World of Tanks

World of Tanks Update 1.3 Common Test

Main Changes

1. Personal Missions

  • Changed mission conditions within Operation: Excalibur.
  • Now, players will be able to track the progress of both campaigns in-battle across all missions.
  • Added clearer post-battle notifications when a mission of the 3rd Operation within the Second Front is failed.
  • All missions of the Long-Awaited Backup campaign that stipulated that it must be done while in a Platoon, have now had this condition removed. The conditions of these missions have been adjusted accordingly, so they are feasible when playing solo.
  • Improved display of all missions having complex conditions like “Complete X or Y”.
  • Added indication informing that primary condition is to be completed, in order to fulfil the secondary one.
  • Added the Description and Hints information window in the mission profile.

List of Personal Missions Changes

UnionBlocAllianceCoalition
EXCALIBUR MISSIONS  UPDATE 1.2  UPDATE 1.3 
Union-2. Turn Off the Lights Primary condition

  • Cause 8 000 HP of damage to enemy light tanks.

Secondary condition

  • Cause 2 000 HP of damage to enemy vehicles.
  • multiplier = 2
Primary condition

  • Cause 6 000 HP of damage to enemy light tanks.

Secondary condition

  • Cause 2 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 2
Union-5. I Follow SPG Primary condition

  • Cause 3 500 HP of damage to enemy SPGs.

Secondary condition

  • Cause 2 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 2
Primary condition

  • Cause 2 500 HP of damage to enemy SPGs.

Secondary condition

  • Cause 2 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 3
Union-7. A Heavy Blow to Medium Tanks Primary condition

  • Destroy 15 medium enemy tanks.

Secondary condition

  • Cause 2 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 2
Primary condition

  • Destroy 10 medium enemy tanks.

Secondary condition

  • Cause 2 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 3
Union-10. Raise the Flag! Primary condition

  • Participate in the successful capture of the base 3 times.

Secondary condition

  • Be among the top 5 players on your team by experience earned 5 times.
  • multiplier = 2
Primary condition

  • Participate in the successful capture of the base 2 times.

Secondary condition

  • Be among the top 5 players on your team by experience earned 5 times.
  • multiplier = 2
Union-11. Like a Rolling Stone Primary condition

  • Destroy 2 enemy vehicles 10 times.

Secondary condition

  • Cause 3 000 HP of damage to enemy vehicles.
  • multiplier = 2
Primary condition

  • Destroy 2 enemy vehicles 10 times.

Secondary condition

  • Cause 2 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 3
Union-12. Mr. Untouchable Primary condition

  • Block twice more damage than the hit points of your vehicle 5 times.

Secondary condition

  • Survive the battle 5 times.
  • multiplier = 2
Primary condition

  • Block twice more damage than the hit points of your vehicle 4 times.

Secondary condition

  • Survive the battle 5 times.
  • multiplier = 3
Union-15. For the Glory of Union! Primary condition

  • Receive the Mastery Badge I Class or higher 7 times.

Secondary condition

  • Receive the Ace Tanker Mastery Badge 3 times.
  • multiplier = 2
Primary condition

  • Receive the Mastery Badge I Class or higher 5times.

Secondary condition

  • Receive the Ace Tanker Mastery Badge 3 times.
  • multiplier = 2

EXCALIBUR MISSIONS  UPDATE 1.2  UPDATE 1.3 
Bloc-3. Tanker Tailor Soldier Spotter Primary condition 

  • Destroy 10 light enemy tanks.

Secondary condition 

  • Cause 3 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 2
Primary condition 

  • Destroy 7 light enemy tanks.

Secondary condition 

  • Cause 2 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 3
Bloc-8. Everyone is Equal Primary condition 

  • Destroy 3 enemy vehicles of 2 different types 7times.

Secondary condition 

  • Be the top player on your team by damage caused 5 times.
  • multiplier = 2
Primary condition 

  • Destroy 3 enemy vehicles of 2 different types 5times.

