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Supertest: Japanese Tier VII Premium Destroyer Yuudachi

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Continuing our exploration of the new ships’ statistics, let’s have a look at the Yuudachi, the tier VII Japanese destroyer.
Why do I already fear a spam of “Poi~” in the game’s chat or on Reddit when the ship will be released?….

Anyway, the Yuudachi was the 4th ship of the Shiratsuyu-class of Japanese destroyer built under the “Circle One” Program.

The ship served during World War II and took part in the invasion of the Philippines. She will later take part in operations in the  Netherlands East Indies, including the invasions of Tarakan, Balikpapan and eastern Java. She would also participate in the Battle of the Java Sea during which she engaged enemy destroyers and cruisers.
In 1942, Yuudachi was assigned to “Tokyo Express” high-speed transport runs to Guadalcanal and assisted in the sinking of the destroyers USS Gregory and USS Little.

It is during the battle of Guadalcanal that she will meet her end. The problem is that the reports of her actions during the battle are a bit confusing so nobody can say accurately what happened to her during the battle.
After scoring a hit on the USS Portland with her torpedoes, her sailors mistook the destroyer USS Sterett as an allied ship and used the ship’s recognition signals. The Sterett then proceeded to fire at Yuudachi hitting the ship’s boilers and leaving her dead in the water.
To boost the morale of the crew, it was ordered to raise a white sail (that might have helped the ship to keep moving I guess?) that turned out to be interpreted as a white flag to surrender by the U.S. warships which angered the Americans when the ship kept firing. The captain of the USS Portland then ordered to the gunnery officer to “sink the S.O.B.”

As for World of Warships, the ship was announced to carry similar torpedoes to the Asashio, AKA deep-water torpedoes only able to hit battleships and aircraft carriers. However, for now, she has standard (and pretty underwhelming) torpedoes so not sure what is going on.

3D Preview

Gun Fire Control System
Main battery


Propulsion: 42 000 HP

Type7 mod. 1

127 mm/50 3rd Year Type


Please Note
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
GeneralMain BatteryTorpedo TubesAir DefenseConsumables
Tier VII
Health 13 200 HP
Main Armament
Maximum Firing Range 11.810 km
127 mm/50 3rd Year Type mod. C
127 mm/50 3rd Year Type
2 x 2 127 mm
1 x 1 127 mm
Torpedo Armament
Maximum Firing Range 15.000 km
610 mm Quad 2 x 4 610 mm
Maximum speed 34 kt
Turning Circle Radius 570 m
Rudder Shift Time 3.4 s
Surface Detectability 6.48 km
Air Detectability 2.784 km
Detectability After Firing Main Gus in Smoke 2.4 km

2 × 2 127 mm/50 3rd Year Type mod. C
1 x 1 127 mm/50 3rd Year Type
 Reloading Time 9.0 s
180 Degree Turn Time 30.0 s
Optimal fronfiring angle
Optimal rear firing angle 30°
Sigma 2.00 sigma
Maximum Dispersion 104 m
Type of Projectile HE
Alpha Damage 2 150 HP
Damage 470 HP
HE penetration 20 mm
Explosion Size 0.41
Chance to Cause Fire 9 %
Projectile Speed 915 m/s
Air Drag 0.334
Projectile Mass 23
Projectile Krupp 450
Type of Projectile AP
Alpha Damage 2 200 HP
Chance to Cause Fire -0.5 %
Projectile Speed 915 m/s
Air Drag 0.334
Projectile Mass 23
Projectile Krupp 2 266
Projectile Detonator 0.03 s

2 x 4 610 mm Quad
Reloading Time 101 s
Maximum Distance 15.0 km
Optimal fronfiring angle 60°
Optimal rear firing angle 61°
Damage 17233
Speed 57 kt
Surface Detectability 2.5 km

2 x 1 40 mm “HI” Type91
Sector range 1.0 km – 2.0 km
Hit chance 93 %
Sector’s damage 90
Sector’s damage frequency 3.39 s
Sector’s damage per second 27
Flak clouds number 1
Flak cloud damage 560
Sector reinforcement
Sector reinforcement bonus +50%
Sector reinforcement time 5 s
Sector reinforcement shift time 5 s

Slot 1
Slot 2
Slot 3
Work time: 5 s
Cooldown: 60 s
Number of charges: 2
Work time: 20 s
Cooldown: 240 s
Radius: 450 m
Lifetime: 85s
Number of charges: 2
Work time: 120 s
Cooldown: 180 s
Boost: +8% maximum speed
Work time: 5 s
Cooldown: 40 s
Number of charges: 3
Work time: 20 s
Cooldown: 160 s
Radius: 450 m
Lifetime: 85s
Number of charges: 3
Work time: 120 s
Cooldown: 120 s
Boost: +8% maximum speed

The armor analysis


As a tier VII destroyer, Yuudachi possesses the classic tier VII destroyer armor. The hull is 16 mm thick, the superstructure is 10 mm thick and the turrets are protected by 20 mm of armor.

Personal opinion on the ship

Since the ship is supposed to get Asashio-like torpedoes, this is a big nope for me. I simply hate the concept of these torpedoes that limit your target choice a lot.

As for the rest, the ship’s statistics are overall superior to those of a fully researched Shiratsuyu except for the main battery reload (9 s vs 7.5 s).

2 thoughts on “Supertest: Japanese Tier VII Premium Destroyer Yuudachi

  1. Poi is love, poi is life. Poi has been in the game for years but poi will finally reach its final evolution… POIIIII

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