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World of Tanks Update 1.1: Personal Missions Second Front

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We are still waiting for Common Test 1.1 to be released but details about the new upcoming Personal Missions Campaign have already been leaked in the official European forum.

This time we will only be able to get three new tanks as rewards, but the whole campaign is quite different because it focuses on the Nations instead of tank class. Quite a big change and in fact very interesting too, in my opinion, it makes it easier to complete some missions and the only negative side of it is that Players might have to grind tanks from nations they yet don’t have.

Source: World of Tanks Forum

Personal Missions: Second Campaign

The new campaign will be made of a total of three operations, each for a specific tank: Excalibur, Chimera and Object 279(e). Just as the previous Campaign, players will have to complete an operation to be able to move the next one, by either completing all missions within the Operation or by a mix of mission completion and use of Orders. Each operation will include four sets of missions and have no vehicle restrictions, each set can be completed with vehicles that belong to one of the nations for each Allegiance.

There will be four Allegiances:

  • Union: U.S.S.R. and China
  • Bloc: Germany and Japan
  • Alliance: U.S.A., U.K. and Poland
  • Coalition: France, Sweden, Czechoslovakia, and Italy

The new campaign will become available right away, irrespective of the progress of the first campaign and missions for both campaigns can be completed at the same time in the same battle.

Each set of missions will include the usual 15 missions, where 14 are available to be selected and completed as you like and Mission 15 will become available once all previous missions are complete. The main difference will be the set of conditions:

  • Operation Excalibur: Accumulative missions. A mission should be completed within an unlimited number of battles, e.g. cause 10,000 damage within an unlimited number of battles.
  • Operation Chimera: A mission can be completed in a single battle, very similarly to the first campaign.
  • Operation Object 279 (e): A mission should be completed within a limited number of battles. If a player fails to complete a mission, its progress will be reset, and the player will have to start anew. This operation will not be available during the test.

Each mission completed will be rewarded with credits, consumables, etc. as in the previous campaign and once an Operation is completed, the reward vehicle will be credited to players garages.

A new GUI will enable players to check mission progress during the battle, a nice welcome change that will allow a player to keep track of what needs to be done. Unfortunately, this new feature will only be available for the new campaign with Update 1.1, but there are plans to include the first campaign too. Other changes include:

  • Detailed descriptions of the accepted missions available in battle upon pressing Tab or N.
  • Indicator of Personal Missions in the Garage shows missions of each campaign separately.
  • Operations of the Second Front campaign will become available successively after a certain time period. Players who complete an operation before the next one becomes available will be rewarded with a corresponding unique emblem.
  • The main screen is completely reworked to display missions of both campaigns at the same time.
  • Improved the mission profile.
  • All elements were made consistent considering specifics of both campaigns.
  • New reward screens for completed Personal Missions.
  • Reworked the display of missions in battle (upon pressing Tab)

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15,466 thoughts on “World of Tanks Update 1.1: Personal Missions Second Front

  1. Published 3rd August and the first two posts are whining and bitching! You’ve got to love WOT players!

  2. Now this is bloody great. I was waiting a long time for something this exciting.

  3. Since when is asking a question whining? I think you need to get a dictionary my friend.

  4. I was referring to ‘Are you ****ing kidding me?’ which I agree is technically a question but has more than a touch of whine and bitch to it.

  5. y we cant test the obj, WHY? prob they already know its OP but they dont want ppl to change it :l

  6. There are a number of prems sitting on the sidelines they’ve never released.

  7. The first set of missions have the potential to be much more difficult than the Stug missions. It’d be nice if they treated all missions (i.e. the first 14 in each set) as “open” and not needed to be selected specifically, with progress towards whichever mission applies being taken care of automatically.

  8. What? The first set is super easy, you just play the game and eventually you’ll get everything done, zero skill required. Second set is A LOT more difficult, somewhere between T-55A and Obj.260. Missions on 279e are impossible, which is… interesting.

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