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Update 1.20 Common Test 2: Vehicle Rebalancing

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The second iteration of the Update 1.20 Common Test launched this morning, including a large wave of rebalances to existing tech tree vehicles!

Official Overview of Balance Changes in Update 1.20 CT2

For a more specific list of changes, please see the changelog below.

Improvements to High-Tier Vehicles

In terms of their actual characteristics, the X Centurion Action X and the X Rheinmetall Panzerwagen are not very competitive in Random Battles. They do not perform as well as their same-tier opponents and therefore are not popular. We want to enhance their combat advantages without changing their gameplay conception and key features. Both tanks will receive improvements in firepower and shooting comfort.

Centurion Action X

This tank will receive improvements to reload time (8 s instead of 8.6 s) and dispersion during movement, as well as on hull and turret traverse. Plus, its forward speed will be slightly increased from 53 km/h to 55 km/h.

Rheinmetall Panzerwagen

Its reload and aiming times will be reduced from 9 s to 8 s and from 1.6 s to 1.4 s, respectively. We will also improve the accuracy at 100 m from 0.36 to 0.33, as well as reducing dispersion during movement and on hull and turret traverse.

To make these changes consistent with the parameters of the surrounding vehicles in their branches, we will also reduce the dispersion values of the following tanks:

Meanwhile, the X T57 Heavy Tank and the X Rinoceronte can compete on equal footing with other heavy tanks, but their performance can be even better. These tanks will receive slight improvements to make them feel even more confident in battle.

Т57 Heavy

The reverse speed will be increased from 12 km/h to 14 km/h, and the aiming time will be improved from 2.9 s to 2.7 s. We will also slightly reduce its dispersion during movement and on hull traverse.

Rinoceronte

The reverse speed will be increased from 12 km/h to 15 km/h. We will also strengthen its turret armor slightly and increase the velocity of the special HEAT shell.

Improvements to Individual Tier VI and VII Vehicles

The next batch of medium Tier VI and VII vehicles with insufficient performance also requires some updates to their characteristics. Over time, their popularity in Random Battles has decreased even more, so we want to revive your interest in these vehicles by making them more competitive and effective on the battlefield.

List of Tier VI and VII Vehicles to be Rebalanced

These vehicles will receive a series of various tweaks aimed at improving shooting comfort, mobility, or survivability. More details can be found in the changelog below.

Changes to the Progetto M40 mod. 65, the T110E3, the AMX M4 mle. 54, and Surrounding Vehicles

All three of these top-tier vehicles feature decent combat advantages and don’t have significant drawbacks. They offer very high battle performance and stand out in their classes and tiers. These vehicles are very popular both in Random Battles and Onslaught, and they may sometimes frustrate other commanders playing in same-tier tanks.

To adjust their performance, we want to reduce some of their combat parameters. However, they are still very dangerous opponents with decent performance—don’t expect them to become easy prey in battle.

Progetto M40 mod. 65

The reverse speed of the X Progetto M40 mod. 65 will be reduced from 23 km/h to 20 km/h. We will also make the upper glacis plate less durable and increase dispersion during movement and on hull traverse.

T110E3

We will decrease the view range and HP pool, and increase the reload and aiming times of the X T110E3 .

AMX M4 mle. 54

During the previous series of rebalancing changes, this brawler received an over-buff in performance characteristics, which made it slightly superior to same-tier heavy tanks, and it was too popular in Random Battles and Onslaught. Changes to the X AMX M4 mle. 54 affect its 130 mm/45 Model 1935 gun dispersion, reload time, and aiming time.

To make these changes consistent with the characteristics of the surrounding vehicles in their branches, we will also adjust the performance of the following tanks:

Update 1.20 CT2 Changelog

Main Changes

Battle Pass

  • The Collection items for Battle Pass Season X have been added: 2D- and 3D-styles, crew members, decals, and medal.

Previews of the upcoming content from this season will be published in a separate article.

Changes to Vehicles*

*NOTE: Values have been adjusted to take 100% crew + the commander’s bonus into account (thanks to tanks.gg), and more specific values compared to those provided in the official changelog have been substituted in (for the top configurations of each vehicle). Additionally, keep in mind that all characteristics are subject to change before release.

U.S.S.R.

