On this variant of the map there will be postwar Minsk with the buildings of 60s-70s. It’ll be a mixed map, with urban buildings and open spaces. Map size is 1000×1000 and is set on a Summer post-war historic Minsk.
I’m not entirely sure this version of the map will work, as its pushing players into two main corridors: city area and river side area. With limited crossings, teams will have to cross the river at the far side of the map and try to win the advantage there, but the north base seems to have a small advantage. As previous versions, this is still an early prototype and further changes will be made depending on test results.