Secondary condition 

  • Be the top player on your team by damage caused 5 times.
  • multiplier = 3
Bloc-12. Easy Cooking Primary condition 

  • Destroy 2 enemy vehicles during the first 3minutes of the battle 5 times.

Secondary condition 

  • Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
  • multiplier = 2
Primary condition 

  • Destroy 2 enemy vehicles during the first 4minutes of the battle 5 times.

Secondary condition 

  • Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode).
  • multiplier = 2
Bloc-13. For the Common Good Primary condition 

  • Be among the top 3 players on both teams by damage caused 10 times.

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 2
Primary condition 

  • Be among the top 3 players on both teams by damage caused 7 times.

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 2
Bloc-14. A Hard Nut to Crack Primary condition 

  • Block twice more damage than the hit points of your vehicle 7 times.

Secondary condition 

  • Finish the battle as the top player on your team by damage blocked 5 times.
  • multiplier = 2
Primary condition 

  • Block twice more damage than the hit points of your vehicle 5 times.

Secondary condition 

  • Finish the battle as the top player on your team by damage blocked 5 times.
  • multiplier = 3
Bloc-15. Mouthful of Diamonds Primary condition 

  • Earn a total of 10 rewards of the Battle Hero category and epic medals in a battle.

Secondary condition 

  • Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle 3 times.
  • multiplier = 2
Primary condition 

  • Earn a total of 8 rewards of the Battle Hero category and epic medals in a battle.

Secondary condition 

  • Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle 3 times.
  • multiplier = 2

EXCALIBUR MISSIONS  UPDATE 1.2  UPDATE 1.3 
Alliance-5. Cut Off the Edge of Attack Primary condition 

  • Destroy 15 heavy enemy tanks.

Secondary condition 

  • Cause 3 000 HP of damage to enemy vehicles.
  • multiplier = 2
Primary condition 

  • Destroy 10 heavy enemy tanks.

Secondary condition 

  • Cause 2 500 HP of damage to enemy vehicles 5 times.
  • multiplier = 3
Alliance-9. The Survival of the Fittest Primary condition 

  • Destroy 10 enemy vehicles that belong to Alliance.

Secondary condition 

  • Cause 3 000 HP of damage to enemy vehicles.
  • multiplier = 2
Primary condition 

  • Destroy 7 enemy vehicles that belong to Alliance.

Secondary condition 

  • Cause 2 500 HP of damage to enemy vehicles 5 times.
  • multiplier = 2
Alliance-12. Concrete Defense Primary condition 

  • Block 5 enemy hits 15 times.

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 2
Primary condition 

  • Block 5 enemy hits 15 times.

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 3
Alliance-13. Counter-offensive Primary condition 

  • Destroy 15 enemy vehicles during the first 3minutes of the battle.

Secondary condition 

  • Cause 3 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 2
Primary condition 

  • Destroy 12 enemy vehicles during the first 4minutes of the battle.

Secondary condition 

  • Cause 3 000 HP of damage to enemy vehicles 5 times.
  • multiplier = 2
Alliance-15. Alliance Hero Primary condition 

  • Receive the Mastery Badge I Class or higher 7times.

Secondary condition 

  • Receive the Ace Tanker Mastery Badge 3 times.
  • multiplier = 2
Primary condition 

  • Receive the Mastery Badge I Class or higher 5times.

Secondary condition 

  • Receive the Ace Tanker Mastery Badge 3 times.
  • multiplier = 2

EXCALIBUR MISSIONS  UPDATE 1.2  UPDATE 1.3 
Coalition-6. At the top of Olympus Primary condition 

  • Be the top player on your team by damage caused within 10 battles

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 2
Primary condition 

  • Be the top player on your team by damage caused within 7 battles.

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 2
Coalition-10. The Exemplary Performance Primary condition 

  • Finish the battle as the top player on your team by experience earned within 10 battles.

