Update 1.21 – Patchnotes + Dates for Frontline/Steel Hunter: Reborn, Battle Pass Season XI Launch
9 min readUpdate 1.21 is here!
Frontline Returns With a New Map!
From 5-11 June, Frontline will return to World of Tanks for its first week-long run in 2023! This fan-favorite mode will feature a fresh 3×3 km map called Fata Morgana with a vast desert landscape. Located in Northern Africa, Fata Morgana offers a large variety of battle zones, including a massive oil refinery, a rugged canyon, historic castle ruins, and other picturesque areas.
Improvements have also been made to the the Kraftwerk map, including a series of balance fixes aimed to make gameplay more comfortable for both teams.
On top of that, several balance improvements have been made to boost your gameplay experience in Frontline, including a nerf to the Minefield reserve. Prepare your favorite Tier VIII vehicles and get ready to earn tons of credits and other in-game rewards!
Steel Hunter: Reborn
This battle royale mode returns on 12 June and is now more accessible than ever! Steel Hunter: Reborn is a fast-paced interpretation of the familiar format, but its rules are simpler and more straightforward.
In the latest update of Steel Hunter, you now have a chance to jump back into the action with the addition of respawns. This feature allows for more opportunities to try out different strategies and reduce the impact of early mistakes. Steel Hunter has also undergone a rework in vehicle and gameplay balancing, making for a more enjoyable experience. Additionally, players can now face off against Marauders, AI-driven opponents with unique behaviors, adding a new level of excitement to battles. You’ll be able to earn Battle Pass Points throughout the event.
Your objective remains the same: to become the ultimate survivor in this adrenaline-fueled battle royale. Prepare to fight until there’s only one tank left standing, and emerge as the victorious champion!
Service Record Page Update
The Service Record page in the Garage has been thoroughly redesigned, making it more informative and useful. In addition to familiar parameters such as the total number of battles fought, average damage, and win rate, new parameters have been added. You can now see your assistance and damage records, as well as several other stats that you can be proud of.
Personal Rating has also been replaced with WTR as a better representation of players’ actual performance. You can now see this on your main statistics page with reworked visuals including a special badge, front-and-center, which is divided into 15 mastery levels (each with its own unique appearance).
Also included in this update: the ability to customize your displayed combat achievements! Now, you and other Commanders will be able to see your most valuable medals and other enviable awards!
Battle Pass Season XI
Battle Pass: Season XI will run for the following dates per-region:
- 🌏 ASIA: From Mon, 29 May until Wed, 4 Sept 2023
- 🇺🇸 NA: From Tues, 30 May until Thurs, 5 Sept 2023
- 🇪🇺 EU: From Wed, 31 May until Fri, 6 Sept 2023
Season XI of Battle Pass—featuring the new Collections feature right at launch—is just around the corner, Commanders! The mechanics of the upcoming season are all familiar: You can earn tons of Base Rewards and even more valuable Improved Rewards for good performance in battle. Notably for this season, Experimental Equipment will now be available to earn for free via the base rewards track, and gold will now be included in the list of premium rewards!
As for this season’s unique rewards (including 2D/3D styles, decals, and crew members), these can be seen in our preview article below:
Battle Pass Season XI: 2D/3D Styles, Decals, Crew Members & Collections (Summer 2023)
In Season XI, you can now get enough Battle Pass Tokens to redeem the brand-new KPz 3 Projekt 07 HK, joining the BZ-58-2 from last season. (Both vehicles will be available to redeem throughout the year, and tokens will carry over between Seasons X-XII [until the end of 2023].)
And surprise! In the middle of the Season, a new temporary Battle Pass Chapter will become available, featuring a brand-new tier VIII premium up for grabs in the base (free) rewards track! It will work under the same rules as the temporary Chapter of Season VII (which featured the ShPTK-TVP 100 as its main reward). Stay tuned—we’ll share more details soon!
Update 1.21 Patchnotes
Frontline
- The new Fata Morgana map has been added.
- The General Rank Bonus mechanic has been added.
- The upgrade system for Combat Reserves has been reworked.
Experimental Equipment has been added to the progression rewards.
- The reduced cooldown time for Combat Reserves has been removed.
- Some balance changes have been made to the
Kraftwerk map to increase the victory rate of the attacking team.
- Balance changes have been made to the Field Repairs and Minefield Combat Reserves.
- The vehicle panel on the respawn screen has received a filter for rental and Premium vehicles.
- A new access point to the mode has been added (banner in the Garage).
- Some changes have been made to the interface, and system messages have been improved.
- The performance of the mode has been improved.
Steel Hunter: Reborn
- The Reborn mechanic has been added.
- The Marauders (AI-controlled vehicles) have been added.
- The number of players in the Solo mode has been changed from 20 to 15.
- All vehicles in the mode become available from the start and without restrictions.
- The matchmaker creates teams based on the skill of the players in the mode.
- The visibility system has been changed from a cone to a circle.
- A significant rebalance of the vehicles and Combat Abilities has been performed.
- The loot content has been changed and the collection time has been reduced. Consumables are now guaranteed to contain shells and a charge for Recovery, as well as restore durability. Supplies contain a charge for a Repair Kit or one of the Combat Abilities.
- The mode progression has been added.
- The ability to earn
Battle Pass Points has been added.
- Visual components (maps, Garage, vehicles, music) have been changed.
Service Record
- The Service Record tab has been visually and functionally updated: The interface has been reworked and the functionality to edit the Valuable Awards panel has been added.
- New indicators have been added to the main page of the tab: maximum damage blocked by armor, assistance damage, and total number of enemy vehicles destroyed, as well as average and record indicators.
- Personal Ratings have been replaced by the WTR system, which is divided into five groups: Bronze, Silver, Gold, Ace, and Legend. Each group is made up of 3 skill-based levels (15 levels in total). Each level has its own unique visual style and requires a certain number of WTR points to be achieved.
Battle Pass Season XI
Added:
- New customization elements and crew members
- New rewards (
gold,
Experimental Equipment)
- New Collection
- The latest
progressive styles for Battle Pass Season XI.
Interface
- Some elements of the game interface are temporarily hidden for new players. These elements will gradually be added as new players progress in the game.
- The functionality to visit the in-game Store has been added to the exterior menu.
- The Exterior section has been added to the in-game Store, containing
2D and
3D styles.
- The Collectors’ Vehicles section of the in-game Store has been moved to the Vehicles section and is available as a separate tab.