VII :flag_ussr_wot::MT:T-43

  • Dispersion during movement and on hull traverse for the T-43 (stock) suspension: from 0.24 to :arrow_buff:0.18 (25% improvement)
  • Dispersion during movement and on hull traverse for the T-43 mod. 1943 (top) suspension: from 0.22 to :arrow_buff:0.16 (27% improvement)
  • Dispersion of the 85 mm D-5T-85BM gun during traverse of the T-43 mod. 1943 (top) turret: from 0.14 to :arrow_buff:0.08 (43% improvement)

VII :flag_ussr_wot::MT:A-44

  • Accuracy at 100 m with the 107 mm ZIS-6 gun: from 0.43 to :arrow_buff:0.41
  • Dispersion with the 107 mm ZIS-6 gun during traverse of the A-44 turret: 0.16 to :arrow_buff:0.12 (25% improvement)
  • Aiming time with the 107 mm ZIS-6 gun: from 3.26 to :arrow_buff:2.78 s

Germany

VII 🇩🇪:LT:Spähpanzer SP I C

  • Dispersion on turret traverse (both guns): from 0.16 to :arrow_buff:0.10 (38% improvement)
  • Reload time of the 90 mm D921 F1 (stock) gun in the Spähpanzer SP I C PT I (stock) turret: from 9.79 to :arrow_buff:8.32 s
  • Reload time of the 90 mm D921 F1 (stock) gun in the Spähpanzer SP I C PT II Rh.-Nr. WK-G2 (top) turret: from 9.3 to :arrow_buff:7.83 s
  • Reload time of the 90 mm Mecar (TOP) gun: from 8.81 to :arrow_buff:7.34 s
    • Rate of fire: from 6.81 to :arrow_buff:8.17
    • Damage per-minute with :AP:AP/:HEAT_prem:HEAT: from 1,498 to :arrow_buff:1,798
    • Damage per-minute with :HE:HE: from 1,838 to :arrow_buff:2,206

VIII 🇩🇪:LT:HWK 12

  • Dispersion during movement and on hull traverse for the HWK 12 (stock) suspension: from 0.16 to :arrow_buff:0.10 (38% improvement)
  • Dispersion during movement and on hull traverse for the HWK 12 verbessert (TOP) suspension: from 0.14 to :arrow_buff:0.10 (29% improvement)

X 🇩🇪:LT:Rheinmetall Panzerwagen

  • Dispersion during movement and on hull traverse: from 0.14 to :arrow_buff:0.10 (29% improvement)
  • Dispersion on turret traverse: from 0.10 to :arrow_buff:0.08 (20% improvement)
  • Accuracy at 100 m: from 0.35 to :arrow_buff:0.32
  • Aiming time: from 1.53 to :arrow_buff:1.34 s
  • Reload time: from 8.81 to :arrow_buff:7.83 s
    • Rate of fire: from 6.81 to :arrow_buff:7.66
    • Damage per-minute with :APCR:APCR/:HEAT_prem:HEAT: from 2,179 to :arrow_buff:2,451
    • Damage per-minute with :HE:HEP: from 2,860 to :arrow_buff:3,218

VII :flag_germany_wot::HT:Tiger (P) 

  • Dispersion of the 8,8 cm Kw.K. 43 L/71 (TOP) gun during traverse of the Tiger (P) Neuer Turm (TOP) turret: from 0.16 to :arrow_buff:0.12 (25% improvement)
  • Reload time of the 8,8 cm Kw.K. 43 L/71 (TOP) gun in the Tiger (P) Turm Nr. 1 (stock) turret: from 8.72 to :arrow_buff:7.86 s
  • Reload time of the 8,8 cm Kw.K. 43 L/71 (TOP) gun in the Tiger (P) Neuer Turm (TOP) turret: 8.25 to :arrow_buff:7.38 s
    • Rate of fire: from 7.28 to :arrow_buff:8.13
    • Damage per-minute with :AP:AP/:APCR_prem:APCR: from 1,746 to :arrow_buff:1,951
    • Damage per-minute with :HE:HE: from 2,147 to :arrow_buff:2,398
  • Improved the frontal armor of the Tiger (P) Neuer Turm (TOP) turret from 100/80/80 to :arrow_buff:200/80/80 mm
    • Additionally, the armor behind the gun mantlet was increased from 0 to:arrow_buff:50 mm, increasing the combined thickness of the central area on the gun mantlet from 160 to:arrow_buff:210 mm.
  • Durability with the Tiger (P) Turm Nr. 1 (stock) turret: from 1,350 to :arrow_buff:1,400 HP
  • Durability with the Tiger (P) Neuer Turm (TOP) turret: from 1,450 to :arrow_buff:1,500 HP

U.S.A.

