World of Tanks

World of Tanks Clan Wars: Get ready for Global Map Season 11

Ready for Clan Wars? Season 11 on the Global Map will run from 04 April through 20 May at 09:00 CEST (UTC+2).

The Alliance system did well in Season 10, and we continue to further polish it.
Season 10 has proved that the Alliance mechanics are entertaining. Thanks to Alliances, the strongest clans were able to hold dozens of provinces and substitute for their allies by having their battles transferred to them, popping up in the right place at the right time. It became apparent that the system should be somehow limited but at the same time given more strategic depth and flexibility. Besides that, Influence as a Global Map currency should be supplemented with new possibilities to expand on the strategic component of the game.

For this, Alliances have been revised in Season 11: the maximum number of Minor Powers has been increased to 5, and a clan’s strategic actions have been limited with the help of a new feature —Administration Points.

Administration Points (AP) are a new resource that clans purchase using Influence and invest in strategic capabilities: controlling provinces, allying with Minor Powers, and transferring battles.
In view of the major changes in season regulations, all Alliances created in Season 10 will be disbanded, and all clans will receive 1,500 Influence and 6 Administration Points. Be careful when spending them since your income may diminish due to oversights in action planning.

Main features of Season Eleven:

The Global Map will expand and contain areas without income, which will allow weaker clans to become acquainted with the Global Map gameplay.

  • The cost of Divisions will increase dynamically, with each subsequent Division requiring more Influence.
  • The Alliance mechanics introduced in the Anniversary Season will be supplemented with new features that affect the clan’s strategic capabilities, including the ability to transfer battles.
  • Convoys will operate from the start of the season, meanwhile, gold received by convoy recipients will affect Victory Points in the seasonal rating.
  • Clans will get a history of Alliances that they were a part of.
  • Receiving income from a large number of provinces will also change—now, if a clan owns more than 10 provinces, gold will be added to its Treasury from the 10 provinces providing the smallest income.
  • The special Treasury where taxes are accumulated to be dispatched with convoys is limited to 20,000 gold and 20,000 Influence.

And now here come the details:

1. Administration Points

  • A new clan resource will emerge in Season 11 that can be purchased using Influence and invested in the strategic capabilities of clans and Alliances.
  • Administration Points will be used for controlling provinces, allying with Minor Powers, and transferring battles.
  • Each clan is provided with 6 Administration Points at the start of the season and can purchase additional Administration Points using Influence.
  • The maximum number of clan Administration Points is 16.

Receiving and Investing Administration Points

DEDUCTS AP ADDS AP
MINOR POWERS When gaining a new Minor Power, Major Powers lose Administration Points. When losing a Minor Power, Major Powers receive Administration Points.
TRANSFERRING BATTLES When transferring battles to an ally, clans have to invest Administration Points.

Administration Points are reimbursed to clans if an ally declines to substitute for them in battles.

Administration Points are reimbursed to clans after 24 turns have passed since they transferred their battles.

PROVINCES When clans receive a province, Administration Points are deducted. When clans lose a province, Administration Points are reimbursed.
Important:

If a clan’s Administration Point value becomes negative, an economic penalty is imposed on it in the amount of 10% of its income in any clan currency. For example, if a clan has -3 Administration Points, it suffers a 30% penalty to all types of income (gold and Influence). The penalty cannot exceed 100%.

ACTION COST
Minor Power pact 2
Province 1
Battle delegation 1
ADMINISTRATION POINT (BY COUNT) INFLUENCE COST
7 100
8 500
9 1000
10 2500
11 5000
12 10000
13 20000
14 30000
15 50000
16 75000
2. Changes in Taxation

As in Season 10, a certain percentage of all clan income from the Global Map (gold and Influence) is accumulated by Minor Powers as taxes, and upon reaching a particular amount of currency it is possible to dispatch a convoy to the Major Power.

In Season 11, the special Treasury where taxes are accumulated will be limited by 20000 units for both gold and influence; if convoys aren’t dispatched, all resources that are deposited into an already full Treasury will be lost.

3. Dynamic Increase of Division Cost

To give the element of strategy more prominence in the Global Map gameplay, each new Division will require more Influence. At the same time, the system does not consider whether the existing divisions were purchased using Influence or received for free.

