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Final Review: Italian Tier IX Premium Battleship Giuseppe Verdi

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Ladies and Gentlemen, I salute you. Today, we will be covering the upcoming Italian battleship, Giuseppe Verdi. The ship will be available starting from the 23rd of December and it’s time to get a little bit controversial. Yes, I know, the article barely started.
She will only be available in the Armory for 19 300 doubloons or in the Premium shop with the cheapest bundle that will be at 63.49€ like the rest of the tier IX ships. You got it right, she is a pure premium and is not available for Coal, Free XP, Steel, Research Points or even Copium.

With that in consideration, is the ship worth it? Is her secondary battery strong enough to compensate for an underwhelming main battery and justifies paying hard cash for it? Here is my opinion on this.

The Historical background

Just like Marco Polo, Giuseppe Verdi is inspired by the design UP.41. from Ansaldo.

For the description of the design, credits to Phoenix_jz, one of our great naval history enthusiasts on Discord. I sadly lack knowledge on Italian designs but he, on the other hand, really knows a lot about them.

UP.41 was modified from an Italian design by Ansaldo to sell to the Soviets, thus creating a new design specifically for the USSR. However, that base design existed beforehand and continued to be worked on by the Regia Marina past the point that UP.41 was sent to the USSR. Rather specifically, this stemmed from the planning for the 1935/36 naval program, which sought to construct a considerably more powerful fleet by 1942, including an oceanic component from a new base in Somalia, which gave the potential for the Regia Marina to convince Mussolini on plans for 41 000 tons battleships to succeed the Littorio-class, which had already had studies undertaken since 1935. The design almost immediately grew to 42 000 tons, but had similar dimensions and machinery to UP.41 (they weren’t changed by Ansaldo apparently), with an armament of 3×3 406mm, 4×3 152/55, and 12×2 100/47. Ultimately, the ‘oceanic/breakout fleet’ program was scrapped by Mussolini, due to the drop in tensions with Britain after a relatively short war conquering Ethiopia. However, the RM kept working on the design, hoping to work it into future programs.
The design as it was in early 1936 was modified by Ansaldo and sold to the USSR, which became what we know as UP.41. However, the home-grown design continued to be worked on and modified through 1936 and beyond, growing to 45 000 tons. In December 1937 the ability to lay down two new battleships for the 1938/39 naval program was, after some debate, taken in favor of repeat Littorio’s, as the CSMM (Cavagnari) decided he wanted an already tested design that could be built quickly, due to the tense situation in the Mediterranean. Thus, the 406mm battleships lost their first chance.
They were again included in the 1939/40 naval program, to lay down after the launch of the repeat Littorio’s, but said program collapsed due to the escalating situation in Europe and then finally the outbreak of war sealed their fate, though the design was still being modified as late as mid-1941.

Ship’s commemorative flag

The Good and the Bad

The Good

  • Good AP penetration
  • Great ballistics
  • Secondaries firing SAP shells
  • 152 mm secondaries with very good ricochet angles
  • Good speed with a relatively tight turning radius
  • Exhaust Smoke Generator with a long duration
  • Very good armor protection
  • Decent concealment

The Bad

  • IT’S BLOODY PINK!
  • Horrible main battery dispersion
  • 1.7 sigma
  • Higher than average main battery reload time
  • Secondaries with standard firing range
  • Secondaries with standard dispersion
  • Poor anti-air
  • Fairly vulnerable citadel

The camouflage

The permanent camouflage of the Giuseppe Verdi provides the classic bonuses for tier IX ships:

  • -3% to surface detectability range
  • +4% to maximum dispersion of shells fired by the enemy at your ship
  • -20% to the cost of ship’s post-battle service
  • +100% to experience earned in the battle

