World of Warships

Supertest: German Premium Tier VI Aircraft Carrier Erich Loewenhardt (Updated)

The Erich Loewenhardt is based on an early design of the Graf Zeppelin-class of aircraft carrier that was planned as part of the Plan Z of the Kriegsmarine.

In the mid-1930s, Germany started the Plan Z, a rearmament program for the Kriegsmarine. This plan was calling for the construction of a large surface fleet composed of various types of ships going from battleships and aircraft carriers to scout cruisers, destroyers and torpedo boats with all possible types of ships in-between.

When it comes to aircraft carriers, Germany had basically no experience in that field due to the Treaty of Versailles that was strictly limiting Germany’s military power until 1933. After a first series of  preliminary designs, they decided to ask their Japanese allies for some help. They received from them a large quantity of blueprints and some envoys were also able to visit the Japanese carrier Akagi.

Due to difficulties at giving these ships a clear purpose and because of the lack of an escort fleet that would have been available to protect them from enemy ships, these carriers were designed with an extensive secondary battery as well as an armor protection similar to the one of an heavy cruiser. This would have, on paper, allowed the ships to target enemy convoys with these secondaries, and defend themselves against enemy destroyers and cruisers. Of course, this came at the cost of hangar space for the planes.

In the end, due to internal disputes between the Kriegsmarine and the Luftwaffe or within the Kriegsmarine itself, shifts in priorities and Adolf Hitler… basically messing around with everything when it was about the Plan Z, the Graf Zeppelin-class was never completed. Graf Zeppelin herself was launched in December 1938 but would remain incomplete for the entirety of the war. The ship was transferred to the Soviet Union where she was sunk as target practice in 1947.

When it comes to Erich Loewenhart, the ship represents the Graf Zeppelin-class design as it was in 1937 and is named after the 3rd highest Germant flying ace of World War I.

Just as a side note, even though she has almost the same secondaries as the Graf Zeppelin, she has the standard secondary dispersion formula.

Characteristics of the ship

The concept of this aircraft carrier in some way resembles Saipan – the ship is equipped with powerful for the tier, but small-numbered squadrons with interesting features:

  • Attack Aircraft are characteristically the same as stock Attack Aircraft of August von Parseval and are equipped with AP rockets. These rockets can deal high damage by hitting an enemy ship’s citadel, but they allow a familiar counterplay: when they hit at an acute angle, they can ricochet or simply not penetrate the armor. Rockets fired at broadsided destroyers –with their thin armor– will result in overpenetrations that deal only 10% of the rocket’s maximum damage. Armor-piercing rockets can also ricochet against destroyers’ end armor when the ship is bow-in to the planes. Therefore, a player’s reaction against such rockets should be similar to the actions one would take against incoming armor-piercing shells.
  • Torpedoes have increased speed in comparison with researchable German carriers.
  • Bombers are equipped with HE bombs, which is not typical for German aircraft carriers. They dive immediately, without the prior altitude gain, just like bombers of researchable German carriers. However, the drop zone is shaped not like an elongated ellipse, but like a circle.

phpbjlhEC

As usual, everything that you will see here is, of course, a work in progress.

