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Supertest: Pan-Asian Tier X Cruiser Jinan

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Historical background

The Jinan is based on an AA cruiser preliminary design (S-511-66: “5”/54 Cal. Cruiser – Scheme “C”). This design was calling for an 8 550 tons light cruiser armed with new 127 mm/54 guns in twin turrets equipped with a new auto-loading system and was the basis for the CL-154 class. It was, however, abandoned in March 1945.

Jinan herself has the 4th turret replaced with an additional 76.2 mm AA mount. This could mean that she is also taking elements from the 5″/54 Cal. D.P. Cruiser – Design Study “A”.

On top of that, the ship carries no less than four quintuple torpedo launchers.

The ship is named after the capital of Shandong province in Eastern China.

Ship’s preview

Camouflage

For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

Modules

Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

icon_module_Hull_installed

Jinan

icon_module_Engine_installed

Propulsion: 110 000 HP

icon_module_Suo_installed

‎‎Mk 10 mod. 1

icon_module_Artillery_installed

127 mm/54 Mk.18 in a turret

icon_module_Torpedoes_installed

Mk16 mod. 2

General Characteristics

TierX
Health30 700 HP
Torpedo Damage Reduction4 %
Displacement9 126 tons
Dimensions
Overall length180.63 m
Beam17.6 m
Overall height (keel to the highest point on the ship)24.0 m
Freeboard3.1 m
Main Armament
Maximum Firing Range13.500 km
127 mm/54 Mk.18 in a turret5 x 2 127 mm
Torpedo Armament
Maximum Firing Range13.500 km
533 mm Mk314 x 5 533 mm
Maximum speed35.0 knots
Turning Circle Radius670 m
Rudder Shift Time7.7 s
Surface Detectability12.5 km
Air Detectability7.42 km
Detectability After Firing Main Guns in Smoke5.65 km

Main Armament

5 x 2 127 mm/54 Mk.18 in a turret
 Maximum Firing Range13.500 km
 Reloading Time3.8 s
180 Degree Turn Time4.5 s
Optimal firing angles at the front24°
Optimal firing angles at the rear31°
Sigma2.05 sigma
Maximum Dispersion126 m
Shells
Type of Projectile HE – 127 mm HE Mk.41
Alpha Damage1 800
Penetration capacity 21 mm
Explosion size0.44
Fire chance9 %
Projectile Speed808 m/s
Air Drag0.347
Projectile Mass31.75 kg
Type of ProjectileAP – 127 mm AP/SC Mk38 Mod 2
Alpha Damage2 100
Projectile Speed808 m/s
Air Drag0.347
Projectile Mass31.75 kg
Projectile Krupp1 720
Projectile Detonator0.01 s
Detonator threshold21 mm
Ricochet Angles45° – 60°

Torpedo Armament

4 x 5 533 mm Mk14
Mark 17
Deepwater: Can only hit cruisers, battleships and aircraft carriers
Reloading Time133 s
Maximum Distance13.500 km
Optimal firing angles at the front35°
Optimal firing angles at the rear38°
Damage17 900
Flooding Chance368%
Speed69 knots
Surface Detectability0.8 km

Anti-air Armament

5 x 2 127 mm/54 Mk.18 in a turret
Sector range0.1 km – 6.0 km
Hit chance90 %
Sector’s damage57
Sector’s damage frequency0.29 s
Sector’s damage per second175
Flak clouds number8
Flak cloud damage1 820
7 x 2 76.2 mm/70 Mk.37 in a turret
Sector range0.1 km – 4.0 km
Hit chance90 %
Sector’s damage115
Sector’s damage frequency0.29 s
Sector’s damage per second403

Consumable

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Damage Control Party
Work time: 5 s
Cooldown: 60 s
Defensive AA Fire

Number of charges: 3
Work time: 40 s
Cooldown: 80 s
Damage from continuous DPS: +50%
Damage from flak explosions: +300%
Torpedo Reload Booster

Number of charges: 2
Work time: 1 s
Cooldown: 300 s
Torpedo reload time: 8 s
Repair Party
Number of charges: 3
Work time: 28 s
Cooldown: 80 s
HP regeneration: 0.5%/s
Casemate damage regeneration: 50%
Citadel damage regeneration: 50%
Smoke Generator

Number of charges: 3
Work time: 30 s
Cooldown: 100 s
Smoke radius: 450 m
Smoke duration: 70 s

The Armor

External armor protection:

Front and rear armor protection of the middle section:

Citadel armor protection:

Turrets armor protection:

Personal Opinion

On paper, Jinan looks pretty strong. Although her base firing range is relatively limited, the DPM is satisfying and with the ballistics of her guns, she will be able to abuse island covers easily. Her torpedo power is also no joke with 10 torpedoes per side and a reload booster in case you really need to make sure that whatever may pass in a certain area dies.

Basically, the ship looks like a big destroyer with a citadel and amazing torpedo power, especially considering that cruisers have skills like Enhanced Torpedo Explosive Charge to boost their damage.

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