IX 🇺🇸:TD:T95

  • Aiming time of the 155 mm AT Gun T7: from 3.42 to :arrow_nerf:3.29
  • Reload time of the 155 mm AT Gun T7: from 17.55 to :arrow_nerf:18.22 s
    • Rate of fire: from 3.42 to :arrow_nerf:3.29
    • Damage per-minute with :AP:AP/:APCR_prem:APCR: from 2,565 to :arrow_nerf:2,470
    • Damage per-minute with :HE:HE: from 3,249 to :arrow_nerf:3,129
  • View range: from 380 to :arrow_nerf:360 m

X 🇺🇸:TD:T110E3

  • Aiming time: from 2.4 to :arrow_nerf:2.59 s
  • Reload time: from 16.3 to :arrow_nerf:17.26 s
    • Rate of fire: from 3.68 to :arrow_nerf:3.48
    • Damage per-minute with :AP:AP/:APCR_prem:APCR: from 3,249 to :arrow_nerf:3,129
    • Damage per-minute with :HE:HE: from 4,049 to :arrow_nerf:3,824
  • View range: from 390 to :arrow_nerf:370 m
  • Durability from 2,050 to:arrow_nerf:1,950

X 🇺🇸:HT:T57 Heavy Tank

  • Dispersion during movement and on hull traverse: from 0.25 to :arrow_buff:0.22 (12% improvement)
  • Aiming time: from 2.78 to :arrow_buff:2.59 s
  • Reverse speed: from 12 to :arrow_buff:14 kph

France

VI 🇫🇷:TD:ARL V39

  • Reload time of the 90 mm AC DCA 45 gun: from 8.63 to :arrow_buff:7.19 s
    • Rate of fire: from 6.95 to :arrow_buff:8.34
    • Damage per-minute with :AP:AP/:APCR_prem:APCR: from 1,669 to :arrow_buff:2,003
    • Damage per-minute with :HE:HE: from 2,225 to :arrow_buff:2,670
  • Top speed: from 42 to :arrow_buff:45 kph

VIII 🇫🇷:HT:AMX 65 t

  • Dispersion during movement and on hull traverse for the AMX 65 t bis suspension: from 0.16 to:arrow_nerf:0.18 (12% nerf)

IX 🇫🇷:HT:AMX M4 mle. 51

  • Dispersion during movement and on hull traverse for the AMX M4 mle. 51 (stock) suspension: from 0.16 to :arrow_nerf:0.18 (12% nerf)
  • Dispersion during movement and on hull traverse for the AMX M4 mle. 52 (TOP) suspension: from 0.14 to :arrow_nerf:0.16 (14% nerf)
  • Aiming time of the 127 mm/54 Model 1948 gun: from 2.21 to :arrow_nerf:2.4 s

X 🇫🇷:HT:AMX M4 mle. 54

  • Dispersion during movement and on hull traverse: from 0.12 to :arrow_nerf:0.16 (33% nerf)
  • Accuracy at 100 m with the 130 mm/45 Model 1935 gun: from 0.32 to :arrow_nerf:0.35
  • Dispersion of the 130 mm/45 Model 1935 gun on turret traverse: from 0.10 to :arrow_nerf:0.14 (40% nerf)
  • Reload time of the 130 mm/45 Model 1935 gun: from 12.85 to :arrow_nerf:13.42 s
  • Aiming time of the 130 mm/45 Model 1935 gun: from 2.11 to :arrow_nerf:2.4 s

U.K.

VII 🇬🇧:MT:Comet

  • Dispersion during movement and on hull traverse for the A34 (stock) suspension: 0.24 to :arrow_buff:0.18 (25% improvement)
  • Dispersion during movement and on hull traverse for the A34A (TOP) suspension: 0.22 to :arrow_buff:0.16 (27% improvement)

VIII 🇬🇧:MT:Centurion Mk. I

  • Dispersion during movement and on hull traverse for the Centurion Mk. I (stock) suspension: from 0.22 to :arrow_buff:0.16 (27% improvement)
  • Dispersion during movement and on hull traverse for the Centurion Mk. III (TOP) suspension: from 0.20 to :arrow_buff:0.14 (30% improvement)

IX 🇬🇧:MT:Centurion Mk. 7/1

  • Dispersion during movement and on hull traverse for the Centurion Mk. 7 suspension: from 0.20 to :arrow_buff:0.14 (30% improvement)
  • Dispersion during movement and on hull traverse for the Centurion Mk. 9 suspension: from 0.18 to :arrow_buff:0.12 (33% improvement)