For example, a clan has 4 divisions won in landing tournaments and 2 divisions it organized—a total of 6 divisions. When purchasing the next—seventh—Division, the clan will have to spend 2000 Influence.

Tier VIIITier X

DIVISION (BY COUNT)

INFLUENCE COST

1st

20

2nd

30

3rd

50

4th

75

5th

100

6th

150

7th

200

8th

300

9th

500

10th

750

DIVISION (BY COUNT)

INFLUENCE COST

1st

200

2nd

300

3rd

500

4th

750

5th

1000

6th

1500

7th

2000

8th

3000

9th

5000

10th

7500

4. General Rules

Season Dates, Days Off

The season starts on 04 April through 20 May.

Battlefield

Regular, auction and landing provinces will be available on the Global Map. The battlefield is divided into zones with various levels of income, including provinces with no income. There will be a total of 375 provinces on the Tier X front with ~16% landing and ~5% auction provinces. There will be a total of 300 provinces on the Tier VIII front with ~25% landing and ~5% auction provinces.

Prime Times: from 19:00 to 22:00 CEST.

In 50% of provinces, the battle start time is shifted by 15 minutes in relation to their Prime Time.

Landing Tournaments and Auctions

  • Number of applications for landing tournaments: 32.
  • Maximum number of active landing applications that can be submitted by a clan: 6 (if clan has at least 90 members who have a Tier X vehicle). 10 for Tier VIII.
  • Clans owning provinces cannot land on the Global Map.
  • Clans cannot attack landing provinces by land.
  • The province owner does not participate in tournaments on landing provinces and in battles in tournaments through auction, or in attacks by land on their own provinces.

First Day, World Redivision

  • All Global Map provinces will be landing provinces on the first day of the season. At the end of the Prime Time, provinces will switch to the main mode as per the general rules of the season.
  • Number of applications for landing tournaments on the first day of the season: 16.
  • If a battle for the landing province ends in a draw, it will be counted as a defeat for both challengers.

Influence and Divisions

  • Division cost: 200 Influence. The cost of Divisions increases depending on the clan’s number of divisions.
  • Division upkeep is free.
  • Division modules are disabled. The engineering module will be integrated by default.

General Settings

  • Penalties are ON.
  • “Fog of War” and vehicle freeze time are on.
  • Alliances are ON.
  • Clan operations are ON.
  • Revolts are ON.
  • The maximum number of clan Minor Powers is 5.
  • Ransacks are OFF.

6. Rewards

In Season 11, clans can earn two sets of rewards:

  • Set 1: Rewards for the clan’s position in the Alley of Fame. As before, Victory Points are received for gold earned on the Global Map; depending on the clan’s position, its members can receive a style, participant emblems and medals.
  • Set 2: Rewards for the clan’s position on the political leaderboard at the end of the season. The higher the position, the more bonds a clan receives in its Treasury.

6.1. Alley of Fame

Tier VIII FrontTier X Front

MAX. POSITION

MIN. POSITION MEDAL STYLE & CAMOUFLAGE PARTICIPATION EMBLEM AND EMBLEM

 PROJECTION DECAL

1

Clan winter camouflage Participation Emblem

Emblem

2

3

4

10%

10%

50%

MAX. POSITION

MIN. POSITION MEDAL STYLE & CAMOUFLAGE PARTICIPATION EMBLEM AND EMBLEM

 PROJECTION DECAL

1

Clan Assault Style, Shattered Stone Style, Clan Winter Camouflage Participation Emblem

Emblem

2

3

4 10%

10%

50%

Shattered Stone Style, Clan Winter Camouflage

50%

75%

Clan Winter Camouflage

6.2. Political Leaderboard

Clans will earn bonds in their clan Treasury depending on their position at the end of Season 11

PLACE
BONDS IN TREASURY
1 60,000
2 50,000
3 40,000
4 12 35,000
13 21 30,000
22 30 25,000
31 39 20,000
40 48 15,000
49 57 10,000
58 65 5,000
66 130 2,500
131 195 1,500
Only provinces on tier X front with positive (not zero) income contribute to political leaderboards.