Bellerophon – Tier III – Royal Navy Battleship – Stats, Armour & Pictures
2 min readRoyal Navy Bellerophon class Battleship were developed from the renowned Dreadnought class, now introduced as Tier III for the upcoming Royal Navy battleship branch.
Source: Gamemodels3d.com
Please be aware all the following data is from Supertest Server, meaning it’s not final and it might change before the final release.
Pictures In-game
Pictures
Amour
Statistics
General
Level | 3 |
Health | 38 100 |
Main battery | |
? Maximum firing range | 15 048 |
??305 mm/45 Mk X | ?5?x?2 305?mm |
Secondary armament | |
? Maximum firing range | 3 000 |
??102 mm/50 Mk VII | ?14?x?1 102?mm |
Air defense | |
??76.2 mm/45 HA Mk IV | ?2?x?1 76.2?mm |
??40 mm/39 QF Mark II | ?4?x?1 40?mm |
Maximum speed | 22.5 |
Turning radius | 560 |
Rudder shift time | 15.22 |
Surface detectability range | 13.68 |
Air detectability range | 8.49 |
Experience Cost | 3 000 |
Price | 330 000 |
Main Battery
305 mm/45 Mk X | |
?Guns | ?2?x?305?mm |
?Reloading time | 30 |
?Accuracy | |
??Sigma | 1.8? |
??Horizontal Dispersion | 150 |
??Vertical Spread | 420 |
?Traverse Speed | 3 |
?Vertical traverse rate | 5 |
?Max HP | 15 000 |
Type of projectile | AP |
Alpha damage | 8 100 |
Damage | 0 |
Alpha piercing HE | 0 |
Explosion size | 0 |
Burn prob | -0.5 |
Projectile speed | 831 |
Projectile mass | 389.8 |
Projectile krupp | 2 187 |
Projectile detonator | 0.015 |
Detonator threshold | 51 |
Underwater Dist Factor | 0.8 |
Underwater Penetration Factor | 0.9 |
Type of projectile | HE |
Alpha damage | 5 200 |
Damage | 3 130 |
Alpha piercing HE | 76 |
Explosion size | 1.69 |
Burn prob | 0.32 |
Projectile speed | 831 |
Projectile mass | 386 |
Projectile krupp | 1 |
Projectile detonator | 0.001 |
Detonator threshold | 2 |
Underwater Dist Factor | 0.8 |
Underwater Penetration Factor | 0.9 |
Main Battery Sector Fire
Main Battery Turret Placement
Secondary Armament
102 mm/50 Mk VII | |
?Guns | ?1?x?102?mm |
?Reloading time | 7.5 |
?Accuracy | |
??Sigma | 1.0? |
??Horizontal Dispersion | 150 |
??Vertical Spread | 420 |
?Traverse Speed | 60 |
?Vertical traverse rate | 1 |
?Max HP | 800 |
Type of projectile | HE |
Alpha damage | 1 500 |
Damage | 350 |
Alpha piercing HE | 17 |
Explosion size | 0.31 |
Burn prob | 0.06 |
Projectile speed | 873 |
Projectile mass | 14.06 |
Projectile krupp | 1 |
Projectile detonator | 0.001 |
Detonator threshold | 2 |
Underwater Dist Factor | 0.8 |
Underwater Penetration Factor | 0.9 |
Secondary Armament Sector Fire
Air Defence
Aura Far
76.2 mm/45 HA Mk IV (?2?x?1 76.2?mm?) | |
??Antiair aura | 0.04 |
??Maximum firing range | 100 (?3.0?km?) |
??Reloading time | 5 |
??Max HP | 200 |
Aura Medium
40 mm/39 QF Mark II (?4?x?1 40?mm?) | |
??Antiair aura | 0.23 |
??Maximum firing range | 83 (?2.5?km?) |
??Reloading time | 0.5 |
??Max HP | 200 |
Hull
Health | 38 100 |
Maximum speed | 22.5 |
Rudder shift time | 15.22 |
Turning radius | 560 |
Visibility Coefficient | 21.05 |
Surface detectability range | 13.68 |
Air detectability range | 8.49 |
Engine
Engine power | 25 000 |
Forward engine up time | 60 |
Backward engine up time | 30 |
Max HP | 38 100 |
Modules
Hull | Engine | Gun Fire Control System | Main battery |
?Bellerophon (A) | ?Propulsion: 25,000 hp | ?Mk III mod. 1 | ?305 mm/45 Mk X |
?Bellerophon (B) | ?Propulsion: 26,400 hp | ?Mk III mod. 2 |
Consumables
Slot 1 | Slot 2 |
Upgrades
Slot 1 | Slot 2 |
Those fictional secondary locations to avoid using the real Bellerophon’s turret-top secondaries are kind of lame.
So much for my hopes that Ishizuchi’s turret-top secondaries would ever be made functional.