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 2
Primary condition 

  • Finish the battle as the top player on your team by experience earned within 7 battles.

Secondary condition 

  • Survive the battle 5 times.
  • multiplier = 2
Coalition-11. Hunted Hunters Primary condition 

  • Destroy 10 enemy tank destroyers.

Secondary condition 

  • Cause 3 000 HP of damage to enemy vehicles.
  • multiplier = 2
Primary condition 

  • Destroy 10 enemy tank destroyers.

Secondary condition 

  • Cause 2 500 HP of damage to enemy vehicles 5 times.
  • multiplier = 3
Coalition-14. The Battle Is Calling Primary condition 

  • Cause 8 armor-penetrating shots during the first 3 minutes of the battle 10 times.

Secondary condition 

  • Destroy 2 enemy vehicles 5 times.
  • multiplier = 2
Primary condition 

  • Cause 6 armor-penetrating shots during the first 4 minutes of the battle 10 times.

Secondary condition 

  • Destroy 2 enemy vehicles 5 times.
  • multiplier = 2
Coalition-15. This Is Gonna Be Legen-dary Primary condition 

  • Earn a total of 10 rewards of the Battle Hero category and/or epic medals in a battle.

Secondary condition 

  • Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle 3 times.
  • multiplier = 2
Primary condition 

  • Earn a total of 8 rewards of the Battle Hero category and/or epic medals in a battle.

Secondary condition 

  • Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle 3 times.
  • multiplier = 2

2. Maps

  • Added the new Hinterland map (for Grand Battles).
  • Balance changes have been made to the following maps:
    • Himmelsdorf
    • Fisherman’s Bay
    • Pilsen
    • Mannerheim Line
  • A number of issues have been fixed on the following maps:
    • Minsk
    • Studzianki
    • Westfield
    • Ensk
    • Serene Coast

3. Vehicle Exterior

  • A new type of customization elements (decals, also called projection Emblems) will be available to both Tier VIII Premiums and all Tier X vehicles.

4. Changes to the Store

  • Added filters to the Depot functionality: now searching for items takes less time.
  • Optimized Store performance.

5. Improvements

  • Fixed the issue when non-penetrations of HE shells (that had caused damage) were displayed as penetrations. Now it is clear when an HE shell penetrates the armor or just explodes on its surface. This change will affect missions that require penetrating enemy armor.
  • Considering the previous statement, the description of the Master Gunner award was adjusted.

6. Changes to the technical characteristics of the following vehicles:

  • Germany – T 55A
    • Changed dispersion on turret traverse by 17%
    • Changed aiming time from 2.1 to 2 s.
    • Improved hull and turret armoring
    • Increased velocity of the UBR-412D shell by 20%
    • Changed penetration value of the UBR-412D shell from 201 to 221 mm.
    • Changed the engine power from 580 to 750 h.p.
    • Changed vehicle durability from 1,700 to 1,750 HP
  • China
    • Added the following vehicle for testing by Supertest players: M41D
  • U.S.S.R.
    • Added the following vehicle for testing by Supertest players: Т-50-2
    • Added the following vehicle: LT-432
  • U.S.S.R. – Object 260
    • Decreased dispersion during movement by 12%
    • Decreased dispersion on hull traverse by 12%
    • Changed dispersion of the gun from 0.36 to 0.35 m
    • Changed dispersion on turret traverse by 25%
    • Changed reloading time from 11.5 to 11 s
    • Changed aiming time from 2.5 to 2.2 s.
    • Improved hull and turret armoring
    • Changed the gun depression angle from -5 to -6 degrees
    • Changed the ammo rack capacity from 30 to 40 shells
  • U.S.S.R. – IS-3A
    • Added the auto reloading mechanics to the 122 mm D-25TA gun
  • Sweden
    • Added the following vehicle for testing by Supertest players: EMIL 1951
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