World of Tanks Clan Wars: Get ready for Global Map Season 11
6 min readReady for Clan Wars? Season 11 on the Global Map will run from 04 April through 20 May at 09:00 CEST (UTC+2).
The Alliance system did well in Season 10, and we continue to further polish it.
Season 10 has proved that the Alliance mechanics are entertaining. Thanks to Alliances, the strongest clans were able to hold dozens of provinces and substitute for their allies by having their battles transferred to them, popping up in the right place at the right time. It became apparent that the system should be somehow limited but at the same time given more strategic depth and flexibility. Besides that, Influence as a Global Map currency should be supplemented with new possibilities to expand on the strategic component of the game.
For this, Alliances have been revised in Season 11: the maximum number of Minor Powers has been increased to 5, and a clan’s strategic actions have been limited with the help of a new feature —Administration Points.
Administration Points (AP) are a new resource that clans purchase using Influence and invest in strategic capabilities: controlling provinces, allying with Minor Powers, and transferring battles.
In view of the major changes in season regulations, all Alliances created in Season 10 will be disbanded, and all clans will receive 1,500 Influence and 6 Administration Points. Be careful when spending them since your income may diminish due to oversights in action planning.
Main features of Season Eleven:
The Global Map will expand and contain areas without income, which will allow weaker clans to become acquainted with the Global Map gameplay.
- The cost of Divisions will increase dynamically, with each subsequent Division requiring more Influence.
- The Alliance mechanics introduced in the Anniversary Season will be supplemented with new features that affect the clan’s strategic capabilities, including the ability to transfer battles.
- Convoys will operate from the start of the season, meanwhile, gold received by convoy recipients will affect Victory Points in the seasonal rating.
- Clans will get a history of Alliances that they were a part of.
- Receiving income from a large number of provinces will also change—now, if a clan owns more than 10 provinces, gold will be added to its Treasury from the 10 provinces providing the smallest income.
- The special Treasury where taxes are accumulated to be dispatched with convoys is limited to 20,000 gold and 20,000 Influence.
And now here come the details:
1. Administration Points
- A new clan resource will emerge in Season 11 that can be purchased using Influence and invested in the strategic capabilities of clans and Alliances.
- Administration Points will be used for controlling provinces, allying with Minor Powers, and transferring battles.
- Each clan is provided with 6 Administration Points at the start of the season and can purchase additional Administration Points using Influence.
- The maximum number of clan Administration Points is 16.
Receiving and Investing Administration Points
DEDUCTS AP | ADDS AP | |
---|---|---|
MINOR POWERS | When gaining a new Minor Power, Major Powers lose Administration Points. | When losing a Minor Power, Major Powers receive Administration Points. |
TRANSFERRING BATTLES | When transferring battles to an ally, clans have to invest Administration Points. | Administration Points are reimbursed to clans if an ally declines to substitute for them in battles. Administration Points are reimbursed to clans after 24 turns have passed since they transferred their battles. |
PROVINCES | When clans receive a province, Administration Points are deducted. | When clans lose a province, Administration Points are reimbursed. |
If a clan’s Administration Point value becomes negative, an economic penalty is imposed on it in the amount of 10% of its income in any clan currency. For example, if a clan has -3 Administration Points, it suffers a 30% penalty to all types of income (gold and Influence). The penalty cannot exceed 100%.
ACTION | COST |
---|---|
Minor Power pact | 2 |
Province | 1 |
Battle delegation | 1 |
ADMINISTRATION POINT (BY COUNT) | INFLUENCE COST |
---|---|
7 | 100 |
8 | 500 |
9 | 1000 |
10 | 2500 |
11 | 5000 |
12 | 10000 |
13 | 20000 |
14 | 30000 |
15 | 50000 |
16 | 75000 |
As in Season 10, a certain percentage of all clan income from the Global Map (gold and Influence) is accumulated by Minor Powers as taxes, and upon reaching a particular amount of currency it is possible to dispatch a convoy to the Major Power.
In Season 11, the special Treasury where taxes are accumulated will be limited by 20000 units for both gold and influence; if convoys aren’t dispatched, all resources that are deposited into an already full Treasury will be lost.
3. Dynamic Increase of Division Cost
To give the element of strategy more prominence in the Global Map gameplay, each new Division will require more Influence. At the same time, the system does not consider whether the existing divisions were purchased using Influence or received for free.
For example, a clan has 4 divisions won in landing tournaments and 2 divisions it organized—a total of 6 divisions. When purchasing the next—seventh—Division, the clan will have to spend 2000 Influence.
DIVISION (BY COUNT) | INFLUENCE COST |
---|---|
1st | 20 |
2nd | 30 |
3rd | 50 |
4th | 75 |
5th | 100 |
6th | 150 |
7th | 200 |
8th | 300 |
9th | 500 |
10th | 750 |
DIVISION (BY COUNT) | INFLUENCE COST |
---|---|
1st | 200 |
2nd | 300 |
3rd | 500 |
4th | 750 |
5th | 1000 |
6th | 1500 |
7th | 2000 |
8th | 3000 |
9th | 5000 |
10th | 7500 |
4. General Rules
Season Dates, Days Off
The season starts on 04 April through 20 May.
Battlefield
Regular, auction and landing provinces will be available on the Global Map. The battlefield is divided into zones with various levels of income, including provinces with no income. There will be a total of 375 provinces on the Tier X front with ~16% landing and ~5% auction provinces. There will be a total of 300 provinces on the Tier VIII front with ~25% landing and ~5% auction provinces.
MAX. POSITION | MIN. POSITION | MEDAL | STYLE & CAMOUFLAGE | PARTICIPATION EMBLEM AND EMBLEM | PROJECTION DECAL |
---|---|---|---|---|---|
1 | – | ![]() | Clan winter camouflage | Participation Emblem Emblem | |
2 | – | ![]() | |||
3 | – | ![]() | |||
4 | 10% | ![]() | |||
10% | 50% | ![]() |
MAX. POSITION | MIN. POSITION | MEDAL | STYLE & CAMOUFLAGE | PARTICIPATION EMBLEM AND EMBLEM | PROJECTION DECAL |
---|---|---|---|---|---|
1 | – | ![]() | Clan Assault Style, Shattered Stone Style, Clan Winter Camouflage | Participation Emblem Emblem | ![]() |
2 | – | ![]() | |||
3 | – | ![]() | |||
4 | 10% | ![]() | |||
10% | 50% | ![]() | Shattered Stone Style, Clan Winter Camouflage | ||
50% | 75% | – | Clan Winter Camouflage |
6.2. Political Leaderboard
Clans will earn bonds in their clan Treasury depending on their position at the end of Season 11
PLACE | BONDS IN TREASURY | |
1 | 60,000 | |
2 | 50,000 | |
3 | 40,000 | |
4 | 12 | 35,000 |
13 | 21 | 30,000 |
22 | 30 | 25,000 |
31 | 39 | 20,000 |
40 | 48 | 15,000 |
49 | 57 | 10,000 |
58 | 65 | 5,000 |
66 | 130 | 2,500 |
131 | 195 | 1,500 |