World of Warships

Supertest: German Premium Tier VII Cruiser München

The München is based on the M-class of light cruisers that were designed by the Kriegsmarine as part of Plan Z, starting from 1936. In total, 6 ships were planned for construction but all were canceled in September 1939 with the keel laying of the first 2 units having already been started.

The M-class light cruisers were meant to work as scouts in the Atlantic for commerce raiding. As such, these ships were trading armor protection in exchange for a 36 knots top speed. When it comes to the armament, the design was calling for the German standard 4 twin turrets with 2 superfiring at the front and 2 superfiring at the rear with 150 mm guns.
As mentioned before, the armor was thin with the main belt being only 50 mm thick.

The design also had a major flaw with all turbines being located in the same room. This means that a single hit could have disabled them, rendering the ship incapable of escaping. This issue would have been fixed with the last 2 ships that were supposed to be larger than the first 4.

m-class-drawing

In World of Warships, the München represents what the class would have looked like once completed with some changes to the AA armament. She presents the classic features of German cruisers but also gets the nice bonus of having high top speed.

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For the classic reminder, this is a ship in testing, anything can change so don’t look at her like she would already be released.

WG_SPb_WoWs_WIP-icon_black

Modules
Hull
Engine
Gun Fire Control System
Main battery
Torpedoes

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München

icon_module_Engine_installed

Propulsion: 116 500 hp

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FKS Typ 7 Mod. 1

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150 mm L/55 SK C/41

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G7a T1
Characteristics
GeneralMain BatterySecondariesTorpedo TubesAir DefenseConsumables
Tier VII
Health 30 200 HP
Displacement 10 400 tons
Main Armament
Maximum Firing Range 16.610 km
150 mm L/55 SK C/41 4 x 2 150 mm
Secondary Armament
Maximum Firing Range 4.500 km
105 mm L/65 Dop. L. C/31
2 x 2 105 mm
Torpedo Armament
Maximum Firing Range 6.000 km
533 mm Vierling 2 x 4 533 mm
Maximum speed 36 knots
Turning Circle Radius 690 m
Rudder Shift Time 8.3 s
Surface Detectability 10.8 km
Air Detectability 5.78 km
Detectability After Firing Main Guns in Smoke 4.89 km

gun

4 x 2 150 mm L/55 SK C/41
 Maximum Firing Range 16.610 km
 Reloading Time 4.8 s
180 Degree Turn Time 20.0 s
Optimal firing angles at the front 32°
Optimal firing angles at the rear 35°
Sigma 2.00 sigma
Maximum Dispersion 148 m
Shells
Type of Projectile  HE – 150 mm Spr.Gr. L/4.5
Alpha Damage 1 700 HP
Damage 670 HP
Penetration capacity  38 mm
Explosion size 0.54
Fire chance 8 %
Projectile Speed 875 m/s
Air Drag 0.303
Projectile Mass 45.3 kg
Type of Projectile AP – 150 mm P.Spr.Gr. L/3.8
Alpha Damage 3 750 HP
Chance to Cause Fire -0.5 %
Projectile Speed 875 m/s
Air Drag 0.303
Projectile Mass 45.5 kg
Projectile Krupp 2 100
Projectile Detonator 0.025 s
Detonator threshold 25 mm

sec

2 x 2 105 mm L/65 Dop. L. C/31
Maximum Firing Range 4.500 km
Reloading Time 3.35 s
Sigma 1.00 sigma
Shells
Type of Projectile HE – 105 mm Spr.Gr. Kz.
Alpha Damage 1 200 HP
Damage 330 HP
HE penetration 26 mm
Explosion Size 0.31
Chance to Cause Fire 5 %
Projectile Speed 900 m/s
Air Drag 0.33
Projectile Mass 15.1 kg

torps

2 x 4 533 mm Vierling
G7a T1
Reloading Time 90 s
Maximum Distance 6.0 km
Optimal firing angles at the front 30°
Optimal firing angles at the rear 40°
Damage 13 700
Flooding Chance 227 %
Speed 64 kt
Surface Detectability 1.3 km

AA

2 x 2 105 mm L/65 Dop. L. C/31
Sector range 0.1 km – 5.2 km
Hit chance 90 %
Sector’s damage 13
Sector’s damage frequency 0.29 s
Sector’s damage per second 46
Flak clouds number 1
Flak cloud damage 1 330
8 x 4 30 mm Flakvierling 103/38
Sector range 0.1 km – 3.0 km
Hit chance 85 %
Sector’s damage 77
Sector’s damage frequency 0.29 s
Sector’s damage per second 270

