 % |
Projectile Speed | 850 m/s |
Air Drag | 0.334 |
Projectile Mass | 23.5 |
Type of Projectile | AP – 120 mm AP M1942 |
Alpha Damage | 2 150 HP |
Chance to Cause Fire | -0.5 % |
Projectile Speed | 850 m/s |
Air Drag | 0.334 |
Projectile Mass | 23.5 |
Projectile Krupp | 2 500 |
Projectile Detonator | 0.01 s |
Detonator threshold | 20 mm |
2 x 3 533 mm Triple Torped M1943 | |
Reloading Time | 55 s |
Maximum Distance | 12.0 km |
Optimal firing angles at the front | 53° |
Optimal firing angles at the rear | 60° |
Damage | 7 533 |
Flooding Chance | 119 % |
Speed | 76 kt |
Surface Detectability | 1.6 km |
2 x 2 120 mm/50 Bofors M1942 | |
Sector range | 0.1 km – 6.0 km |
Hit chance | 100 % |
Sector’s damage | 21 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 74 |
Flak clouds number | 2 |
Flak cloud damage | 1 470 |
3 x 1 40 mm/60 Bofors M1936 | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 100 % |
Sector’s damage | 14 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 49 |
4 x 2 25 mm/64 Bofors M1932 | |
Sector range | 0.1 km – 2.0 km |
Hit chance | 95 % |
Sector’s damage | 12 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 42 |
Slot 1 | Slot 2 | Slot 3 |
Damage Control Party I Work time: 5 s Cooldown: 60 s | Engine Boost I Number of charges: 2 Work time: 120 s Cooldown: 180 s Boost: +8% speed | Repair Party I Number of charges: 2 Work time: 10 s Cooldown: 120 s HP regeneration time: 1% HP/s |
Damage Control Party II Work time: 5 s Cooldown: 40 s | Engine Boost II Number of charges: 3 Work time: 120 s Cooldown: 120 s Boost: +8% speed | Repair Party II Number of charges: 3 Work time: 10 s Cooldown: 80 s HP regeneration time: 1% HP/s |
Fully Upgraded Ship
Tier | VII |
Health | 13 000 HP |
Displacement | 2 051 tons |
Main Armament | |
Maximum Firing Range | 10.076 km |
120 mm/50 Bofors M1942 | 2 x 2 120 mm |
Torpedo Armament | |
Maximum Firing Range | 12.000 km |
533 mm Triple | 2 x 3 533 mm |
Maximum speed | 35 kts |
Turning Circle Radius | 610 m |
Rudder Shift Time | 3.2 s |
Surface Detectability | 6.86 km |
Air Detectability | 3.15 km |
Detectability After Firing Main Guns in Smoke | 2.44 km |
2 x 2 120 mm/50 Bofors M1942 | |
Reloading Time | 2.8 s |
180 Degree Turn Time | 18.0 s |
Optimal firing angles at the front | 48° |
Optimal firing angles at the rear | 30° |
Sigma | 2.00 sigma |
Maximum Dispersion | 91 m |
Shells | |
Type of Projectile | HE – 120 mm HE M1942 |
Alpha Damage | 1 700 HP |
Damage | 460 HP |
Penetration capacity | 19 mm |
Explosion size | 0.39 |
Fire chance | 7 % |
Projectile Speed | 850 m/s |
Air Drag | 0.334 |
Projectile Mass | 23.5 |
Type of Projectile | AP – 120 mm AP M1942 |
Alpha Damage | 2 150 HP |
Chance to Cause Fire | -0.5 % |
Projectile Speed | 850 m/s |
Air Drag | 0.334 |
Projectile Mass | 23.5 |
Projectile Krupp | 2 500 |
Projectile Detonator | 0.01 s |
Detonator threshold | 20 mm |
2 x 3 533 mm Triple Torped M1943 | |
Reloading Time | 55 s |
Maximum Distance | 12.0 km |
Optimal firing angles at the front | 53° |
Optimal firing angles at the rear | 60° |
Damage | 7 533 |
Flooding Chance | 119 % |
Speed | 76 kt |
Surface Detectability | 1.6 km |
2 x 2 120 mm/50 Bofors M1942 | |
Sector range | 0.1 km – 6.0 km |
Hit chance | 100 % |
Sector’s damage | 21 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 74 |
Flak clouds number | 2 |
Flak cloud damage | 1 470 |
3 x 2 40 mm/60 Bofors M1936 | |
Sector range | 0.1 km – 3.5 km |
Hit chance | 100 % |
Sector’s damage | 19 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 67 |
4 x 2 25 mm/64 Bofors M1932 | |
Sector range | 0.1 km – 2.0 km |
Hit chance | 95 % |
Sector’s damage | 11 |
Sector’s damage frequency | 0.29 s |
Sector’s damage per second | 39 |
Slot 1 | Slot 2 | Slot 3 |
Damage Control Party I Work time: 5 s Cooldown: 60 s | Engine Boost I Number of charges: 2 Work time: 120 s Cooldown: 180 s Boost: +8% speed | Repair Party I Number of charges: 2 Work time: 10 s Cooldown: 120 s HP regeneration time: 1% HP/s |
Damage Control Party II Work time: 5 s Cooldown: 40 s | Engine Boost II Number of charges: 3 Work time: 120 s Cooldown: 120 s Boost: +8% speed | Repair Party II Number of charges: 3 Work time: 10 s Cooldown: 80 s HP regeneration time: 1% HP/s |
The armor
For the armor, the hull is 16 mm thick, the superstructure is 10 mm thick and the turrets are only protected by 6 mm of armor.
Personal Opinion
So… while the ship still has the second-lowest HP pool, she has now more Repair Parties to compensate. She also is one of the stealthiest tier VII destroyers which will help her at picking engagements instead of being the victim due to the horrible concealment she used to have.
Her firepower is quite scary with that very fast reload even though the guns don’t have the best firing angles at the front. The torpedoes are this time extremely fast at 76 knots and with a good range but they still terribly lack the damage and flooding chance. The only major downside of this ship is her lack of speed now.
Overall, the rebalanced Skåne looks way more promising than it was this morning.