Modules

Hull
Engine
Gun Fire Control System
Main battery

icon_module_Hull_installed

Giuseppe Verdi

icon_module_Engine_installed

Propulsion: 191 000 HP

icon_module_Suo_installed

‎SDT 9

icon_module_Artillery_installed

406 mm/50 OTO 1940

General Characteristics and Playstyle

Tier IX
Health 69 100 HP
Torpedo Damage Reduction 27%
Displacement 49 317 tons
Dimensions
Overall length 252.9 m
Beam 36.06 m
Overall height (keel to the highest point on the ship) 33.0 m
Freeboard 7.3 m
Main Armament
Maximum Firing Range 19.120 km
406 mm/50 OTO 1940 3 x 3 406 mm
Secondary Armament
Maximum Firing Range 6.950 km
152 mm/55 OTO 1936
90 mm/50 OTO 1939
4 x 3 152 mm
12 x 2 90 mm
Maximum speed 32.0 knots
Turning Circle Radius 860 m
Rudder Shift Time 16.0 s
Surface Detectability 16.8 km
Air Detectability 12.98 km
Detectability After Firing Main Guns in Smoke 16.26 km
Consumables
Slot 1
Slot 2
Slot 3
Slot 4
Damage Control Party
consumable_PCY009_CrashCrewPremiumWork time: 15 s
Cooldown: 80 s
Repair Party
Number of charges: 4
Work time: 28 s
Cooldown: 80 s
Casemate damage regeneration: 50%
Citadel damage regeneration: 10%
Exhaust Smoke Generator
Number of charges: 3
Work time: 60 s
Cooldown: 180 s
Smoke duration time: 15 s
Smoke radius: 900 m
Spotting Aircraft
Number of charges: 4
Work time: 100 s
Cooldown: 240 s
Maximum firing range: +20%
Fighter
Number of charges: 3
Work time: 60 s
Cooldown: 90 s
HP
Patrol radius: 3.0 km
Number of planes in the squadron: 3

When it comes to her design, Giuseppe Verdi was basically brute-forced into becoming a mid/close-range, secondary-focused brawler. Not just because of her secondary armament but mostly because her main battery is just miserable with the high dispersion and low sigma.

When it comes to her capacity to brawl and get her secondaries in action, she does it quite fine, even with the secondaries being only able to reach a range of 10.5 km. The fact that the secondaries are firing SAP shells gives her a good capacity to deal damage to the enemy thanks to the high penetration.
The ship also has a special trick up her sleeve in the form of the Exhaust Smoke Generator that gives her the ability to go gun blazing with her secondaries while remaining undetected. This turns up to be a really effective combination. The Exhaust Smoke also allows you to try going for a drive-by on an enemy battleship but again, you need to pray that your dispersion won’t screw you up. Otherwise, unless it’s to punish a flat broadside ship that you can nuke, avoid using your main battery while in smoke and let the secondaries do the job.

If you want to see the ship in action, here is a replay of one of my games with it:

Main Armament

3 x 3 406 mm/50 OTO 1940
 Maximum Firing Range 19.120 km
 Reloading Time 31.0 s
180 Degree Turn Time 36.0 s
Optimal firing angles at the front 30°
Optimal firing angles at the rear 30°
Sigma 1.70 sigma
Maximum Dispersion 253 m
Shells
Type of Projectile  HE – 406 mm proiettili HE 1940
Alpha Damage 5 700
Penetration capacity  68 mm
Explosion size 2.46
Fire chance 36 %
Projectile Speed 836 m/s
Air Drag 0.248
Projectile Mass 1 071 kg
Type of Projectile AP – 406 mm proiettili AP 1940
Alpha Damage 12 600
Projectile Speed 836 m/s
Air Drag 0.238
Projectile Mass 990 kg
Projectile Krupp 2 550
Projectile Detonator 0.033 s
Detonator threshold 68 mm
Ricochet Angles 45° – 60°

The main battery of the Giuseppe Verdi is… a proper mess. For the starter it combines both a terrible dispersion, may it be horizontal or vertical because of the high velocity of the shells. On top of that, the sigma is only 1.7. Basically, get yourself ready to see shells going everywhere except on their intended target. At long range, especially when using the Spotting Aircraft, you are just gonna wash the target with seawater because the shells will rain everywhere around it. As if it wasn’t enough, the reload is also slightly higher than average at 31 seconds.

When it comes to the HE, it’s fairly decent. In line with U.S. or Soviet 406 mm HE rounds in terms of damage and fire chance. If needed, it can be useful against destroyers (if you hit them).