X 🇬🇧:MT:Centurion Action X

  • Dispersion during movement and on hull traverse: from 0.14 to :arrow_buff:0.10 (29% improvement)
  • Dispersion on turret traverse: from 0.12 to :arrow_buff:0.08 (33% improvement)
  • Reload time: from 8.25 to :arrow_buff:7.67 s
    • Rate of fire: from 7.28 to :arrow_buff:7.82
    • Damage per-minute with :APCR:APCR/:HEAT_prem:HEAT: from 2,838 to :arrow_buff:3,051
    • Damage per-minute with :HE:HESH: from 3,493 to :arrow_buff:3,755
  • Top speed: from 53 to :arrow_buff:55 kph

Sweden

VII 🇸🇪:TD:Ikv 90 Typ B

  • Accuracy at 100 m with the 9 cm kan m/F (TOP) gun: from 0.35 to:arrow_buff:0.31
  • Aiming time with the 9 cm kan m/F (TOP) gun: from 2.21 to:arrow_buff:1.92 s

Italy

X 🇮🇹:MT:Prototipo Standard B

  • Increased the gun dispersion during movement and on hull traverse for the Prototipo Standard B I (stock) suspension: from 0.18 to :arrow_nerf:0.20 (11% nerf)
  • Increased the gun dispersion during movement and on hull traverse for the Prototipo Standard B II (TOP) suspension: from 0.16 to :arrow_nerf:0.18 (12% nerf)

X 🇮🇹:MT:Progetto M40 mod. 65

  • Increased the gun dispersion during movement and on hull traverse: from 0.14 to :arrow_nerf:0.18 (29% nerf)
  • Decreased the thickness of the frontal hull armor from 50/40/25 to :arrow_nerf:40/40/25 mm
  • Changed the reverse speed from 23 to :arrow_nerf:20 kph

🇮🇹:HT:Rinoceronte

  • Improved the turret armor from 190/120/120 to :arrow_buff:210/120/120 mm
  • Velocity of the с.с. 127/54 Mk. 411 shell: from 756 to :arrow_buff:925 m/s (22% improvement)
  • Reverse speed: from 12 to :arrow_buff:15 kph

In addition to these, the Type 5 Ka-Ri was found to have received some changes as well (not mentioned in the changelog):

VIII 🇯🇵:TDelite:Type 5 Ka-Ri

Firepower:

  • Aiming time: from 2.4 to:arrow_buff:1.92 s
  • Standard :AP: AP shell velocity: from 900 to:arrow_buff:980 m/s
  • Premium :AP_prem: AP shell velocity: from 1,250 to:arrow_nerf:1,150 m/s
  • :HE: HE shell penetration: from 110 to:arrow_nerf:90 mm
  • Ammo capacity: from 30 to:arrow_buff:40 shells

Survivability:

  • Health: from 1,400 to:arrow_nerf:1,250
  • Hull armor: from 200/30/30 to:arrow_buff:220/50/50 mm
  • Gun mantlet armor: from 215 to:arrow_buff:300 mm

Armor changes in more detail:

Hull Armor

  • Frontal casemate: from 200 to:arrow_buff:220 mm
  • Square of armor around the gun: from 215 to:arrow_buff:300 mm
  • Upper glacis plate: from 100 to:arrow_buff:115 mm
  • Lower glacis plate: from 100 to:arrow_nerf:70 mm
  • Lower-lower glacis plate (thin strip near the hull floor): from 80 to :arrow_nerf:25 mm
  • Hull front corners: from 100 to:arrow_nerf:75 mm
  • Tiny flat sections where the front hull corners end: from 175 to:arrow_buff:190 mm
  • Hull sides: from 30 to:arrow_buff:50 mm
  • Hull rear: from 30 to:arrow_buff:50 mm

Gun Armor (spaced)

  • Gun mantlet: from 215 to:arrow_buff:300 mm
  • Front of gun recoil mechanism shroud: from 152 to:arrow_buff:220 mm
  • Sides of gun recoil mechanism shroud: from 15 to:arrow_buff:45 mm

The changes to this vehicle’s armor model can also be viewed on tanks.gg.

Other Changes

  • Changed the cost of the Increased Shell Resistance equipment item in the Service and Items for Bonds sections from 5,000 to 6,000 bonds

  • Fixed some interface and technical issues

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