Main Changes
The visuals and sound effects of shots, hits, and reloading for guns of the same type have been adjusted—they are now the same. Gun parameters remained unchanged.
Map Changes
Erlenberg Map Improvement
- The Encounter Battle mode has been removed due to a strong imbalance of the sides.
- Balance changes have been made to Assault and Standard Battles to balance the capabilities of the teams.
- Terrain on positions in square E5 is now playable.
- A part of a building has been removed to increase interaction between the teams in square F6.
- The house model has been replaced to minimize long-range fire at vehicles crossing the river at square E7.
Siegfried Line Map Improvement
- Balance changes have been made to Assault and Standard Battles to balance the capabilities of the teams.
- A position with a bunker in square H6 for the lower team has been added to facilitate control of the field and the passage in the town similarly to the position of the upper team.
- The entrance to the town (in square G6) for the lower team, as well as for the attackers in Assault Battles has been improved.
- In square F6, a pile of debris that covers vehicles from opponents which drive uphill has been added.
- Driving through the ruins in square F5 is now more comfortable.
- The defensive position in the town (square F7) for the lower team has been improved.
- Several trees in square C6 have been removed because they allowed opponents to fire at the lower team without being spotted.
- The terrain of the central entrance to the town in square F5 has been changed to provide cover for the lower base team.
- The location of the spawn points in Assault Battles has been changed. The attacking team can better control most of the map.
- In Assault Battles, the location of the base has been moved toward square E9.
Ghost Town Map Improvement
- In Assault Battles, some map changes have been made to balance the capabilities of the sides.
- The location of the base has been changed toward the urban area in squares E7, F7.
- The shape of the building has been changed and the pit has been removed in squares E6, F6.
The following maps now support Assault Battles:
Ranked Battles
- The reward screen for selecting pieces of improved equipment has been enhanced.
- The Ranked Battles Season will be available in a test format during the Common Test until February 7 (07:00 UTC+8).
Changes to Technical Characteristics of the Following Vehicles
U.S.S.R.
- The following vehicle has been added: T-44-100 Igrovoy
- The following vehicle has been added for testing by Supertest players: K-2.
Czechoslovakia
- The following vehicle has been added for testing by Supertest players: ShPTK-TVP 100.
Sigfried line the third picture, the before is actually the after
What is wargaming taking or smoking ? When will they introduce the last year Recon maps to the game????
In one of the previous battle p*** related articles you mentioned that Frontline will be a way of earning battle p*** points. Does that mean that you know for sure it won’t be Steel Hunter, or were you just guessing?
Thanks!