The AP is pure rage-inducing. The penetration itself is on the higher end of the spectrum among other 406 mm AP shells. The problem is that with the high velocity of the shells, you get overpenetrations constantly. It’s incredibly frustrating considering that, to begin with, the dispersion is bad.

Secondary Armament

4 x 3 152 mm/55 OTO 1936
Maximum Firing Range 6.950 km
Reloading Time 10 s
Sigma 1.00 sigma
Shells
Type of Projectile  SAP – 152 mm proiettili CS 1926
Alpha Damage 3 850 HP
Penetration capacity  42 mm
Projectile Speed 950 m/s
Air Drag 0.325
Projectile Mass 44.3 kg
Ricochet Angles 80° – 85°
12 x 2 90 mm/50 OTO 1939
Maximum Firing Range 6.950 km
Reloading Time 4 s
Sigma 1.00 sigma
Shells
Type of Projectile  SAP – 90 mm proiettili CS
Alpha Damage 2 000 HP
Penetration capacity  26 mm
Projectile Speed 860 m/s
Air Drag 0.414
Projectile Mass 10.1 kg
Ricochet Angles 70° – 80°

The secondaries are the money maker of Giuseppe Verdi and that is in every sense of the word. Similar to Napoli, her secondaries all fire SAP shells with the 152 mm shells having really good ricochet angles. Even considering the standard dispersion, thanks to the volume of fire, they end up doing some serious damage.

In the case of the 90 mm secondaries, you might think that the 26 mm penetration makes them questionable against battleship but it really isn’t the case. The thing is that since they have trebuchet-like ballistics, they will more often than not hit the superstructure. They are also easily able to shoot over islands.
As for the 152 mm, they hit hard and will be able to deal with a large variety of targets thanks to the 42 mm penetration.

Overall, while the ship loses in terms of reliability due to the standard dispersion, she is able to compensate with the volume of fire.

As I also explained above, these secondaries can be especially nasty when combined with the Exhaust Smoke as you can have your secondaries doing all the work while you sail around unspotted and potentially force a target to turn away (and not get punished because of that [REDACTED] [REDACTED] [REDACTED] main battery).

Anti-air Armament

12 x 2 90 mm/50 OTO 1939
Sector range 0.1 km – 4.6 km
Hit chance 75 %
Sector’s damage 56
Sector’s damage frequency 0.29 s
Sector’s damage per second 196
Flak clouds number 8
Flak cloud damage 1 330
10 x 2 37 mm/54 Breda 1937
Sector range 0.1 km – 3.5 km
Hit chance 75 %
Sector’s damage 57
Sector’s damage frequency 0.29 s
Sector’s damage per second 200
16 x 6 20 mm/70 Breda 1941
Sector range 0.1 km – 2.0 km
Hit chance 70 %
Sector’s damage 59
Sector’s damage frequency 0.29 s
Sector’s damage per second 207

The anti-air of Giuseppe Verdi is overall pretty bad with the combination of short firing range and average at best DPS.

The Armor

Giuseppe Verdi has the same armor protection as Marco Polo. While the ship tanks very well and angled, you need to be careful to not give broadside to enemy battleships. Her citadel is quite vulnerable.

General armor protection:

Internal citadel protection:

Casemate internal plating:

Turrets armor protections:

Hidden armor platings:

Final Opinion

So overall, what should we make of this ship?

Personally, I just hate it. The main battery being so unreliable pisses me off far too much. However, I cannot deny that the Exhaust Smoke Generator and secondaries combination proved to be quite fun to see in action and also genuinely effective against targets that wouldn’t go bow-in to me.

In the end, I think that it’s really down to a personal choice. I know that some found it fun to play but to me, it just doesn’t work at all. The main battery’s firepower was nerfed way too hard to push people into playing this ship with a secondary build. Compared to a Massachusetts or German battlecruisers that still retain acceptable main batteries, here, it’s just an absolute mess.
Personally, would rather refuel my car at maximum capacity with that money than spend it on this ship.

Recommended Build

For the Giuseppe Verdi, I recommend the following commander build and upgrades:

Luigi Sansonetti isn’t really recommended here unless you never plan to grind the Italian battleships as they need a completely different build than Giuseppe Verdi.

This concludes my review of the Giuseppe Verdi. Thank you for reading this article!

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Have a good one and see you soon!

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