Slot 1
Slot 2
Slot 3
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 5 s
Cooldown: 60 s
Hydroacoustic Search
consumable_PCY016_SonarSearchPremiumNumber of charges: 3
Work time: 110 s
Cooldown: 120 s
Torpedo spotting range: 3.8 km
Ship spotting range: 5.5 km
Fighter
consumable_PCY012_FighterPremiumNumber of charges: 3
Work time: 60 s
Cooldown: 90 s
Patrol radius: 3.0 km
Number of planes in the squadron: 3
Defensive AA Fire
consumable_PCY011_AirDefenseDispPremiumNumber of charges: 3
Work time: 40 s
Reload time: 80 s
Bonus to continuous DPS: +50%
Bonus to flak damage: +300%

The armor

Capture

While the München has fairly good firepower, high speed and great concealment, her armor is definitely on the weaker side and even though her citadel has additional protection, it remains vulnerable.

The bow section

bow1

Due to her nature as a light cruiser, the external protection of the bow is only 16 mm thick. This means that anything with gun bigger than 228 mm will be able to overmatch it.

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The citadel’s athwartship is also thinly protected with the part above water and the casemate around it being 30 mm thick and the part below the water, 13 mm thick. I don’t think that I need to tell you how easy it is to penetrate.

For the upper casemate, it’s 16 mm thick, just like the external bow armor so I can’t really show it here.

The middle section

mid1

When it comes to the middle section, the deck is 25 mm thick and the sides are 20 mm thick. For the main belt, it’s a bit complex. The biggest part is actually a casemate protecting the sloped citadel deck. However, deep below the waterline, the citadel is exposed so some battleship AP might be able to reach this part.

The torpedo bulge is 16 mm thick.

mid2

For the internal part of the citadel, the 35 mm deck is sloped at 44° to 45° which should make it harder for enemy AP to penetrate it.

mid3

Finally, when talking about the horizontal protection, outside of the 25 mm weather deck, the middle part of the citadel deck is only 20 mm thick. With some luck and considering the small profile of the ship, AP bombs for the most part will just go through the ship completely.

The stern section

stern1

On the stern, the München at least has some extra protection. The most part is 16 mm thick but she gets a 30 mm extended belt that will prove itself to be useful when kiting the enemy.

stern2

Inside her bow, she also has a 20 mm armored deck. This will effectively only come into play when facing a Graf Spee or Scharnhorst with their 283 mm or Cheshire and Drake with their 234 mm guns. It will block them from getting citadels through your stern.

stern3

Finally, her rear citadel athwartship and the casemates around it are only protected by 13 mm of armor. The way I see it, when battleships will be shooting at this ship, it will be either an overpenetration fiesta or a guaranteed devastating strike.

The superstructure

supers

The superstructure is the classic 10 mm thick on tier VII light cruisers.

The turrets

turrets

Compared to the rest, the turrets are decently protected for the standards of tier VII. The face is 100 mm thick, the sides are 60 mm thick and the roof, as well as the back, are 40 mm thick.

For the barbette, it’s a uniform 60 mm plating except for the 40 mm roof.

Personal opinion

When looking at her firepower, München definitely looks interesting with her fast-firing 150 mm guns coupled with the German HE penetration. She also has the amazing stealth and mobility to reach the flanks.

The big issue is her terrible armor protection. It will really depend on how effective  her sloped citadel roof is but I can already expect that ship to randomly explode when a battleship will look in her general direction.

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8 comments

  1. Oh lord Stalin, in your eternal communist slumber please let this be for coal, for the shops be barren of good mid teir ships.

    1. I’m actually hoping this is them them testing the idea of a German CL line for the tech tree, But being sold for coal or EXP is not a bad idea either.

      1. Seeing we got a Dockyard ship, an Exp ship and a Research Bureau ship, so rn a coal ship make sense.

  2. Looks like German version of Ochakov. This actually might be worth of the price… Whatever it might be.

  3. @der Kommandant, a German ship for coal is coming. Even if this has nothing special and is rather boring …

    1. Well it could be this Ship or the Ludendorff. I want this ship but my gut says the T9 Ludendorff will be the coal ship so we get 2 Cruisers and 2 Battleships

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