WG_SPb_WoWs_WIP-icon_black

Modules
Hull
Engine
Torpedo bomber Dive Bomber Attack Aircraft

Erich Loewenhardt

Propulsion:
200 000 HP
1037
Ju.87 C
1023
Ju.87 C
1051
Me Bf109T
Characteristics
GeneralAttack AircraftTorpedo BombersDive BombersSecondariesAir DefenseConsumables
Tier VI
Health 44 300 HP
Displacement 27 750 tons
Aircraft on deck
Attack Aircrafts 9
Torpedo Bombers 9
Dive Bombers 9
Secondary Armament
Maximum Firing Range 5.000 km
105 mm L/65 Dop. L. C/31
150 mm L/55 MLC/36
5 x 2 105 mm
8 x 2 150 mm
Anti Air Defense
105 mm L/65 Dop. L. C/31 5 x 2 105 mm
37 mm Flakzwilling 30 11 x 2 37 mm
20 mm Flak 38 8 x 1 20 mm
Maximum speed 35.8 knots
Turning Circle Radius 1 140 m
Rudder Shift Time 12.7 s
Surface Detectability 13.5 km
Air Detectability 10.92 km
Attack aircraft – Me BF109T
planetype_0
Tier VI
Hit points per plane 1 270
Cruise speed 153 knots
Maximum speed 193 knots
Engine boost time 5 s
Engine boost reload time 10 s
Size of attacking flight 2
Aircraft per squadron 6
Rocket type Sprengranate
Rocket caliber 83 mm
Rockets per plane 4
Maximum rocket damage 2 350 (Previously 2 150)
Projectile speed 500 m/s
Air Drag 0.35
Projectile mass 18 kg
Projectile Krupp 2 600
Projectile detonator 0.022 s
Detonator threshold 25 mm
Detectability range 10.0 km
Aircraft restoration time 72 s
Aircraft on deck 9
Slot 1
Slot 2
Engine Cooling
consumable_PCY034_ForsageBooster
Number of Charges: 3
Work time: 10 s
Cooldown: 80 s
Patrol fighter
Number of Charges: 3
Work time: 60 s
Cooldown: 10 s
Aircraft per squadron: 3
Patrol radius: 2.5 km
Torpedo bomber – Ju.87 C
planetype_3
Tier VI
Hit points per plane 1 610
Cruise speed 133 knots
Maximum speed 173 knots
Engine boost time 20 s
Engine boost reload time 40 s
Size of attacking flight 2
Aircraft per squadron 6
Torpedo type LT F5a
Torpedoes per plane 1
Maximum torpedo damage 4 200
Maximum torpedo range 6.0 km
Torpedo speed 32 knots
Torpedo arming distance 387 m
Flooding chance 23%
Detectability range 10.0 km
Aircraft restoration time 89 s
Aircraft on deck 9
Slot 1
Slot 2
Engine Cooling
consumable_PCY034_ForsageBooster
Number of Charges: 2
Work time: 5 s
Cooldown: 80 s
Patrol fighter
Number of Charges: 3
Work time: 60 s
Cooldown: 10 s
Aircraft per squadron: 3
Patrol radius: 2.5 km
Dive bomber – ‎Ju.87 C
planetype_1
Tier VI
Hit points per plane 1 670
Cruise speed 156 knots
Maximum speed 196 knots
Engine boost time 20 s
Engine boost reload time 40 s
Size of attacking flight 2
Aircraft per squadron 6
Bomb type SC 1000
Bomb per plane 1
Maximum bomb damage 12 200
Projectile speed 470 m/s
Air Drag 0.35
Projectile mass 500 kg
HE penetration capacity 68 mm
Fire chance 69%
Detectability range 10.0 km
Aircraft restoration time 84 s
Aircraft on deck 9
Slot 1
Slot 2
Engine Cooling
consumable_PCY034_ForsageBooster
Number of Charges: 2
Work time: 5 s
Cooldown: 80 s
Patrol fighter
Number of Charges: 3
Work time: 60 s
Cooldown: 10 s
Aircraft per squadron: 3
Patrol radius: 2.5 km

sec

5 x 2 105 mm L/65 Dop. L. C/31
Maximum Firing Range 5.000 km
Reloading Time 3.35 s
Sigma 1.00 sigma
Shells
Type of Projectile HE – 105 mm Spr.Gr. Kz.
Alpha Damage 1 200 HP
Damage 330 HP
HE penetration 26 mm
Explosion Size 0.31
Chance to Cause Fire 5 %
Projectile Speed 900 m/s
Air Drag 0.33
Projectile Mass 15.1 kg
8 x 2 150 mm L/55 MLC/36
Maximum Firing Range 5.000 km
Reloading Time 7.5 s
Sigma 1.00 sigma
Shells
Type of Projectile HE – 150 mm Spr.Gr. L/4.5
Alpha Damage 1 700 HP
Damage 670 HP
HE penetration 38 mm
Explosion Size 0.54
Chance to Cause Fire 8 %
Projectile Speed 875 m/s
Air Drag 0.33
Projectile Mass 45.3 kg

AA

8 x 2 105 mm L/65 Dop. L. C/31
Sector range 0.1 km – 5.2 km
Hit chance 100 %
Sector’s damage 34
Sector’s damage frequency 0.29 s
Sector’s damage per second 119
Flak clouds number 4
Flak cloud damage 1 260
11 x 2 37 mm Flakzwilling 30
Sector range 0.1 km – 3.5 km
Hit chance 100 %
Sector’s damage 17
Sector’s damage frequency 0.29 s
Sector’s damage per second 60
8 x 1 20 mm Flak 38
Sector range 0.1 km – 2.0 km
Hit chance 100 %
Sector’s damage 17
Sector’s damage frequency 0.29 s
Sector’s damage per second 60

Slot 1
Slot 2
Damage Control Party
Work time: 60 s
Cooldown: 90 s
Fighter
Number of charges: 4
Work time: 600 s
Cooldown: 40 s
Patrol Radius: 3.0 km
Planes in a squadron: 4

The armor

Siliwangi

The Erich Loewenhardt presents a very similar armor protection to the Graf Zeppelin and is, overall, decently protected for a tier VI carrier. For the classic reminder, in the gamemodels3d armor view, the carriers are mirrored. What should be on the starboard side is on the port side, etc.

The bow section

bow1

The external plating of the bow is 19 mm thick except for a small extended belt that is 25 mm thick.

bow2

Inside the bow, there is a 20 mm armored deck at the same level as the extended belt. As you can see, the casemate protecting the hangar is also 20 mm thick.

bow3bow4

The turtleback actually starts in what is still considered as the bow. There is a 80 mm belt ending with a bulkead and right behind it, the 60 mm turtleback with a 42° to 50° slope. The upper part of the citadel’s athwartship is also 60 mm thick.

The middle section

mid1

The flight deck is 21 mm thick so this will give some form of resistance against destroyers. AP shells of a caliber of 283 mm or lower will also bounce on it if they don’t hit at a sufficient angle.

The sides are mostly protected by 20 mm of armor except where the internal hangar plating is exposed.

mid2

This internal hangar plating is 16 mm thick.

mid6mid5mid4

The main belt is 100 mm thick for the central part and 80 mm part on the extremities. Behind this main belt, there is the classic German turtleback with 60 mm of armor with a slope ranging from 42° to 67°. This turtleback protects the 20 mm sides of the citadel that is starting slightly above the waterline.

mid3

For the horizontal protection, below the 21 mm flight deck and a 20 mm deck that is under the hangar, she has a 40 mm main armor deck. Overall, she should be fine against AP bombs since they would trigger on the flightdeck for the carriers she could potentially face.

The stern section

stern1

The stern is protected by 19 mm of armor except for the 80 mm belt that reaches the rudder.

stern2

stern3

Inside the stern, there is a 60 mm armored deck, continuing the 40 mm main armor deck of the middle section. As you can see, the upper part of the rear citadel’s athwarthship is also 60 mm thick.
At the end of the armored deck, there is an 80 mm thick bulkhead protecting the steering gears.

The superstructure

supers

The superstructure is 10 mm thick and is very similar to the one of the Graf Zeppelin, except for the funnel.

Personal Opinion

For now, the ship looks decent. I wouldn’t go as far as calling it a tier VI Saipan because the planes only have the 3rd highest health pool behind Ranger and Furious but they are very fast with only Ranger’s Wildcat having the same speed as her Me Bf109T.

As for the loadout, the bombs are definitely very good looking with their high alpha damage. The rest however isn’t really impressive. She has the small AP rockets with their limited damage and the torpedoes, while they are already more usable than the pre-buffed torpedoes of the Weser, have the lowest damage of all aerial torpedoes at tier VI as well as the lowest flooding chance with almost half of the flooding chance of other aerial torpedoes.

Overall, it looks like she will mostly rely on the bombs to get the damage done,torpedoes being the side dish and rockets being there to allow the rest to regenerate.

Liked it? Take a second to support The Daily Bounce - WoT & WoWS News, leaks, and more! on Patreon!

One comment

  1. So, it is a Graf Zeppelin with planes that were actually developed for it (or, for her supposed 1941/1942/1943 configuration if the war didn’t break out and the ship was completed)? Great 🙂

Comments are closed.